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| File path | Size | Type | SHA-1 |
|---|---|---|---|
| CSteamworks.dll | 124 KB | Library | d7dd9b4bd6a3… |
| Content | — | Folder | — |
| Content/ai | — | Folder | — |
| Content/ai/aggressive.ai | 2.57 KB | Binary | 2ef26e56c6ca… |
| Content/ai/balanced.ai | 2.56 KB | Binary | c7d2bf51c86c… |
| Content/ai/defender_fight.ai | 1.80 KB | Binary | b0a9317b9207… |
| Content/ai/defensive.ai | 2.55 KB | Binary | cf8e51695ff2… |
| Content/ai/neutral_warfare.ai | 800 B | Binary | 952db95298a5… |
| Content/ai/none.ai | 160 B | Binary | a1813f2b198f… |
| Content/ai/sniper_fight.ai | 1.78 KB | Binary | 987fc6e2fe3e… |
| Content/ai/specialized | — | Folder | — |
| Content/ai/specialized/behemoth.ai | 6.85 KB | Binary | 512a9e45ccb5… |
| Content/ai/specialized/brick.ai | 5.98 KB | Binary | c0497e3de54d… |
| Content/ai/specialized/clusters.ai | 6.46 KB | Binary | 4a0e22a339ac… |
| Content/ai/specialized/compound.ai | 6.59 KB | Binary | ae80072141ae… |
| Content/ai/specialized/cubicle.ai | 3.84 KB | Binary | b7e804195289… |
| Content/ai/specialized/fig.ai | 5.57 KB | Binary | 93c960d659a3… |
| Content/ai/specialized/gateway.ai | 6.61 KB | Binary | 28b21f587896… |
| Content/ai/specialized/gathering.ai | 5.63 KB | Binary | 8153c2ae2875… |
| Content/ai/specialized/mortar.ai | 3.44 KB | Binary | ffb4c3c46720… |
| Content/ai/specialized/quarters.ai | 6.17 KB | Binary | 2f590a93404b… |
| Content/ai/specialized/reserve.ai | 2.45 KB | Binary | 2feed23e8bcb… |
| Content/campaigns | — | Folder | — |
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| Content/campaigns/game.cmp | 2.13 KB | Binary | 91ea175b3300… |
| Content/cursors | — | Folder | — |
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| Content/cursors/cursor_main.cur | 4.19 KB | Binary | bb07a5864665… |
| Content/fallback | — | Folder | — |
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| Content/fallback/fallback_font.xnb | 6.20 KB | Binary | 75a5ebdbc187… |
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| Content/fallback/fallback_wrong_texture_key.xnb | 288 B | Binary | 06fd3bb3acb5… |
| Content/fonts | — | Folder | — |
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| Content/fonts/console_font_chinese.xnb | 35.0 KB | Binary | 4e3dad2537f4… |
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| Content/fonts/font_chinese_200x.xnb | 179 KB | Binary | 75fef972e254… |
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| Content/levels | — | Folder | — |
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| Content/levels/quarters.lvl | 33.0 KB | Binary | 8a129991d146… |
| Content/levels/segregation.lvl | 40.3 KB | Binary | 0937644a52e3… |
| Content/levels/substitution.lvl | 22.8 KB | Binary | da98fbc5cadc… |
| Content/levels/tutorial | — | Folder | — |
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| Content/levels/tutorial/basic_structures_tutorial.lvl | 29.3 KB | Binary | 93464554f013… |
| Content/levels/tutorial/blockade_tutorial.lvl | 17.9 KB | Binary | 7b5cbb6b212a… |
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| Content/levels/tutorial/destroyer_tutorial.lvl | 24.6 KB | Binary | 429cee874d21… |
| Content/levels/tutorial/hotkey_tutorial.lvl | 19.2 KB | Binary | 504b1b70f825… |
| Content/levels/tutorial/miscelanious_tutorial.lvl | 18.2 KB | Binary | fe8f2aef5b76… |
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| Content/parameters.par | 1.79 KB | Binary | 27d1cea3c9af… |
| Content/shaders | — | Folder | — |
| Content/shaders/assembler_tier_change.xnb | 1.04 KB | Binary | 1817c9937c55… |
| Content/shaders/circular_cutoff.xnb | 1.04 KB | Binary | 7b40a859263a… |
| Content/shaders/circular_saturate.xnb | 1.05 KB | Binary | e2987b9c6e54… |
| Content/shaders/color_blind_deuteranope.xnb | 700 B | Binary | 10aeacbca865… |
| Content/shaders/color_blind_protanope.xnb | 684 B | Binary | 2b784aba3f1b… |
| Content/shaders/color_blind_tritanope.xnb | 672 B | Binary | 661cd913ce99… |
| Content/shaders/debris_cutout.xnb | 822 B | Binary | 44894f65914c… |
| Content/shaders/enemy_phasing_effect.xnb | 1.03 KB | Binary | bd91330d4361… |
| Content/shaders/environment_lighting.xnb | 1.21 KB | Binary | 211f824deb3f… |
| Content/shaders/gamma_correction.xnb | 722 B | Binary | a818ff62fe7e… |
| Content/shaders/half_circular_guage.xnb | 1.21 KB | Binary | 0c1bea71faa4… |
| Content/shaders/linear_gradient_cutoff.xnb | 824 B | Binary | 171288a95d03… |
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| Content/shaders/ring_grow_effect.xnb | 1010 B | Binary | ddf387588f65… |
| Content/shaders/saturation.xnb | 758 B | Binary | 3c04f17749e0… |
| Content/shaders/selection_outline.xnb | 906 B | Binary | f98a87774075… |
| Content/shaders/shock_wave_ring.xnb | 1.02 KB | Binary | 236cd3453a4e… |
| Content/shaders/tail_phasing_effect.xnb | 722 B | Binary | 04e36975ec89… |
| Content/shaders/territory_influence.xnb | 1.25 KB | Binary | 33774cce45a6… |
| Content/shaders/territory_influence_background.xnb | 1.85 KB | Binary | d66b48f6c987… |
| Content/shaders/unit_spawn_effect.xnb | 1000 B | Binary | a660dbbbacda… |
| Content/sound | — | Folder | — |
| Content/sound/master_bank.bank | 10.3 MB | Audio | fa1d2ea5ff7f… |
| Content/sound/master_bank.strings.bank | 5.56 KB | Audio | 54ff01b4d1c7… |
| Content/sound/music.bank | 125 MB | Audio | ee6e1947a980… |
| Content/texts | — | Folder | — |
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| Content/texts/text_ai.txt | 2.15 KB | Text | 2cc0b75fc470… |
| Content/texts/text_campaign1.txt | 101 KB | Text | b89c312512b6… |
| Content/texts/text_game.txt | 2.51 KB | Text | 657ee3680bdd… |
| Content/textures | — | Folder | — |
| Content/textures/environment | — | Folder | — |
| Content/textures/environment/backgrounds | — | Folder | — |
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| Content/textures/environment/borders | — | Folder | — |
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