Dwarf Fortress
Playing now
549−12 vs. yesterday
1.9%of peak
All-time peak
28,288Dec 2022
Playing now
549−12 vs. yesterday
All-time peak
28,288Dec 2022
| Published | Title | Build |
|---|---|---|
| The Dino Update is out now! 🦕 Dwarf Fortress Patch 53.15major Hey Urists! The dino update is live now adding 100 extinct creatures to the game. All sprites and portraits are created by Dwarf Fortress artist Guido/Neoriceisgood. We hope you enjoy this update as we continue with development on the Magic update. Here's Tarn with the details: This patch adds a hundred animals that went extinct in the real world. Each of these animals also gets an animal perso… | 23622201 | |
| Patch 53.14 Patch Notes 53.14: · This small patch fixes a crash to do with the changes to announcements from last time. | 23288139 | |
| Myth & Magic news + Quality of life update 🧙♂️ Dwarf Fortress Patch 53.12major Hey everyone, We’ve got a jam-packed update today with a big quality of life patch along with a new Tarn Time video with news about Magic (the update), Magic (the cards) and another surprise! You’ll just have to watch and find out…. Patch Notes for 53.12 General updates · Added display of accepted petition building projects (guildhalls and temples). · Added standing orders to automatically acce… | 22755101 | |
| Hotfix: Patch 53.08 Here's a little patch to clean up some issues that sprang up (broken deconstruction speeds, broken work detail scrollbar.) I've also tried to adjust the new material-based dwarf dig speeds to be faster overall - there had to be give somewhere, so legendary miners now aren't as relatively speedy (they are still twice as fast as a novice.) Native metals were also taking way too long to mine. And… | 21258892 | |
| Dwarf Fortress Patch 53.07 🏹 What’s next for Sieges? + New animal portraitsmajor Hey Urists, This is our last Dwarf Fortress update for the year and we have patch 53.07, a list of the upcoming major features and a winter Tarn Time video. Release notes for 53.07: Here's another patch for the Siege Update. Dwarves will now have happy thoughts to bolster them after sieges, while invader movement has been made a bit more dynamic. There are lots of new animal portraits. Hundreds… | 21206235 | |
| Hotfix: Patch 53.05 Release notes for 53.05: General updates · Fixed crash with animal domestication status sorting. · Fixed happiness sorting. | 20843269 | |
| Hotfix: Patch 53.03 Release notes for 53.03: Here are some more fixes for the Siege Update. · Fixed crash when loading certain historical figures from the disk. · Fixed an occasional crash when doing multi-stage construction. · Fixed issue where battering ram operators could get stuck in ground when the ram turns. · Stopped brewing jobs from searching for improper items. · Stopped babies born in fort from worshipp… | 20738635 | |
| Hotfix: Patch 53.02 Release notes for 53.02: Here's some cleanup for the Siege Update to fix a few issues. General updates · Hospital patients and babies don't shut off the brains of people carrying them, again. · Made siege engine operators leave their engines when not commanded to be there. · Added practice fire mode for siege engines. · Fixed a crash if world population is uncapped. · Corrected minor issues wit… | 20666285 | |
| The Siege Update is Out Now! 🏹major Attention Urists! The Siege Update is available now! This update completely revamps the way enemies invade your fort, empowering them to dig, build bridges, and overcome old standby defences like water or lava. Invaders will be smarter and have new weapons, but dwarves will also have new defensive tools as well. And to celebrate, the game is currently 20% off until November 10th! Release notes… | 20639630 | |
| Hotfix: Patch 52.02 Release Notes for 52.02: · Fixed hang on Linux when updating an installed mod the first time. · Removed the temporary geology variables placement layer/freq/parent from lua to prevent crashes. · Fixed crash when opening the mod menu after deleting the %appdata% folder. · Fixed a logic issue where any duplicated raws detected will cause further types of duplicated raws to no longer print. · Init… | 19341538 | |
| Hotfix: Patch 51.13 Release notes for 51.13 General updates · Fixed a timing error introduced by ammo loading that caused many actions to be performed in slow motion, leading to all of the dwarves dying over a long period as drinking could not catch up with thirst. · Adventurer can wait when under attack while nocking or loading. | 19018388 | |
| Hotfix: Patch 51.10 Patch 51.10 · Fixed up some issues with the pathing overflow changes. · Readded the only-selected-do-this / everybody-does-this toggle when the first or last dwarf is added/removed from a work detail. | 17970169 | |
| Hotfix: Patch 51.08 Patch 51.08 Adventure Mode · Fixed an input issue when discovery popups appeared | 17707661 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Aug 2026 | Wed | 13:59 | No patch notes · unannounced build | 24557528 | public | 3 | — |
| 25 Jun 2026 | Thu | 16:15 | The Dino Update is out now! 🦕 Dwarf Fortress Patch 53.15 | 23622201 | 53.15 | 3 | — |
| 20 May 2026 | Wed | 14:43 | Patch 53.14 | 23288139 | 53.14 | 3 | — |
| 13 May 2026 | Wed | 15:20 | No patch notes · unannounced build | 23198194 | 53.13 | 3 | — |
| 14 Apr 2026 | Tue | 16:32 | Myth & Magic news + Quality of life update 🧙♂️ Dwarf Fortress Patch 53.12 | 22755101 | 53.12 | 3 | — |
| 4 Mar 2026 | Wed | 15:59 | No patch notes · unannounced build | 22159752 | 53.11 | 3 | — |
| 4 Mar 2026 | Wed | 15:58 | No patch notes · unannounced build | 21456617 | 53.10 | 3 | — |
| 12 Jan 2026 | Mon | 14:33 | No patch notes · unannounced build | 21389406 | 53.09 | 3 | — |