Bound By Blades
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216 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Developer Update 22 Developer Update 22 Let's try out this blog thing! (Videos are hard!) General Info For a very long time we've been hard on funds, but we've recently received a small investment that allows us to release our game unimpeded. The majority of the team was able and willing to take rev share, so we only had to cover for animations with additional funds. This now lets us complete all 10 core bosses, p… | — | |
| Major update | Developer Update 21 - Online Multiplayer, New City Hub & More! Developer Update 21 Online Multiplayer · 2 Player online multiplayer now working in game · Cross platform support to play between any platform · We’ve worked on lag compensation to limit bugs and visual oddities in multiplayer · Client side controls, so you never feel latency when playing · Ready up menu for battles New Castle of Fangsfate · New City hub area to explore · New characters and sho… | — | |
| Major update | Developer Update 20 - The Third Playable Character Kota and More! Introducing the third and final playable character, Kota · A heavily armored guardian from the Oxbourne Tribe · Combo his boomerang attacks by timing them with the return of the disc · Block a large amount of attacks, and absorb energy by doing so · Release the stored energy through your strong attack, launching projectiles back at the boss Equipment Sets for all characters and Updated Blacksmi… | — | |
| Major update | Developer Update 19 - Introducing the second playable character, Guren! The second playable character, Guren is now in game! · An agile bunny archer from the Fangorian Tribe · She has a pet wisp that carries charge for her strong attacks · She's able to attack while running · Her quick attacks build up charge into her wisp · Her quick attack finisher is a multi shot, hitting 3 targets at once · Her strong attack can build up to 3 charges for a very strong blast Tal… | — | |
| Major update | The Demo For Kickstarter Is Live on the Steam Page! Make sure to check out the playable demo on the Steam page if you haven't already! We've spent 2 years developing it out, with a nice light story and easy first bosses and then ramp it up with some crazy challenge bosses with unique attack variations to really give it the end game spin we look to create. And if you like the demo please check out the Kickstarter here! | — | |
| Game update | Developer Update 16 – Ambient Animations, Mittux VFX, Music And More! Watch the Dev Update Video Here Updates and Changes · Title Screen animated · Lamgi animated in town and dreamland, they run, prance and jump · Finny now animated in town (Eldros coming soon!) · Wisps moving around on the edges of the battlefield · Particle effects for Teo added in Battle for dash, dodge and charge attacks · New Epic Music for Battles past the training phase · New Loading scree… | — | |
| Game update | Return from DreamHack, Updates, and Dev Update Video 15 Dev Update 15 Dev Video Link here Since DreamHack was our focus before, we haven’t made a dev update in quite awhile, so we’re combining that into this update as well. Our main additions include the new Title Screen, new Music throughout, Mittux animations, Teo VFX animations, and combining the potions into the player healthbar UI. Our animator Aden has finished all the boss VFX, and I’d love t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.