KOBOLD: Chapter I
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Performance Update Hey guys, after some of you reported performance problems when playing KOBOLD: Chapter I we did an in-depth optimisation pass and updated the game engine. We also added the option to adjust your graphic settings from "High" (which is the default) to "Normal" or "Low." To adjust these settings please pick up the remote control on the desk in the very first room of the game: and turn to your left… | — | |
| Virtual Desktop Support. Performance improvements for Oculus Users - Performance improvements for users of Oculus Rift, Rift S or Quest via Link Cable - Can now be played untethered via Virtual Desktop | 6935389 | |
| VIVE Cosmos Support and Sound Fix Hey Guys, As always thank you for your feedback and support! We are pleased to announce that Vive Cosmos users can now play Kobold. Also some of you mentioned that you had to tab into or click into the game window in order to hear sound, especially when running video streaming software in the background, We have fixed this now and you should be able to hear sound even if KOBOLD is running in th… | — | |
| UPDATE: Native Support for INDEX and WMR Native support has been added for Valve Index and Windows Mixed reality devices meaning that users can now move freely with the thumbsticks on knuckle or WMR controllers. Rotation options and custom game settings previously only available to Oculus Rift have been added to Vive, Index and Windows Mixed Reality. General movement has been sped up and polished. Users wanting to change their control… | — | |
| MINOR UPDATE Oculus Rift users requested different rotation styles for the right thumbstick so these have been added to the main menu at the beginning. Please use the remote on the computer desk to select your preferred rotation style. For both RIFT and VIVE users that don't like head based movement and prefer to move in the direction the controller is pointed we have added "hand based movement." The bag ha… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Nov 2022 | Wed | 18:10 | No patch notes · unannounced build | 9855306 | public | 1 | — |