Oculto
Last seen
0Sampled 21 minutes ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 21 minutes ago · not a live figure
All-time peak
010 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.3 - Dying is now optional Oculto was conceived as an experimental narrative game. The affliction mechanics add tension to the exploration. Thus, Oculto is halfway between a narrative walking simulator and a survival platformer. We understand that there are players who prefer one genre or the other, so we have added optional death, for those who prefer more of a horror walking simulator. In the initial menu settings ther… | 15786350 | |
| Update 1.2 - Radiation Burnmajor Thanks to watching several gameplays, we've adjusted some gameplay mechanics to make the overall experience more satisfying. These are the changes, among others: - New Affliction: Radiation Burn. - Adjustments of other afflictions. - Number of remaining documents indicator always active. - Bug fixes in gamepads. - Bug fixes in explosions. Thank you! | — | |
| Update 1.1 - Void Mine is now Ocultomajor Hello! We've decided to change the name of the game to Oculto (Hidden). We were never totally satisfied with "Void Mine", we thought it now has a more suitable name for the mysterious tone of the game. We also took the opportunity to tweak the gameplay and make the game more accessible. I hope you like the changes. In a few days, the name will change in your library. Please contact us via the f… | — | |
| Config Update Hi. We've made some small updates: · Possibility of removing the grain in the configuration. · Possibility of activating vsync at 60 fps in the configuration. · Indicator of important achievements in the menu. They appear when the last level is finished. Thank you. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Sep 2024 | Sun | 12:44 | Patch 1.3 - Dying is now optional | 15786350 | public | 3 | — |