Deadside
Playing now
414+36 vs. yesterday
4.3%of peak
All-time peak
9,573Apr 2020
Playing now
414+36 vs. yesterday
All-time peak
9,573Apr 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | WIP: Mirny Map Expansion Hello Deadsiders! In this short WIP post, we would like to show you all a handful of areas that we plan to add into the Mirny map in our next update. We have taken some POIs from procedurally generated maps, and imported the entire Potny map into Mirny! These new POIs will further populate areas of Mirny that were formerly empty in the south. For example the south west side of the map hasn’t se… | — | |
| Community | Deadside 2025 Recap & Future Plans Hello Deadsiders! Our team has substantial (and exciting) plans for 2026, and in this post, we will outline them as transparently as possible, as well as summarize the key learnings and takeaways from last year. First things first, we hear your feedback loud and clear. Currently, the whole Bad Pixel team is focused on tuning bots’ vision and hearing, fixing loot generation, adding new base deco… | — | |
| Community | RU Server Migration Hello Deadsiders! We are currently performing technical maintenance to migrate the servers listed below to new hardware. The following servers may be temporarily unavailable until the maintenance is completed · Crossplay_Official_Eastern_Europe_31000 · Crossplay_Official_Eastern_Europe_31001 · Crossplay_Official_Eastern_Europe_31002 · Crossplay_Official_Eastern_Europe_31003 · Crossplay_Official… | — | |
| Community | PTS 1.8: Weapon & Crafting Rebalance Hello Deadsiders! Today we begin the public testing of update 1.8! We are very excited to hear your feedback during this test, as version 1.8 brings some major changes. Weapon balance and crafting has been completely rebalanced, with the goal to improve combat and progression. There is also plenty of new content like the R-12 revolver, new weapon mods like SMG and AR suppressors, sloped roofing… | — | |
| Community | WIP: Upcoming Updates 2026 Hello Deadsiders! The year 2025 is coming to an end, and looking back, it has been a challenging one, but it has been marked by new milestones in the development of the project: Deadside was released on consoles. The game's community has been joined by many new players. We created a new map focused on more intense PvP gameplay - Potny - and expanded the Mirny map. We were also the first to crea… | — | |
| Community | Mod compatibility with version 1.7 Hello Deadsiders! ⚠️We are aware of the issues that have arisen after the release of update 1.7 on servers with modifications that conflict with the new version. As with any moddable game, some mods may conflict with the new version once an update is released. If you encounter such issues, please follow these steps: Admins of community servers: · Check the server logs for any error messages rel… | — | |
| Community | Official Server Changes For Update 1.7 Hello Deadsiders! With update 1.7 just around the corner, we would like to inform you about some changes coming to official servers with this update. We plan to open new servers using our new procedural maps, while other servers with low activity will be switched over to procedural maps. Additionally, a few servers in some regions with low activity will be closed. Check out the list of servers… | — | |
| Community | PTS 1.7: Holiday Event & Explosives Workbench Hello Deadsiders! Today we launch our final public test of version 1.7! There is a handful of new content that made it into this test, including the Explosive Bench , Improvised Grenades , and lots of new base decorations . Other areas to focus on are the rebalanced AI logic, game balance in relation to base building, looting, and PvE events, as well as bugs related to the new vaulting animatio… | — | |
| Community | Version 1.7 Release Date Announcement Greetings, Deadsiders! Today we're addressing one of the most popular questions: "When will Version 1.7 release?". Open testing is still ongoing, but we have some great news — the release date has been set. Deadside V1.7 will be launched for PC on December 9! Update 1.7 adds new large Points of Interest to the Mirny map and refines the game's world level design. We have also improved the safe z… | — | |
| Community | The Steam Awards 2025 Hello Deadsiders! Steam Award nominations are here, and we just wanted to say a huge thank you to everyone in the Deadside community for your constant support. Your feedback, passion, and dedication are what keep this project moving forward every day. If you feel Deadside deserves a nomination this year, we’d be incredibly grateful. Here is how you vote! Bad Pixel Join other survivors: Twitter… | — | |
| Community | WIP: Rsh-12, Demolition Table, Modded Items & More Hello Deadsiders! As playtesting continues of version 1.7 on the PTS, we have been able to begin working on new content while preparing V1.7 for release. Most of the features we will discuss today are still in a very early state, as we have just recently been able to begin work on them. Meaning as always with our WIP posts, plans and specifics are subject to change. Even still we are excited to… | — | |
| Community | PTS 1.7 #2: New Weapon & Building Competition Today we begin our second procedural map playtest, this time with a new weapon! Now on the PTS is the Cross Vector, a new high tier submachine gun that many of you will likely recognize. Known for its low recoil and high rate of fire, it's a competent and dangerous weapon in the right hands. This test also includes changes based on the feedback we got from the first playtest. Thank you to every… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.