TRAGO
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1Jul 2018
Playing now
0+0 vs. yesterday
All-time peak
1Jul 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Narrative game design on Trago! On this last month of Trago, I would like to talk about narrative game design. But... What is this? Narrative game design is the process of thinking about your game taking story as the main way to justify your mechanics. Of course that's my definition about it, but when I was designing and writing Trago I take this concept very sereausly. On the first concepts of Trago we already knew this stor… | — | |
| Game update | Prepare to drink A LOT: Trago's release date is setup! Hello everyone, we are very happy to announce the final version of Trago! This journey took almost two years, and the results are all there in the current version of Trago. For those who bought the first version, huge thanks for believe on the game, you guys are the best. The game will be released on Steam (♥), Gamejolt, and Itch.io, and it will be available to PC, with plans for MAC and Linux… | — | |
| Game update | Trago Early Access Update #2 Hello drinkers, we are now one step closer from final release. This new update was specially maded based on the current gameplays videos about Trago. Thank you for everyone who is helping us by doing these videos. We are open to receive feedbacks and implement it on the current updates. Here is the update of this new version: Localization & Text Issues - Based on the translation team feedback w… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.