The Goatman
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
210 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
210 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.71 Early Access UPDATE * The Goatman's cultists added. * 3 events added. * Game engine updated. * Goatman's AI improved. * Animals' AI improved. * Networking optimized. * Environment optimized. * Minor bugs fixed. If you want to talk with me about the goatman, you can use this channel | 2929002 | |
| Game Engine Update(Unity 2017 to 2018) + News Hey folks! I was using Unity 2017 engine and now I'm using 2018 version of it. There are some bugs because of this changes. I'm trying to fix them. Aaaand I'm working on this guy | — | |
| v0.50 Early Access UPDATE * The Goatman will follow the signal flare(Not always). * Environment changed. * Graveyard event changed. * Minor bugs fixed. * Network performance optimization. | — | |
| v0.43 Early Access UPDATE * Goatman is stronger now.(Singleplayer) * Minor bugs fixed. | — | |
| v0.42 Early Access UPDATE * The Goatman's AI changed. When you entered the house or caravan, it will not wait for you outside. You know sometimes it keeps spinning where it is, I took a few measures to prevent it. * Item selection&plant bug fixed * Graveyard Event changed. * Motion Blur added. * Crows' positions changed. * a few minor bugs fixed. Note: We fixed critical bugs with this update. | — | |
| v0.41 Early Access UPDATE - v0.41 Patch Notes ------------------------------------------------------- * Goatman's AI changed. * Goatman's health increased (Singleplayer) * Flare Gun bug fixed. * Sniper's damage increased * Assault's damage increased * Heavy's range reduced * Animals attack range reduced. * Graveyard added to compass * You can carry 3 mines now. * Ambient sound effect volume increased * Weather sound eff… | — | |
| v0.3 Early Access UPDATE - Goatman's AI changed - Goatman & Animals nerfed - Day&Night length much longer - Caravan added to compass - Chat system fixed - Minor bugs fixed We made these changes to make the game more balanced. You do not need to walk to see the monster for a long time. We also corrected minor bugs. Note: We realy want to develop a legend monster hunting game with your support. Contact: | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Jul 2018 | Mon | 00:38 | v0.71 Early Access UPDATE | 2929002 | public | 1 | — |