Spinnortality | cyberpunk management sim
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
405Feb 2019
Playing now
0+0 vs. yesterday
All-time peak
405Feb 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New Kickstarter from Spinnortality dev: interrogate androids in 'Silicon Dreams' I'm James, the developer behind "Spinnortality", an indie cyberpunk management sim. I'm excited to announce that I'm returning to the cyberpunk genre with "Silicon Dreams", an interrogation simulator inspired by Blade Runner. The game is on Kickstarter right now, by the way, and there's also a free demo available. But first of all, what is it? Androids may dream of electric sheep, but perhaps t… | — | |
| Community | Free update now live: "Automation" The free Automation update is now live! What fun improvements does that entail? · New mechanics for workers! They'll demand higher pay, especially if you're raking in the cash. Don't give them what they want and they'll strike! Of course, you could weaken their union with your class contacts... or just intimidate them with threats of violence. · No more mid-game tedium: assign Automation teams… | — | |
| Community | The “Automation” update is coming, but needs testers Hi all, I’ve been working on a free update for Spinnortality: "Automation". My goal is to fix some balancing issues in the mid-game, and in the process add another layer of mechanical richness. What can you expect? · Launch products, push media and change laws automatically with Automation teams! · Watch in mild discomfort as your workers demand higher pay, slowly undermining your profitable fo… | — | |
| Community | "Soundtrack and Extras" pack available Hi everyone, The soundtrack for the game is now available , along with some behind the scenes stuff that may be of interest to you if you want to know how/why the game got made: · Scans of my handwritten notes while making the game, from its initial conception (and list of potential names) to marketing and final tweaks. · "But what does it mean?: inspirations and motivations behind Spinnortalit… | — | |
| Community | Critical bugs fixed! Hi Spinnortality players, I just wanted to let you know that every game-breaking bug that's come to light since launch should now be fixed in the latest version, v06.02.2019. There's still a long list of other bugs, as well as tweaks and features I'd like to implement, and I fully intend to get round to that. But anyone whose global corporate empire was halted by a mysterious inability to launc… | — | |
| Community | Spinnortality is out now! Hi everyone, Spinnortality is out now! Technically it was out about 18 hours ago but suddenly I had a bajillion things to do come launch, so this update is a little tardy. What is Spinnortality, I hear you ask? (Well, not all of you - some lovely people have bought the game already!) Spinnortality is a cyberpunk management sim where you run a giant evil megacorporation in a dystopian future. Yo… | — | |
| Community | Spinnortality is launching February 1st! Hello! Just wanted to let you know that cyberpunk management sim Spinnortality is launching on February 1st! You can see the announcement trailer on the game's Steam page. This has been a long road for me - this game's been in development for over 3 years, and I've worked pretty much alone for all of that - but I'm excited (and slightly terrified) that it'll soon be in your hands! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.