Hi all,
I’ve been working on a free update for Spinnortality: "Automation". My goal is to fix some balancing issues in the mid-game, and in the process add another layer of mechanical richness.
What can you expect?
There are other features and smaller fixes too. All told, this should be a serious improvement on the original game!
However, I don’t have any beta testers for the update so I’m not sure how balanced it is. That’s where you come in: I’ve set up a beta on Steam that you can opt into if you’ve already got the base game and you’d like to get this a little early, albeit in a rickety state. You can access it like so:
I’d love to hear your feedback: once you’ve played the update for a bit, head to our discord and post any suggestions or bug reports there, or just drop me a line with this form (with the subject line "Spinnortality Automation feedback"). Please let me know if you think there’s something I should change or something isn’t properly balanced: I’ve tested this on my own but there’s only so much one person can do. 🙂
Expect the full update to drop around the end of July.