Supraland
Playing now
66−2 vs. yesterday
4.7%of peak
All-time peak
1,397Apr 2019
Playing now
66−2 vs. yesterday
All-time peak
1,397Apr 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Supraworld Release Date, Size, Translations later Supraworld will release next week Friday, 15. August 25. We will however release without any translations for the moment. The engine is not being nice to us on this subject. The localisations will follow whenever it's technically possible. As you know this will be an Early Access release and for now it's the first of 4 acts. I did some counting and here are some comparison numbers of how much t… | — | |
| Community | Supraworld Release Date (Clickbait, pls click!) The testing of the Early Access is going really well. We have barely any bugs to speak of and everyone is having a great time. So far it's just Act1 (out of 4) but it seems to be much bigger than we thought. Some people get through it in 10 hours, some need up to 30 hours and there is a lot of optional stuff on top. Just so you have a rough idea. Wishlist Supraworld here: We're planning to rele… | — | |
| Community | Supraworld Trailer Have fun with the new trailer! Wishlist Supraworld: If you want to have daily status updates join our Discord: -David | — | |
| Community | Supraworld News January 2025 We're 3 years into development and we're finally close to getting the entire first act of Supraworld playable. When that is done, we'll properly test it and go live with it in Early Access. In this progress visualization you can roughly see where it's at: For the act 1 release we also need the "Finishing" bar about 1/3 filled (that is the testing, making a trailer - which is required - and mayb… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| — |
| Community | Supraworld editions and price revealed Which edition is it gonna be for you? Btw, you already shortened development time by 2500 minutes with your likes the other day. If you keep going, the game was released last year. And don't forget to wishlist: | — |
| Community | Supraworld Early Access date Due to the recent daily deal and summer sale on Steam, Supraland got a lot of new friends. It had the highest player peak since 2020 even. If you haven't yet, please wishlist our upcoming game Supraworld which is in the works since 2021. Then next step for Supraworld is to finish act 1 (out of 4) by the end of august. At first we will test this version privately with a few people and then expan… | — |
| Community | Supraworld progress estimate April 2024 When Supraworld is done? I dunno! But I made this graphic with a vague estimate so you get an idea where we're at. When the Fundamentals and Act 1 are done we can basically start playtesting up to that point, which would happen in the form of Early Access here on Steam. Liking this post decreases development time by 1 minute. -David | — |
| Community | Supraworld Dev Blog January 2024 Supraworld Today I have some screenshots for you from inside the level editor. The development of Supraworld is now going for roughly 2 years and we're not as far as I had hoped but the quality is great! Remember, Supraland 1 was already finished after 18 months. But Supraland was kinda rushed, not expecting to sell more than 10000 units. Way over a million players later we now have a team of h… | — |
| Community | Wishlist Supraworld 1. We got the storepage up for Supraworld. There are lots of brand new screenshots to give you a glimpse. Please don't forget to hit the Wishlist button to help support the game! 2. Tomorrow (Thursday, 18. May 2023) don't forget to watch the Humble Games Showcase. It could be supra interesting: | — |
| Esports | Supraworld AMA I keep getting Supraworld development news requests, but I don't have a lot to share. Basically we're coming along nicely but slowly and I think it will be amazing, much better than the previous games. Everything takes longer than the first game but we're building a very solid foundation for future games as well instead of yolo-coding everything into place, as I did with the first game. The old… | — |
| Community | Supra Games - Future game ideas We're of course working hard on Supraworld . It's coming together slowly and I love every bit of it but I have nothing new to show at the moment. I am always holding myself back from posting new stuff we made that I would love to show around. But we're of course preparing a big surprise party and don't wanna spoil it! But besides that I have a couple of other design documents. What else is to b… | — |
| Community | Interaction Design Philosophy and Supraworld Dev Blog August 2022 Variety of interactions in games The central part of my game design philosophy is variety of interactions. It means: how many different ways are there to interact with the game world? While making Supraland I wasn't that conscious about it, it was more of a subtle feeling that I tried to weave in. It worked well enough because I was working alone. But the more people I work with, the more I'm b… | — |
| Game update | Update V1.23.7 - Added Dual Input Profiles setting (bottom of keybinding menu): Allows using Keyboard and Controller at the same time ⌨️ 🎮 + Other small things | 8759713 |
| Esports | Supraland Six Inches Under OUT NOW! | — |
| Community | End of 2021 Status - SIU Trailer - Supraworld Clip Six Inches Under: First of all, we put up the Six Inches Under Trailer today. If you want to not get spoiled at all, don't watch it! I'm very curious how new players will feel about the game. For oldskool Supralanders it is mostly familiar territory and for others it is a much more unique experience. It will also be interesting how those, who start with 'SIU', will react to Supraland 1 if they… | — |
| Community | Release Date - Six Inches Under Wishlist Supraland Six Inches Under to get a notification the moment it comes out: This week we fixed the last important things in Supraland Six Inches Under, so we should be able to release it on 14. January '22 - 16h CET. What's left to do is finishing up translations and the trailer video. And some other little fluff here or there, like creating a presskit and so on. We also consider making… | — |
| Game update | Update V1.23.6 and details about future games Changes: - Improved NPC roaming code so it is much less demanding for the CPU - Windowed mode is not borderless anymore - Gun pickup not so bright anymore, which made the entire screen glitch for some people - Fixed problem with gold nugget puzzle when you try to steal them - Broken glass can now be shattered with giant steel balls - Fixed getting stuck behind red kings house - Fixed getting in… | 7676874 |
| Community | Six Inches Unders Beta testing On 1. Oct 2019 we started with the concept for "DLC2"; a 3 month mini project. On 1. Oct 2021 we're releasing "Supraland Six Inches Under" into beta testing. Testing Today we start sending out beta keys to the crowdfunding backers from 2019. We separated you into 2 groups. The first group will get the keys today; the 2nd group will get their keys in a few weeks, after the first group gave us a… | — |
| Community | Six Inches Under storepage is online The storepage is now online so you can now wishlist Supraland Six Inches Under To receive further newsposts also "Follow" it, because I might not be posting more updates on the Supraland 1 news. Just very briefly, because I keep getting asked about the SIU-development daily, we're doing a lot of testing and polishing and it's all going well. I think release is realistic in november/december. Bu… | — |
| Game update | Update V1.22.13 Changes: - Fixed landscape cracks at edges of screen - Fixed default map controls for French keyboards - Fixed some problems in French translation - Fixed problem with battery respawns while they were electrified - Fixed missing translation for when you pick up armor - Fixed wrong player position in the giant kid's hand in Crash DLC I hope this is the last update for the game. But if small thin… | — |
| Community | Dev Blog May 2021 - Six Inches Under We're making good progress, but we're taking our time and won't crunch for a date. World: The game world with all the exploration and puzzles is more or less there and ready to go. We wanna add some little puzzles here or there, and maybe some more combat encounters, but nothing major. We recently threw out an entire region because it wasn't fun and rebuilt that. The replacement region now feel… | — |
| Major update | Update V1.22.8 - Added frequently requested Map upgrade If you wanna get spoilered where to find the map: It can be found on top of the facility at the blue crystal. I think this is a great moment to get it, because it's the first moment in the game when players could get seriously lost sometimes. It is an optional upgrade that can be found in the game world. It only shows you the regions you've already disco… | — |
| Community | 600k+ players, Six Inches Under Status, SL2 pre-production Supraland 1 Supraland now has had over 600,000 unique players (plus pirates) and word of mouth is doing fantastic for it. And there is more great news in a few days. Supraland 1.5 / Six Inches Under But let's get to the one question you're here for: When is Supraland Six Inches Under done? Short answer: Not Q1 or Q2. But in Q2 we'll sure start public alpha testing. Most of you just want to play… | — |
| Game update | Hotfix 1.21.16 - Fixed that upgrade-text-windows sometimes don't disappear - Start of Crash credits scene now also awards the "to the house" achievement | — |
| Game update | Hotfix 1.21.15 V1.21.15 - Tutorial texts when getting upgrades were broken sometimes - Fixed bug with non gold trophy for Crash - Fixed "to the house" achievement in Crash - Fixed small stuff here and there | — |
| Game update | V1.20 Changes General: - Upgraded the Unreal engine to the latest version 4.26. Due to that we had to rework the lighting and post processing everywhere. - Improved widescreen support: y-axis is always maintained, so a wider screen lets you see more to the side now. Previously it maintained the x-axis, which meant a wider screen gave you less field of view vertically - Fixed some slippery rocks out of bounds… | — |
| In-game event | Beta version 1.20.9 released We're in need of some feedback on the new version. It can only be accessed in the testing branch of the game. To play it rightclick Supraland -> Properties -> Betas -> select "testing" from the dropdown (don't enter a code). Please put your feedback in the comments here, also if everything goes smooth! This also includes the long awaited russian DLC translation. Добавлена русская локализация дл… | — |