Shortest Trip to Earth
Playing now
1−2 vs. yesterday
0.1%of peak
All-time peak
1,780Aug 2019
Playing now
1−2 vs. yesterday
All-time peak
1,780Aug 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New DLC & game update coming soon! Hello space surivors! Shortest Trip to Earth will soon be updated with quality of life improvements, a small new feature plus various rebalances/fixes we've been working on. A partial sneak-peek: · Fast forward button will be available at all times · A new feature related to boarding enemy ships · Module stats updates and rebalances · Crew navigation fixed in all remaining cryosleep & garden mo… | — | |
| Community | We are back! Hellloo fellow survivors! The world has gone crazy but we are back! We can share some Shortest Trip update news soon! In the meantime, a short summary of Interactive Fate's journey so far, starting with the release of Shortest Trip to Earth (our debut title) in 2019, after 5+ years of development. Before and after Shortest Trip's development, we also created the cute graphics for Circle Empires… | — | |
| Sale | Shortest Trip to Earth 66% OFF During Iceberg Interactive Publisher Sale! Hey everybody! It’s that time of year when sales come at you fast, so here’s another one! From now until October 25th, we’re a part of the Iceberg Interactive Publisher Sale. You can grab a ton of great titles at up to 90% off. Tell your friends/family/cat/lizard -- you can pick up Shortest Trip to Earth at 66% OFF for a full week! | — | |
| Major update | New playable ship (The Shybeetle) added to Supporters Pack DLC Third playable ship added to Supporters Pack DLC Shybeetle This exotic military vessel was built by the Kha-Wat, a distant Insectoid civilization known for their love of artistic chirping. The ship is built to employ the hailstorm tactic, overwhelming enemy ships with a hail of synchronized projectiles & missiles. This requires management of ammo, and regularly producing or buying extra explosi… | — | |
| In-game event | Core weapon slots operational Core Weapon Slots Operational This regular update brings some improvements and a number of smaller fixes. Most importantly, weapon slots can be now upgraded to core weapon slots, and some enemy fleets are a bit stronger. We are still creating more content for the game. Changelog · Weapon slots can be now upgraded to core weapon slots, giving +1 ship HP · Small updates to make some enemy fleets… | — | |
| In-game event | New modding options released Hello again, space survivors! Todays update expands and improves significantly modding options. It's quite technical and we won't get into details here, but we're as excited to see what more the modders can cook up. As usual we've also made a number of smaller fixes to the game. Changelog · Improved and expanded modding options significantly · fixed trading options with new fleets in the Old En… | — | |
| Release | The Old Enemies DLC OUT NOW! Hello space captains! Today we bring you something from a dark past: Old Enemies! This brand new DLC introduces 20 new enemy ships across 3 major new factions. Explore 10 additional planets with their own unique game-changing events and take command of a new playable ship - The Exception. New playable ship (The Exception) This mysterious alien craft was excavated from a deep ravine on Mars. Its… | — | |
| In-game event | New Ship & Improved Community Translation As promised, we have added a new playable ship to Supporters Pack DLC, the Riggy. This Mobile Maintenance Rig starts in a bad shape due to years of rough use, but holds promise for those patient enough to upgrade its weaponry and defences. The spaceous vessel starts with poor technology, but large crew, and containers full of raw resources. We've also made smaller improvements and removed a cos… | — | |
| In-game event | New weapons, Level 3 optionality, Community Translation This update adds 10 new weapons/modules, sprinkled across levels, events and enemies. This means you might not encounter them every run. Level 3 quest is now optional (though skipping it remains economically questionable). We've also made a fair amount of balancing changes (generally making the runs more survivable) and numberous fixes. Please keep recommending Shortest Trip to your friends :)… | — | |
| In-game event | The Linux Version The Linux version is now available from Steam (and GOG, soon). You are very welcome to savour the fine desperations encountered in Shortest Trip, honourable Linuxers! And PC-preferring folk, please recommend Shortest Trip to your Linux-friends. New players is what keeps our development going. We also added a few improvements and fixed some small issues for everyone. Stay tuned for more in the f… | — | |
| Major update | Save/Load modules update + Matconvertors overhaul Dear players (and survivors!) of Shortest Trip, we are proud to bring you a major update which will allow you to save & load module profiles with push of a single button, together with Scoreboard vs Self and other improvements. NB! >>This important news announcement here got accidentally deleted today, so we're reposting it. There will be also a surprise update coming later today. <<NB! New fea… | — | |
| Major update | Easy Tiger & improved balance update The new "Easy Tiger" ship that we unveil today will provide you an easier start & more modular space for the long run. Additionally, we introduce some further quality-of-life upgrades, and a new round of balances. For example, all playable ships, cannons and gatling guns are now better. See the changelog below for a complete overview. New content and features · Added new ship: Easy Tiger (along… | — | |
| Major update | Easier/Harder Difficulty + Quality of Life Super Update We are truly excited to unveil this latest batch of hard work. From new difficulty options to upgrading cargo space & saving crew into quick selection UI; this update contains a lot of new features, while also making your life easier and rebalancing many things. Please read the changelog below for a full overview. New content & features · Added one new game mode (Beginner mode) and updated exis… | — | |
| In-game event | Better Life Update Dear space rogues, We've been working away on a fresh update to make your travels even better. Check out the details below and let us know your thoughts! New content · Sector map panel has now "view system" button · Viewing distant system on starmap now creates "return view to ship" button · Selecting a point def now highlights projectiles it can target · Player can now set the priority target… | — | |
| In-game event | The Next Steps for Development (The "Micro-Roadmap") Fellow space rogues, Thank you for your continuous support! Below you'll find a summary of our development plans for the immediate future ("some of us enjoy calling it a micro-roadmap"). Keep in mind that in addition to the things mentioned here, there are literally hundreds of Shortest Trip things we want to work on. The ones below are just those that we feel good about promising at this momen… | — | |
| Steam news | The Supporters Pack DLC is here! Hello to all space rogues, Are you ready to get deeper into space? We sure are, as today we are launching our first DLC Shortest Trip to Earth: The Supporters Pack ! What’s the DLC about? You can now board The Battle Tiger – a brand new playable ship with unique crew, drones, pets, perks and nukes. For the fans of the base game, The Supporters Pack gives you a copy of the “Shortest Trip Sketchb… | — | |
| In-game event | Shortest Trip to Earth: The Supporters Pack DLC Hello to all fellow space rogues, After the overwhelmingly positive welcome of Shortest Trip to Earth 's launch last August, we are excited to share with you our plans for the first DLC of the game. Shortest Trip to Earth: The Supporters Pack will arrive on October 23. The Supporters Pack adds a new playable ship - The Battle Tiger - with unique crew, drones, pets, perks, and nukes. In the new… | — | |
| In-game event | Patch 6: "Improved Enemies & Gamewide Optimizations" Hello and merry existence again, fellow space rogues! Todays update will provide all-round gamewide optimizations to many parts of the game, and most importantly rebalances many enemies (making them stronger), including bosses and hostile SOS fleets. Read the full changelog below for specifics: New stuff · New (optional) enemy added to sector 7 · Added Bluestar victory achievement · Added "curr… | — | |
| In-game event | Patch 5: "Extra Achievements Update" Hello once again, fellow space travellers! This patch gives you +9 new achievements, modifies existing achievements slightly plus fixes some more issues and glitches. Read the full changelog below and have a merry weekend! New content · Added 9 new achievements. Updated a few existing achievements. · Added "Cohh" and "Carnage" to human crew name pools. Rebalances · Removed some core slots from… | — | |
| In-game event | Increased Quality of Life Hotfix 4 (05.09.2019) Hello and merry existence again, fellow space survivors! Today’s hotfix will bring you numerous quality-of-life updates. Most importantly: significant updates to UI, such as being able to select all wounded crew or drones. Additionally, DIY tech that can be crafted has been organized into neat categories, and many glitches fixed and optimizations implemented. As a cherry on top of cake, the Gar… | — | |
| Game update | Hotfix 3 (28.08.2019) Hello again most wonderful fellow rogues! We have great news for those who have been playing with small screens - crew and module panels can be now minimized! They are also minimized as default for small screens (height 900px or less). In addition, several bugs have been fixed. We will continue to release hotfixes in the near future, and also look forward to release a small development roadmap… | — | |
| Game update | Post-Launch Hotfix: No. 2 Hello fellow space survivors! Today's hotfix repairs a number of issues stated below. We remain dedicated to fixing and improving everything in the Shortest Trip to Earth universe. Thank you for your support and we wish you all a lovely weekend! Changelog · Victory panel lines now animate faster (each line animation time is set between 1 and 6 seconds) · Crew/power presets now save crew role fo… | — | |
| Game update | Post-Launch Hotfix: No. 1 Hello again fellow space survivors! Thank you for all the positive reviews and post-launch feedback. We are also grateful for the supportive negative feedback, we will strive to fix, improve and expand everything in the universe. Today's hotfix will repair a number of issues that were discovered & reported at launch by you guys. Fixes · Everybody who saved and did not encounter level 9 bossfigh… | — | |
| Community | Shortest Trip to Earth OUT NOW! Dear crew, Get ready to grab the controls and prepare for take off, as Shortest Trip to Earth has exited Early Access and made a full release on Steam! In the final version of the game, you can check out never-before-seen sectors, fly new ships and fight challenging enemies, while exploring the vast universe in the game on your way back to Earth. We are humbled to release our game after it has… | — | |
| Community | Shortest Trip to Earth is fully releasing on August 15! Hi everyone, We are extremely happy to share with you that Shortest Trip to Earth will be fully releasing on August 15, following a successful Early Access launch. Check out the brand new launch trailer here: What to expect · Epic battles with brand new ships, weapons and enemies · Two never-before-seen new sectors · An optional easier game mode and updated tutorial · Multiple game endings for… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.