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Shortest Trip to EarthNewsFresh major update is live!
Major update

Fresh major update is live!

Shortest Trip to Earth · published 21 Nov 2025, 10:53 UTC · build 20803282

All newsPlayers around this dateRead on Steam

Changelog:

  1. New feature: player gets bonus credits (and sometimes other resources) if enemy ships self-destruct due to losing their crew (the're will be a special notification).

  2. Fast forward button will be available at all times

  3. Weapons rebalance: most weapons are faster and better now (leading to slightly faster battles) and some guns consume less resources.

  4. Pirates & slavers rebalance: less point-defences and weaker shipweapons but more intruders

    Logic: Pirates and slavers are ambushers, poor and not very stategic. It is logical they worry less about intruders, and therefore use less point-defences. It is also fitting they gang up befoure ambushing and try to rely on high numbers of intruders assaulting their prey.

  5. Crew rebalance: many crewtypes (especially slavers & pirates) got slightly more HP (it's logical they augment/armor themselves) . Many crew weapon stats were improved and rebalanced.

  6. Artifact rebalance: most artifacts got increased special bonuses & scrapping value.

  7. Overall module rebalance: hitpoints & other stats of many modules were increased

  8. Crew navigation fixed in all remaining cryosleep & garden modules

  9. Scrapping & storing modules that provide ship HP was already disabled if removing these would destroy the ship, but this did not include loading module presets. With the coming update, loading module presets gets the same safety mechanism (and the AI will give a kind warning not to destroy the ship).

Next updates coming after this:

  1. Ingegrity module design overhaul: Integrity modules now provide more ship HP bonus (and sometimes secondary bonuses) making their use a new option in the arsenal of tactical solutions to survival problems.

New DLC "One Last Run" available very soon!

The coming DLC provides a boarding-themed assault dreadnought, coming loaded with an army of heavy tanks, mechas & battle robots, making offensive internal combat a viable option in the right conditions. Our idependent studio Interactive Fate is also fighting for survival so anyone getting the DLC will directly support our noble cause (of continued existence and game development). Thank you for having encouraged us to create this :)

More from Shortest Trip to Earth

Other announcements

All news
Game update20 Dec 2025Fixed presets & Spideraa evasion (in rare cases may require starting a new run)This update (version 1.4.5) fixes module presets and also considerably lowers evasion of the Spideraa (and some high-level module evasion bonuses). Please note it will also likely fix module presets in your ongoing run, but this cannot be guaranteed and in some cases, the game might require starting a new run to apply the fix. Thank you for reporting these quickly and have a merry wintertime!Major update28 Nov 2025New DLC + game update are live!The DLC is here! Please check out the steam page: As promised, this DLC provides a new boarding-themed playable warship as a starting option. This giant dreadnought comes loaded with an army of heavy tanks, mechas & battle robots. Using internal combat offensively in the right conditions can be quite rewarding (but still risky!) thanks to the fresh boarding loot feature introduced with the prev…Community11 Nov 2025New DLC & game update coming soon!Hello space surivors! Shortest Trip to Earth will soon be updated with quality of life improvements, a small new feature plus various rebalances/fixes we've been working on. A partial sneak-peek: · Fast forward button will be available at all times · A new feature related to boarding enemy ships · Module stats updates and rebalances · Crew navigation fixed in all remaining cryosleep & garden mo…