Cubism
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
4Dec 2020
Playing now
0+0 vs. yesterday
All-time peak
4Dec 2020
| Published | Title | Build |
|---|---|---|
| Steam Frame Updatemajor Happy Steam Frame launch day, everyone! Cubism is now Steam Frame verified , meaning we've added a new Android version of the game which will run great on standalone Steam Frame! Beyond that, this new build also allows you to play in your own living room in monochrome passthrough , the color of which can be set in the Steam settings. To mark the occasion, we've also shot a new trailer directly… | — | |
| Update 1.8.1 Update 1.8.1 is a long overdue update that brings in many of the quality of life and maintenance changes from the Quest version of the game to Steam. The main improvement under the hood is a better implementation of OpenXR support, which allowed us to consolidate support for different OpenXR runtimes into one build, meaning there is no longer a need for the two different launch options we had b… | 22882619 | |
| Cubism in-game puzzle editor Have you ever wanted to make your own Cubism puzzles? Now you can! Update 1.6.0 adds an in-game local puzzle editor so you can unleash your inner puzzle designer. Just enable the editor in the settings, and get started making your own puzzles! | 9552857 | |
| Launch options on start for SteamVR or OpenXR If you're running SteamVR's OpenXR utility and are having issues detecting your controllers, you can now choose to launch the game in OpenXR mode which should fix that issue. | 9003576 | |
| OpenXR public branch now available Some players have been experiencing issues with the game's controls, where the controllers aren't detected at the start of the game. Turns out this was caused by SteamVR's OpenXR runtime being enabled. To solve this, I've had to implement OpenXR support in the game. If you're having issues, switch over to the "openxr" branch, update the game, after which it should work again. | 9002281 | |
| Update 1.5.3 Update 1.5.3 back up to speed with the Quest version: - Puzzles can be snapped back onto the podium - Custom puzzles now support the simplified v2 format (see github.com/cubismvr/mods) - Fixed an issue where thrown pieces would appear to stutter | 8710229 | |
| Cubism - Volume 2 Updatemajor Jump back into Cubism with Volume 2: a free update adding 30 new challenging puzzles in a brand new campaign! This update helps mark the one year anniversary of the game's release, which launched in September of last year. The addition of new puzzles has been a frequent request, and this update should add another 2/3 hours of new spatial reasoning puzzles to play through. Happy puzzling! | — | |
| Hotfix 1.3.4 Fixes an issue where Oculus devices couldn't launch the game · Adds ability to pass calibration step with one controller by long-pressing the trigger | 7266687 | |
| Update 1.3.3 - upgraded to SteamVR Input 2.0 · - fixed missing localization text on advanced controls for Index controllers | 7242815 | |
| Localization Update - Added localization for English, French, Spanish, German, Japanese, Korean and Simplified Chinese · - Added custom localized title puzzles for Japanese, Korean and Simplified Chinese | 6805410 | |
| Update 1.2.6 - fixed issue where corrupted save files weren't handled gracefully - 5 new songs added to soundtrack - added continuous music option | 6600212 | |
| Mod & Replay Updatemajor The first feature update for Cubism is here! This update makes it easier to share the game with new players, and takes a first step towards supporting modded custom puzzles. MULTIPLE SAVE FILES Want to show Cubism to a friend or family member, but don't want to clear your progress? You can now switch between three different save files, making it easy to share Cubism with others, or for you to r… | — | |
| Patch 1.0.2 Hey folks, patch 1.0.2 is live with a few bug-fixes. Big thanks to the folks in the forums who helped me spot and resolve the language-setting issues! Patchnotes: · Fixed an issue where players with French or German language settings couldn't properly launch the game · Fixed an issue where Rift cv1 still passed input to the app when the headset was removed · Fixed an issue where clearing progre… | — | |
| Cubism Demo Update 0.2 Hi all! It's been a while since the last update, but I've been hard at work on completing the full game. A lot of work is going into rebuilding some of Cubism's underlying systems to insure it's maintainability in the future, and to make it easier to support future platforms. Beyond that, I've spent a lot of time designing puzzles and working on the audio in the game. This update to v0.2 brings… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Jul 2026 | Wed | 20:17 | No patch notes · unannounced build | 24341270 | public | 2 | — |