Time (UTC)SourceWhat changedAddedEditedRemovedReference
17 Jun 2020
News2.0 Hotfix 3?———Game update
Game update · published 17 Jun 2020, 08:17:12 UTC
2.0 Hotfix 3?
I add new controls to check the achievement system. Also, you can now see collected local achievements in-game menu. I'm tired of having achievement problems in every game i create...
Fixes: - I changed achievement logic for World achievements. - I wrote local achievement controllers. It controls your achievement in-game and adds your Steam account. And reversed version of this. (I hope so) - Also i changed all levels a bit. (Really, a bit)
Major update · published 16 Jun 2020, 07:45:11 UTC
Update 2.0 is out!
Since it was my first game on Steam, it was important to me, although it failed. It was a game I thought was fun, but I couldn't develop it in an interesting way. After two years of Steam adventure, I try to do something again. Although there are not big differences between older versions, I will do my best to attract attention. Now, let's see what's in the new version. - A completely new game.…
-Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps finish. -Simple fixes were made for lightning system. -Effect amount is decreased, so disturbing effects are no longer…
- The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorded after you have changed languages. So every time you log in you will not have to change language.
- Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Graphic option, which was removed. - The settings chosen by the player will now be saved instead of being reset. The de…