Action Rush
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| 2.0 Hotfix 3? I add new controls to check the achievement system. Also, you can now see collected local achievements in-game menu. I'm tired of having achievement problems in every game i create... | — | |
| 2.0 Hotfix 2 Fixes: - I changed achievement logic for World achievements. - I wrote local achievement controllers. It controls your achievement in-game and adds your Steam account. And reversed version of this. (I hope so) - Also i changed all levels a bit. (Really, a bit) | — | |
| 2.0 Hotfix 1 Fixed: - Achievements could not be obtained. - There were achievements that I forgot to add. | — | |
| Update 2.0 is out!major Since it was my first game on Steam, it was important to me, although it failed. It was a game I thought was fun, but I couldn't develop it in an interesting way. After two years of Steam adventure, I try to do something again. Although there are not big differences between older versions, I will do my best to attract attention. Now, let's see what's in the new version. - A completely new game.… | — | |
| Improvements #3 -Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps finish. -Simple fixes were made for lightning system. -Effect amount is decreased, so disturbing effects are no longer… | — | |
| Improvements #2 - The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorded after you have changed languages. So every time you log in you will not have to change language. | — | |
| Improvements - Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Graphic option, which was removed. - The settings chosen by the player will now be saved instead of being reset. The de… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Jul 2020 | Sat | 07:16 | No patch notes · unannounced build | 5250649 | public | 1 | — |