Trianga's Project: Battle Splash 2.0
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Playing now
0+0 vs. yesterday
All-time peak
1Aug 2026
| Published | Title | Build |
|---|---|---|
| The Customization Update - How to look good in Battle Splashmajor Hello everyone, Now is the time to talk about the game customization update. Earn coins through Survival mode, then head to Main Menu->Customization. From there, you can roll for new out fit at Banners, or customize your characters' looks at Skins Customization. Your skins will then show up in game: Happy Splashing Everyone! Hung Mai | — | |
| Battle Splash 2.0 v1.702 (FashMania) Hot Fixes Hello everyone, This update addressing UI problem with the newest version of the game. Happy Splashing, Hung Mai | 12969137 | |
| Demo is Live and Battle Splash 2.0 HotFix (v1.702 - FashMania) Hello everyone, I'm happy to announce that the Demo for the game is Live, so it's easier for people to try the game out before paying. I'm also fixed some of the most critical problem with the game: - Network fixes: fixed not be able to host online game - Gameplay fixes: fixed some game rule parameters not functioning as expected Happy Splashing, Hung Mai | 12959536 | |
| Oct 3rd, 2023 Update Notes - More Aggressive AIs Hello everyone, After watching lots of Survival playthroughs, I've decided to raise the difficulty bar of the game a little (?) bit: AIs will now aggressively find and attack player. The harder the difficulty, the larger the number of AIs will seek you out and take you down. This is also applied to round number and the number of players as well: the higher the number, the more AIs will chase yo… | 12342945 | |
| Battle Splash 2.0 - Release Hot Fix 1 Hi everyone, The first hot fix and improvement for the game is out. I'd like to make it short, because I'm flooded with works for releases and post game content, so here you go: · Fixed matchmaking so that the game can automatically search for games instead of creating one. · Added player difficulty level. This number reflects how good player performs (if Options->Gameplay Settings->Adaptive AI… | 12324694 | |
| Update 2 for Battle Splash 2.0 - TinaFantasm v1.701 Another day, another patch note for Battle Splash 2.0. There'll be a big announcement soon, so I'd like to keep this one short. Please refer to this list and check if you are affected by this: · Totally get rid of a game breaking bug that cause the game to malfunction after several minute of play. · Added some dialog at some important places. · Fixes some annoying bugs with rule Survival mode. | 12262384 | |
| Hot fix and Feature update for Battle Splash 2.0 v1.701 Hi everyone, Time for the next hot fix and feature update for Battle Splash 2.0. Multithread Fix This update addresses the degrading and/or weird performance over time while playing for a long time. Should the problem persist, please contact me via Discord and/or through Discussion including full details on how to reproduce the problem. Team Survival Tweaking The number of enemy is now capped a… | 12055115 | |
| Battle Splash 2.0 Hot fix - v1.701 TinaFantasm Hi everyone, Another day, another hot fixes, thanks to your contributions and bug hunting. Here are some details about the update: Networking This is a small, yet very important update regarding networking connection. If you encounter any problem with the networking (can't join other player, can't invite, connected yet the game just bugged out), this update is for you. FPS limit The FPS limit i… | 12043844 | |
| Battle Splash 2.0 Hot fix Hi everyone, After receive some feedbacks, I'd like to address some of the problem with the game, so that it'll be smoother for everyone. Auto lean On/Off Auto-Lean can now be turned On/Off, for people who want to manually switching lean. Faster Shoot: The problem of Aesthetic vs Gameplay is now over: character can now quickly recover from resting pose to firing pose ALMOST INSTANLY, thus won't… | 12031014 | |
| Battle Splash - Road to 2.0major Before we begin HI everyone, Hung Mai here, It's been a very, very long time since the last update, which probably makes somebody wondering how the game's going these days. Well, it's still being developed atm, just got slowed down a lot since the pandemic as well as some of my personal problems... And for that, I still owe you guys an apology... This update also marks the beginning of the end… | 12000274 | |
| Update v1.690 - FirstPersonamajor Forewords Hi everyone! It's me again, Hung Mai, the sole creator of Battle Splash 2.0. You probably haven't heard from me for quite a while, as well as there's been no update for Battle Splash 2.0 for around half a year (probably longer). Well, I think I owe you guys an apology for that. 2019 was not a great year for me. I'd been struggle with the process of map creation that I barely made any… | — | |
| Update v1.688 - Graphics, Experience, and Performance Enhancement Hi everyone, it's been a while! As for us, Vietnamese, the New Year only began from the last month. Thus, I decided to make a fresh start to this Lunar New Year by reworking on various graphical features of Battle Splash in order to enhance overall experience of the game. Check it out! Splash Distortion Update Distortion Effect is added to Big Splashes, allow a better visual representation of t… | — | |
| Patch v1.686 - Français Language fixes, Network update phrase 1, and some minor updates Hi everyone! I'm happy to announce the latest patch for Battle Splash 2.0. The majority of this patch is French language fixes and Network improvements. Check out the full release notes below: Steam Content BuildID: 2993143 · Animation: The girls can now express their facial emotion like the previous version of the game. · Gameplay: Fixed some logic bug for some game modes. · Language: Re-trans… | — | |
| Update v1.680 is here! Hi everyone! ːsteamhappyː I'm happy to announce that the latest update for Battle Splash is here, which even more performance update and improvements. Eye Adaptation This is a feature for everyone who have trouble with a lot of bloom effect in the game: Battle Splash will automatically reduce the light intensity while in different environment. This can be turned on/off here: You can see the Bef… | — | |
| Lunar Update v1.679 - Environment Effect Hello everyone! ːsteamhappyː This is the first (and minor) update since the Lunar New Year, which focuses on Optimization and Environment effect. Grass and ground are now reacting to weapon's projectile: the explosion from the splash or the kinematic energy from the water balloon will make the around dust and grass fly everywhere. Even the tree leaves will fall if you make a splash explosion ri… | — | |
| Update v.1.676 - Animations, Performance, Gameplay, and The 3rd Gun Pack Hello everyone! ːsteamhappyː I'm happy to announce that the next update for Battle Splash is ready. This update focuses mostly on animation visual feedbacks, performance, scene/character rendering quality update, and gameplay. It also features the 3rd Weapon Pack, which heavily relies on bounciness and large ammo capacity, thus leading to a more chaotic water warfare than ever. Graphics update… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Apr 2024 | Sat | 18:05 | No patch notes · unannounced build | 14121113 | public | 1 | — |