In League
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
4Sept 2018
Playing now
0+0 vs. yesterday
All-time peak
4Sept 2018
| Published | Title | Build |
|---|---|---|
| Small Patch Incoming Updates to main branch are: Minor improvements to controls- Fixed the jump button on oculus also being the slide forward button Return To Load Out Menu Button- Don't like your guns? Just forfiet a life and return to the load out room, pick your new guns, and go continuing your murder spree. More Minor map fixes to collision- fixed some areas that you should have collided with but didn't! | — | |
| New Climbing and Collision Patch + Jump Button New patch is live: Updated all collision- Maps should be more forgiving with reactive physics like guns and grenades, as well as more forgiving on what you can climb (more like Sorrow) Jump Button- Tentatively added, for VIVE its the right button on your non movement touchpad (the one that drops mags) and on OCULUS its up on the joystick with the same buttons As always: JOIN OUR DISCORD | — | |
| New update now live New build is Live! -New LIV plugin fix to hide body mesh. Should work for both Oculus and Vive -Elevators in Mercy Medical -Updated collisions on Sorrow -RPG added. can be found the same way as traps -Grenade launcher added can be found same as traps -Misc bug fixes | — | |
| Small patch 5 Just a small patch I wanted to get out, while I continue working on the missions. Most of the work is under the hood with adjustments and optimizations, but the main things noticeable. -Tighter gun control, attemting to reduce the floatyness noticed in UE4 games -Laser sight on p90 now still works when 2 handed. -Climbing is now 99.9% consitent and way easier to use. | — | |
| Update 4 is now out! Thanks to feedback we did a ton of improvements and a few rounds of polish this week. I will be pushing these to the demo shortly, and will probably be the last update to the demo. Change list: -Slayer bots won't steal loot anymore -Reduced volume on gun shots and impacts so you can still talk to other players -Heal sound is fixed -Can't accidentally revive a dead player anymore -Forced bot spa… | — | |
| Hotfix 3 -large cuts to replication cost on guns and general cleanup and improvements -fix bug where bots spawned in on hostage -force bot spawn on slayer if the user forgets to pick a team before starting the match -misc cleanup and minor other adjustments. Going to start on boss characters for slayers and some single player/coop missions next for content updates. | — | |
| New hotfix and new demo! Thank you for continued feedback! It is suprisingly hard to get, so anything you tell me is greatly appreciated. Main: -Performance improvements on guns -improvements to bots -Climbing ladders is easier -Grenades easier to use -Major UX improvements -bots auto fill on hunt but can be turned off -lighting and texture improvements on Deep Tropic DEMO: Just gives you ther first three rounds of SLA… | — | |
| Another new demo update! Please make sure to join our Discord to report any bugs. Below is a portion of the updates available. Discord: -Fixes to guns, lighter and more reliable -Exit button works 100% no matter where you are -Respawn on tutorial work again -Client side bot kill credits work on Slayer again -Life setting when Slayer swarm rounds start set early for fairness when while you look for loot -UX improvements… | — | |
| Demo updated! Just updated the demo: -SLAYER COOP: Team up with friends or play solo while you wait and take on hordes of enemies as you try to survive (demo version only) -Better bots that look like the playable characters with variable weapons and better movement -Updated sounds to all the holstering -Trap improvements -One shotgun to check out -Misc bug fixes Don't forget to join our discord to find other… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Jul 2019 | Wed | 05:41 | No patch notes · unannounced build | 3359628 | public | 1 | — |