Freddy Fazbear's Pizzeria Simulator
Playing now
71+6 vs. yesterday
1.1%of peak
All-time peak
6,427Dec 2017
Playing now
71+6 vs. yesterday
All-time peak
6,427Dec 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | UCN Update: The Death Coin There is a new item available at the prize counter! For a lean 10 Faz-coins (price subject to change) you can purchase the Death Coin. You can only buy it once per night, and you can use it to eliminate one character from the roster, although only certain characters are susceptible to deletion. Although this means that you can potentially eliminate a character who has been giving you trouble, i… | — | |
| Community | Beta-Testing Log Hey guys, I thought you would all enjoy seeing results of ongoing testing in the coming month. Just for giggles, I'm going to dive right in and play a few rounds of 50/20 mode today. I'll be back with times and causes of death! Remember that a full night is 04:30:00. Also keep in mind that I know the mechanics of ALL of the characters, so this should be a breeze for me!!! ----------------------… | — | |
| Community | Programming Characters! Hey guys, I'm beginning work adding in the characters for Custom Night. This is going to be a long process, but I've posted a "progress bar" on my website so you can check in over the next few months to see how things are going. Yes, this will be the longest load screen you've probably ever seen, but it will give you an idea of how things are moving! Each successfully added character will be wo… | — | |
| Community | Custom Night Release Information Hey guys, with all of the excitement surrounding 50/20 mode, I thought it would be a good time to throw in some realistic expectations, because even though I know everyone is eager to dive into Custom Night, it will still be quite a while before it's ready. I am currently working on the functionality of the office, and after that I'll need to start working on the functionality of the characters… | — | |
| Community | Office V 1.0 Hey guys, I'm uploading my first render of the new office. I'm sure I'll add a few more details and polish it up, but it's coming together nicely so I wanted to share. You should see a lot of familiar items! This office uses props from every office in the game series! As you can see; two doors, two vents, and two giant hoses hanging from the ceiling. So, six ways that death can come swiftly! Le… | — | |
| Community | Office Update Well, I've been working on the new office for a new days now and I wanted to give an update. I had a few different directions that I could have taken it. Options that I'd considered were: - Futuristic Office: This one would have felt like Sister Location. It would have been sleek, metallic, and very sci-fi. - Retro Office: This one would have felt familiar, like FNaF 1 and 2. It would have felt… | — | |
| Community | Roll Call! Part 2 Hey guys, thanks for the awesome participation yesterday. I was trying to keep up with comments on Steam and on Reddit as well. I'm making a couple of changes today. I'm taking out Endo-01 and Candy Cadet. They will still make appearances in Custom Night, but I think there are some other characters that should take their place on the character selection screen. Next I'll start working on the of… | — | |
| Community | Future of FNaF Games and Update Ideas Hey guys, I wanted to give an update about the future of FNaF games! I know I’ve given updates on this before, promising console releases, VR, and more, but in all honesty, the reason those things haven’t happened yet is because of me. I’ve had some good opportunities come and go, but at the end of the day, the same issue has always remained: I wanted to finish the series myself, and I didn’t t… | — | |
| Community | Movie News! Hey guys, for those of you who have been waiting for movie news, here you go! All I will say is this: To have a director of this caliber on board, it was worth the wait! | — | |
| Game update | Patch Notes and Pro-Tips! Today the game is updating to 1.021, so I thought I would list some of the changes made, as well as provide some gameplay tips for people who are struggling with the mechanics. Changes in 1.021 - Nights 1 and 2 have been made easier. I've seen it happen several times where a new player has the misfortune of getting an animatronic on Night 1 with just a few risk points. It's unlikely, but certai… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.