Baba Is You
Playing now
205−36 vs. yesterday
14%of peak
All-time peak
1,493Mar 2019
Playing now
205−36 vs. yesterday
All-time peak
1,493Mar 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Soundtrack numbering adjusted - Added track numbers to the track filenames to help with sorting - Fixed there being two tracks with track number 15 (whoops) | — | |
| Community | New Baba Is You items at Fangamer! Fangamer has released a new set of Baba Is You -related merchandise! This includes 2 shirt designs, a fridge magnet set and a cool puzzle pin. The items have free or discounted shipping (depending on where you live) until December 3rd as part of the Fangamer Black Friday Sale. Order the items here: US: EU: Check them out: | — | |
| Esports | Baba Is You OST vinyl is out! The vinyl is a 2LP on White and Transparent Neon Magenta, presented on a 24pt silverboard jacket with a giant FUZZY BABA adorning the front. Pressing size is limited. You can find the vinyl at: 🇺🇸 US: 🇨🇦 Can: 🇪🇺 EU: | — | |
| Esports | Baba plush available at Fangamer! The official Baba plush has been released! Follow this link to check it out! | — | |
| Game update | Version 478f - Adjusted MF_loadsprite() so that it can apply to more objects, such as background particles - Added MF_loadframe( fixed, filename, animation bank, sprite in levelpack folder y/n, frame (0-indexed) ) for replacing individual frames on object animations - Added MF_editor_enable( editor status (bool) ); I remembered that the editor must be enabled to access text input dialogue, so with this func… | 12486530 | |
| Game update | Version 477c - Tried to fix a rare case where the level-unlocking animation could break | 10753039 | |
| Game update | Build 475 - Fixed a rare bug where beating a levelpack could cause another levelpack to save data wrong | 10274405 | |
| Game update | Build 474 - Fixed a crash related to 3D | 10145337 | |
| Game update | Build 473 - Fixed issue with level thumbnails bugging out | 9592087 | |
| Game update | Version 472 Build 472: - Added Snail - Fixed "X Is Y And All" causing bugs - Fixed Word not behaving in certain undo conditions - Added Traditional Chinese translation into the game - Fixed various mobile issues (not yet available) | 9412447 | |
| Game update | Build 470 - Added Arm - Added Bunny - Fixed an issue with viewing the intro cutscene - Added the ability to load & play custom audio files in a levelpack! See the "debug" folder for an example | 9143019 | |
| Game update | Build 469 - Fixed Empty Is Not Empty erroring - Fixed X Write Not Y causing bugs - Fixed being able to stack level icons in the editor | 8919022 | |
| Game update | Build 468g Build 468g: - Fixed Empty Is Revert erroring - Objects made via "X Is All" now revert back to X | 8900902 | |
| Game update | Version 468f Further transformation mishaps; seems like I need to start using the beta branch again. Apologies once more. | 8893938 | |
| Game update | Version 468e (IMPORTANT FIX) - The transformation code should now actually work; sorry - Fixed "Without Not X" not working correctly - Fixed "Empty Is All" not working I left for a vacation-ish for a week and a fix I meant to publish before that didn't go through; some levels, such as "Exactly As It Says" in New Adventures, were broken during this. Huge apologies for this mistake. | 8888411 | |
| Game update | Build 467 - Fixed Feeling & Not Feeling combining in a buggy way in certain cases. If you see infinite loops/freezes, tell me! - Fixed Empty being unable to move twice in a turn. Might've caused unstable Empty interactions! - Fixed a small coding error with Fear - Fixed Empty Is You And Win And Defeat not winning even if there's empty space left after Defeat activates - Added some safety code for undoing… | 8783382 | |
| Game update | Build 465 - Fixed one of Museum's maps having unclear level icons - Added a new level in Museum of Unused Levels | 8527338 | |
| Game update | Build 464 - Added Paper and Scissors! Note that once again levels using these are unuploadable until the update hits Switch - Fixed that silly lua error message you got in the level menus - Fixed the restart modhook for good, maybe? - Some work on background images resizing in stretched levels (not finished) - Fixed Museum not granting the "fully completed" star - Fixed a case where an object could be re… | 8448588 | |
| Game update | Version 462d - Fixed Not Without working differently from how it used to in how it handles multiple parameters - Added some missing translations - Fixed some oversights with word-wrapping Levels adjusted: - Milky Way | 8346481 | |
| Game update | Build 462 - You can now set up custom completion icons for levelpacks! They look if a flag is set to 1 in the player's savefile; see example in the "debug" levelpack - Made completion icon lists not leave empty spots if a specific icon isn't collected - Fixed a bug where Still objects could be Swapped in certain circumstances - Fixed a bug where text stacked with letters could break rule parsing - Fixed… | 8322409 | |
| Game update | Build 461c - Fixed a letter-related parsing bug caused by the previous optimizations | 8286859 | |
| Game update | Build 461b - Fixed a serious parsing bug caused by version 461 (thanks to PlasmaFlare for investigating!) | 8280220 | |
| Game update | Build reverted The newest patch was apparently heavily broken; it has been reverted to the previous one. Apologies for the delay. | 8245402 | |
| Game update | Version 461 - A large optimization to sentences placed next to each other; something like "Baba Is You Rock Is Push" now separates the two rules earlier in the parsing process to prevent unnecessary processing - Fixed a buggy interaction between Word & Feeling (potentially also Powered) - Fixed Pull breaking if you pull more than 2 objects more than one tile at a time - Added a drop shadow for signpost tex… | 8278701 | |
| Game update | Build 460c Levels adjusted: - I'm Invincible! - Reverse Fate - Reverse Fate 2 - Silly Trick | 8245402 | |
| Game update | Build 460 - Another new level in Land of Oddities (thanks to Misshapensmiley for showing this variant idea!) - Fixed Often having a chance of 25% instead of 75% | 8243554 | |
| Game update | Build 459 - Level added in previous patch moved to Familiar Lands - New level in Land of Oddities - Implemented an optimization for Power/Powered that should speed them up a lot but might cause bugs. Please report if Powered behaviour has changed after this patch! | 8240810 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.