Questr
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
4Oct 2017
Playing now
0+0 vs. yesterday
All-time peak
4Oct 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Astro Joust Launch Sale Good News Everyone, We're launching our next game: Astro Joust on Wednesday 3/28! To celebrate we're offering both of our other Steam games on sale until April 2nd! Questr is a lighthearted RPG/Tinder (yes, that Tinder) mashup. (but then, you guys already knew that) I Can't Believe It's Not Gambling is a lootbox/game industry satire "game". As always, Thanks for playing! Oh and, don't forget to… | — | |
| Game update | Questr Update Greetings! I'm Nick, an artist and producer at Mutant Studios, and I'm here with big news which will result in a long post so here goes! We've come to the decision to lower the base price of Questr from $14.99 down to $2.99. This is clearly a big drop in price and a big, permanent decision which we did not come to lightly. Therefore we want to be as transparent about it as possible. From feedba… | — | |
| Community | Questr Content Patch 1 Hey Everyone, We're hard at work with a few projects here at MES right now. One of which is the first major content patch to Questr. This new patch will include 1 new map. 3 new Story Paths as well as several art updates and a few text updates and grammar fixes. Right now we're aiming for a mid December release. We've also started the Mutant Entertainment Studios newsletter. You can get the sco… | — | |
| Game update | Questr Launches 10/27 Hi Everyone, We're very excited to announce that Questr will transition from Early Access to Release on October 27th. Included in the launch patch is the new Wandering Merchant feature. The Merchant has a random chance of mysteriously appearing on a Story Path with 3 random tickets and/or contracts that change up gameplay. The tickets and contracts offer trade offs to things like number of swip… | — | |
| Community | Merchant Feature Pushed Back Hi Everyone, So the good news is that we've got the majority of the Merchant feature into our internal test build of the game, and so far we all are really enjoying it. The bad news is that there are some balance issues that we need to get sorted out before we would feel comfortable shipping it out as an update. Since that would be the last patch before the final Launch patch we are leaning tow… | — | |
| Game update | Patch 8.1.5 Hi Everyone, Another Friday, another Questr patch. Included in today's patch is a huge upgrade to the swiping mechanic. We took a look at the some of the early closed beta testing feedback and decided it was high time to address one of the core mechanics in the game. Steven did an excellent job of getting the old swiping up and running quickly. The new swiping system feels much more responsive… | — | |
| Game update | Patch 0.8.1 Hi again everyone, Patch 0.8.1 goes live in a few hours. This update introduces the new Fork in the Road mechanic. This new feature has a random chance of happening once per quest. When it does trigger you will be presented with an option of going left or right on the path, each of which will give you hints as to the type of Encounter your group will find next. So far in our internal testing we… | — | |
| Game update | Patch 0.8 Hi everyone, Another Friday, another Questr update... With today's patch we're introducing the Personalidex feature. Which will let you see all the personality types that you have unlocked within the game, along with info like: Personality trait to trait hints/tips. How many times you have taken that personality type on a quest. And known trait to trait interactions (once you've exposed said in… | — | |
| Game update | Patch 0.7.6 Patch 0.7.6 goes live today. This patch focuses on replacing the Alignment of characters with Faction Houses. Our early testing was showing us that some players were mistaking character Alignments (Lawful, Neutral, and Chaotic) as core personality markers that were driving character Personality Traits. In retrospect this is a totally valid assumption, as Alignment in most RPGs does drive charac… | — | |
| Game update | Patch 0.7.5 Apparently we've been posting these to the wrong location, so look for patch notes here in the Announcements section moving forward. With that said: Here's patch 0.7.5! New patch is up and ready to go! This week we have updates from all fronts! First we have an update to the trait to trait interaction writing! Hopefully the way different personalities interact will be much more clear. We are st… | — | |
| Community | Road Map Hey Everyone, We're super happy with the Early Access release and how it's being received, so we're going full steam ahead with a feature release schedule. Please remember that all the info provided here is subject to change, as game development is a bumpy ride, to say the least. Patch 1 - Questr 0.7.3 - 8/21/17 - Settings Screen update - Audio settings fix - Loading screen bar Patch 2 - Questr… | — | |
| Community | Welcome Hi and Welcome! All of us here at Mutant Entertainment Studios are happy to invite you to join us in Questr. The game will go live in Early Access on August 17th. We're excited to share in the journey as we take Questr from Early Access to Release and we plan on publishing a planned feature road map in the near future. In the meantime feel free to drop us a line here, or feel free to email us a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.