Deadburg
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
215 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
215 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.5.1d Patch Notes Fix for zombie health desync after zombies take fall damage. · Fix for zombie health desync after zombies take damage from spikes. · Additional logging related to player health for bug submissions. | 8453897 | |
| Game update | 1.5.1c Patch Notes Fix for crash on initial load related to having a gun equipped. | 8445104 | |
| Game update | v1.5.1b Patch Notes Fix for terrain desync if blocks are added/removed/damaged while player is joining a new game. · Fix for zombie desync issue on spawn that could cause zombies to pop in/out of a location. · Fix for bug that could cause zombies to slowly float away. It turns out their people did not need them. · Fix for Russo weapons using 5.56mm ammo instead of 7.62x39mm ammo. · Fix for duplicate 5.56mm ammo cr… | 8441309 | |
| Game update | v1.5.1a Patch Notes Clients should get stuck inside zombies less often when playing multiplayer. · Fix for block tooltips not updating properly in the inventory. · Fix for shotguns occasionally causing a block to become bugged on clients. · Fix for game crash if Steam isn't running when game is launched. | 8434154 | |
| Game update | 1.5.1 Patch Notes - Added custom window resizing. - Reverted change to shadows that might have reduced performance. - Fix text cursor drawing off into the sunset if you have two lines in the player chat textbox. - Add hit indicators showing direction the damage is coming from. - When playing multiplayer games other player's health is now visible on the HUD - Aiming at players will show their gamertag. - Crafting… | 8432495 | |
| Game update | 1.5.0u Patch Notes - Fixed crash when starting a game with apocalypse terrain. - Fix for windowed resolution dropdown not always working properly. - Fix for resolution dropdown being enabled while in full screen mode (It shouldn't be). | 8418071 | |
| Game update | v1.5.0t Patch Notes - Fix for a stutter when playing single player or hosting a game. - Fix for crash that could occur when starting a game. - Potential fix for crash that could occur during gameplay. | 8412409 | |
| Game update | v1.5.0s Patch Notes - Potential fix for double zombie spawns. - Improved logging for P2P disconnect errors. - P2P connections will attempt to restore themselves before quitting a game. - Potential fix for a black screen stall when connecting to a multiplayer game. - Fixing typo with 7.62 ammo. - Fix for crash if quitting the game during load. - Potential fix for saving crash. - Additional checks for corrupt object… | 8406352 | |
| Game update | v1.5.0q Patch Notes - Potential fix for save corruption issue, this is a work around that may not resolve all issues. - Added tracking for city load issues. UI will now prompt users to submit bugs if a load failure is detected. - Fix for possible save file corruption. - Fix for black screen stall when loading into a game with a lot of data to download. | 8403811 | |
| Game update | v1.5.0p Patch Notes - Fix for a potential crash when leaving a game. - Fixed a crash that could occur in RunServerSpawnChange. - Additional logging for crash with the DefaultBlockRenderer. - Fixed crash that could occur when an item is spawned on the edge of a player's loaded terrain. - Fixed crash that could occur when a user first joins a game. - Player run/walk animations will no longer play when that player is… | 8403296 | |
| Game update | 1.5.0o Patch Notes. - Additional error handling around deleting cities to prevent crashing. - Additional logging for P2P session failures. - Enabled P2P packet relay to attempt to address P2P connection issues. | 8400684 | |
| Game update | 1.5.0n Patch Notes - Fix for a crash when moving partial stacks from the container to the toolbelt if the toolbelt already has an item present. - Fix for dupe issue when transferring items into/out of a container. - Dragging usable items will now stack on the toolbelt when moved from the inventory. | 8399793 | |
| Game update | v1.5.0m Patch Notes - Fix for a crash that could occur when placing blocks in creative mode. - Added limits to the bulk block operations in Creative mode. - Potential fix for a crash when attempting to action a block. - Potential fix for a crash when drawing a player not yet fully loaded. - Fixed issue where the inventory would leak memory. | 8398659 | |
| Game update | v1.5.0l Patch Notes - Fix for crash when using the controller to try to join a game when the join list is empty. - Fix for inventory UI still being present if connection is lost to the game. - Potential fix for crash on character sound effects | 8393528 | |
| Game update | 1.5.0k Patch Notes Fix for crash when opening gameplay settings. | 8393058 | |
| Game update | 1.5.0j Patch Notes - Fixed issue where items could be dropped between inventory slots. - Add female hurt/death sounds. They're a bit scuffed but all I have atm. - Gun shots will now attract zombies. - Detection of XNA install crashes and special pop-up to hopefully help people. - Fixed issue which caused the backup files to be corrupted. - Remove GPU check code that was not being used. | 8392976 | |
| Game update | v1.5.0i Patch Notes - Temporarily removing the 3.5x view distance option as it was causing the game to hit Out of Memory crashes. - Added keybind textures for mouse side buttons (3 and 4). | 8390730 | |
| Game update | v1.5.0h Patch Notes - Fix for potential black screen when connecting to a multiplayer game. There may be further black screens when joining games. If you hit them please reach out. | 8385616 | |
| Game update | v1.5.0g Patch Notes - Fix for crash when breaking a melee item on multiple zombies. - Potential fix for not being able to see a player in game. - Adding the option to send contact info for crashes. - Fixed issue where game would crash if using a controller on an empty city list and using the Start Game keybind. | 8385332 | |
| Game update | v1.5.0f Patch Notes - Fixed crash that could occur when player(s) join a multiplayer game. - Potential fix for crash while saving when leaving the game or respawning. - Removed tool block target preview when the tool reticle option is disabled, might split this up in the future. - Fix for crash that can occur when zombies lose their target. - Fix crash that can occur when pulling items from a crate. | 8384321 | |
| Game update | 3/15 Hotfix #5 v1.5.0e - Fixed crash when creating a city if one of the non-visible city options was clicked. - Potential fix for crash when hosting games. - Added prompt to bug reports to send contact info. | 8379151 | |
| Game update | 3/15 Hotfix #4 v1.5.0d - Freed up some additional memory from the real time shadows. - Potential fix for a crash while attempting to Save. | 8378524 | |
| Game update | 3/15 Hotfix #3 v1.5.0c - Fix for crash that can occur when calculating lighting for a player. - Fix for full screen not always using the default monitor resolution. - Fix for pausing not actually pausing the game. - Fix for a crash in the dedicated server when a gamer cannot be found. | 8377974 | |
| Game update | 3/15 Hotfix #2 v1.5.0b - Fixed shadow rendering on first person guns. - Potential fix for items dropped on death near respawn point not being lootable. - Adjusted reload animation for Russo KA-58. - Fixed removing zombies in Creative mode. - Potential fix for duplicate zombies found on load. | 8377713 | |
| Game update | 3/15 Hotfix #1 v.1.5.0a - Fixed issue where display settings would not apply. - Fixed issue where toolbelt consumables would consume from inventory instead of toolbelt. - Potential fix for invisible zombies in defense mode. | 8376592 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.