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v1.5.1b Patch Notes · Deadburg · SteamPeaks
Deadburg
News
v1.5.1b Patch Notes
Game update
v1.5.1b Patch Notes
Deadburg
· published
25 Mar 2022, 21:01 UTC
· build
8441309
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Players around this date
Read on Steam
Fix for terrain desync if blocks are added/removed/damaged while player is joining a new game.
Fix for zombie desync issue on spawn that could cause zombies to pop in/out of a location.
Fix for bug that could cause zombies to slowly float away. It turns out their people did not need them.
Fix for Russo weapons using 5.56mm ammo instead of 7.62x39mm ammo.
Fix for duplicate 5.56mm ammo crafting recipe.
Adding an Ammo category to crafting UI making it easier to find ammo recipes.
Knife secondary animation is now a stab to match game logic.
More from Deadburg
Other announcements
All news
Game update
25 Apr 2022
v1.5.2c Patch Notes
Fixed a crash when opening the Creative block UI on a high resolution display (4k) · Potential fix for a crash that could occur when items are spawned in a multiplayer game. · Fixed issue where game would not run if the log file was inaccessible. · Fix for converting Creative maps not actually using modified terrain.
Game update
6 Apr 2022
v1.5.2b Patch Notes
Fixed issue preventing controller players from chatting. · Potential fix for floating zombie issue and additional logging. · Fixed a crash that would occur if using flying + no clip in creative mode to go under the map. · Fixed zombies not being fully darkened in dark mode. · Detection for swapped primary mouse button added.
Game update
31 Mar 2022
v1.5.2 Patch Notes
Added a Large HUD option in the Gameplay settings menu. · Added Zambo game modifier for fun crazy defense games. · Added a start time option to city creation. · Added distance to player to the player list UI. · Fixed bug related to dragging blocks onto guns in the inventory. · Fixed bug where removing a container with the screwdriver wouldn't actually remove it. · Fixed a zombie desync that can…