Civitatem
Playing now
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0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Title | Build |
|---|---|---|
| Small update - removed the Christmas event 2022. | 10269548 | |
| Patch 1 to Update 1.04 - game window now can be scaled, while not in full screen. - fixed the name of Barn in EN/PL (he decided to be a Barrack) - fixed the name of Barracks EN (he decided to be Baraki) - fixed wrong tool tips on last research boxes. - fixed some overlapping with flags and news, and icons on 2k and 1280 res in Main Menu. | 9598767 | |
| Patch 3 to Update 1.03 - fixed a bug with Hints not showing up on Pause or Slow time. - fixed a few status messages. | 9452875 | |
| Patch 2 to Update 1.03 - fixed camera stutter - In my hurry to optimize things, i broke a bit the camera keys or edge scroll(stutter on scroll), right click scroll worked normally. - families can now make children up to 50 population. - road tiles limit increased from 500 to 600. | 9394264 | |
| Patch to Update 1.03 - added a safecheck for village name and village elder at the end of the game, for older game saves. In some instance the score submitted for the end of the game had a blank name and blank village name. - introduced some fixes to the save/load system, for certain instances. - added back, disable crash handler to the game, to use less memory. For those in Win 11 that have problems running the ga… | 9379538 | |
| Update 1.02 - fixed a possible performance leak for low end PCs, some reported crashing in the main menu after a while(med to high end pc don't have this problem). Will continue to optimize with each update. - fixed a bug with now stockpile showing too many piles of resources - fixed a bug with survival save being lost even if the game wasn't properly closed from the main menu. - fixed a bug with some scou… | 9272978 | |
| More updates to 1.0.1 - fixed a bug with stockpile resources piles not showing. - fixed a bug with builders taking resources and dropping them back to the ground. - fixed a bug with some combatants getting stuck on getting food routine, during raids. - fixed some achievements. For those that think that they didn't get some achievements, load the last save you got and wait 10 seconds or so. And also finish the game i… | 9253684 | |
| Patch 1.01 - fixed in theory a bug with armory in some cases, with those villagers that toke weapons from blacksmith couldn't put them in armory. (couldn't reproduce, so i did some changes in code) - fixed a bug with the Mines not showing the resource amount after they were built. - fixed a bug with herbalist villagers portraits now showing all the patients. - fixed a bug with IGMenu on save, was showing… | 9244935 | |
| Small patch to fix some reported bugs - fixed a bug with the blacksmith in some cases not being able to take the crafted weapons to Armory - fixed a bug with health sometimes not being displayed when villagers are selected in combat | 9238797 | |
| Update 3.0 - Patch 1 Obligatory day 1 patch: - spawn for events and scouts, are now are adapted to the new map size - villagers leaving your village when unhappy, tweaked and adapted to the new map - shift+U (a shortcut for unblocking a stuck villager) teleports the villager to the stockpile if available. | 8292927 | |
| Small patch - disabled Halloween Event, fixed a few bugs. - upcoming major update before Christmas. | 7770755 | |
| Update Notes for A 2.96 (11 Feb) - removed the winter event - several misc bug fixes and improvements. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 24 Dec 2024 | Tue | 15:36 | No patch notes · unannounced build | 16843936 | public | 1 | — |