Debris
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Debris 2.0.1 - Minor Stability Update Thanks everyone for the feedback thus far on Debris co-op. It’s been awesome to see people playing together on Twitch, so we’ll keep an eye on that. This new build addresses some networking issues we’ve seen including one where players would drop connections during level transitions. If you’re still having issues joining a friend’s hosted game, here's something to try that solved the issue in a… | — | |
| Game update | Debris 2.0 + Co-op - Survive Together It’s here, it’s really here. Dive into an atmospheric story with a friend and survive together. Co-op mode! No longer at the mercy of an AI, Ryan can now partner with a friend on Steam and play Debris the way it was meant to be played. For the first time, experience Sonya’s perspective and see what she sees. Work with Ryan to reach the surface and find a whole new set of secrets buried in Sonya… | — | |
| Game update | Debris 1.2 - A Deeper Dive Hello again! Just in time for the holidays, we’re excited to release our 1.2 update. A lot to go over here, but before we get started we want to thank everyone who’s played Debris. We’ve really taken your feedback seriously, here on Steam, on YouTube, and on Twitch. We’re doing a lot of things differently with Debris and your feedback has really helped us improve the game. Alright, let’s go: Mo… | — | |
| Game update | Patch notes - 1.1.1 Latest update just pushed with a few small but sought-after options: Additional options in Settings menu · Enable/disable Raw Input for mouse/controller. This will remove any smoothing/acceleration on cursor movement. · Enable/disable Motion Blur . · Enable/disable HUD Warp . We’ve also re-introduced some special creatures, fixed a bunch of small bugs (like one where music would double up betwe… | — | |
| Game update | Debris 1.1 - The Ice Update The Nice Update Hey everyone! Thanks again for all the post-launch feedback and we’re very excited to announce our first update. We’ve tried to address as many things as possible, but we’re still working on a few things. Lots new features and fixes: Brand new ice shader and smoothed ice This is a big one. We’re finally releasing our transparency-having, refraction-doing ice shader. To see the n… | — | |
| Community | Quick update Hey everyone, it's been great to see people playing Debris on Twitch and YouTube. So far we've really appreciated the reception, and feedback on both sides has been great to read after such a long development. Thanks to everyone for the support so far. Right off the bat: we miscalculated our pricing. We're a very small studio and spent a lot of time trying to find the right launch price for our… | — | |
| Community | Debris is ready! Launch date: October 23rd (with co-op mode following shortly after) Thanks to our fans for your patience! These extra weeks have made a big difference! We can't wait for everyone to dive in. | — | |
| Community | Release date update Hey everyone, quick update. Due to unforeseen complications, we have decided to push the release of Debris. Not too long, still this year. We apologize to our fans for the inconvenience and will keep you posted here and on social media. Thanks again to all of our beta testers so far, and stay tuned for more info! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.