HYPERNOVA: Escape from Hadea
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update #7 released! The UPDATE #7 is out. Here is the changelog for v1.7 : This time we are releasing a small/quick update for all players that might got stuck (or could get stuck in the future) in the Main Menu. Thanks for your help Thomas! ;) Bugfixes · Fixed a bug that made the game unresponsive and stuck in the Main Menu : this could occur on some specific devices (display and/or GPU related) right after the g… | — | |
| Game update | Update #6 Hypernova goes on Linux too! Finally, UPDATE #6 is out. Here is the changelog for v1.6 : HYPERNOVA can be played also on Linux now! Gameplay · The notification panel will now show idle Drillers · The Armory can now directly print upgraded turrets (once unlocked) · Faster turret printing for base turrets Bugfixes · Minor fixes Other · At the end of the game your score/time is displayed in the outro scene · Localization fixe… | — | |
| Game update | Update #5 available! Good news, UPDATE #5 is out. Here is the changelog for v1.5 : Gameplay · Improved visibility of resources (Omnifoam, Multicrete and Zapp) covered by fog · Faster resource regeneration by up to 15% · The number of flying slots is increased – base and upgraded · Cribs capacity stats added to the progress window – shows the current total Cribs capacity including boosters Bugfixes · Fixed a warning… | — | |
| Game update | Update #4 out! Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4 : Gameplay · Improved aiming and responsiveness for turrets. We removed some glitches and made aiming a bit faster for certain turrets. A minor improvement that could save a few seconds during fights ;) · Changed the attack strategy for Droners – they now behave like all other turrets. · Added a “click”… | — | |
| Game update | Update #3 just released! Hi everyone, we are happy to announce that UPDATE #3 is released. Here is the changelog for v1.3 : Controls · The option to toggle relocation mode with the right mouse click (default ON – can be changed in the options menu) · The option to switch camera drag and rotate mouse key binding (default OFF – can be changed in the options menu) Gameplay improvements · Fixycoil AUTO-REPAIR option. The F… | — | |
| Game update | Update #2 just released! Hello everyone, we are happy to announce that UPDATE #2 is ready. Here is the changelog for v1.2 : Controls · Increased max zoom out (second update) Gameplay improvements · Added the option to pause the game when windows are opened. New players defaults: progress pause ON, research pause ON, database pause ON Existing players defaults: progress pause OFF, research pause OFF, database pause ON T… | — | |
| Game update | Update #1 just released! Hello everyone, good news for you - the first update is out now addressing some issues and additional improvements. Here is the changelog for v1.1 : Controls · New options to rebind camera movement keys (Main menu) · Additional bindable keys (Insert, Del, Home, End, PgUp, PgDown) · Slightly increased max zoom out (first update) Gameplay · Upgraded Vigilant capable of showing/discover basic 3 re… | — | |
| Community | The HYPERNOVA is coming! Can you save the Scynthians from certain oblivion? Try it now! | — | |
| Community | CLOSED BETA TESTING The first external closed beta testing round started this week. Thank you all who decided to participate in this round. The registration is still open for those who would like to join in the next rounds. www.hypernovagame.com | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.