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HYPERNOVA: Escape from HadeaNewsUpdate #2 just released!
Game update

Update #2 just released!

HYPERNOVA: Escape from Hadea · published 15 Sep 2017, 14:02 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, we are happy to announce that UPDATE #2 is ready. Here is the changelog for v1.2:

Controls

  • Increased max zoom out (second update)


Gameplay improvements

  • Added the option to pause the game when windows are opened.
    New players defaults: progress pause ON, research pause ON, database pause ON
    Existing players defaults: progress pause OFF, research pause OFF, database pause ON
    This option can be changed by the player at any time.
  • The Mothership will now produce very small amounts of resources on Easy and Normal difficulty level – one more option to recover from certain troubles.
  • Adjusted difficulty progression curves (first part). Solves some difficulty steps for extremely fast or extremely slow players.
  • Less population required for the first, second and third energy upgrade.
  • Some initial researches in the tech tree will need less time to research
  • Faster building printing
  • Faster tower printing
  • Omnifoam and Multicrete faster regen speed (~10%)
  • Camera will now move to the position of a recycled structure when player clicks on the recycle message.
  • Splash damage for Mymoon, Mutant Pixer and Mutant Boney decreased by 10-20%
  • New sound when confirming a tower upgrade or printamp deploy.


Bugfixes

  • Towers upgrade fix
  • Droner upgrade UI fix
  • Driller bug fix – the driller produced less resources than it was supposed to. You should now expect around 10% faster drilling.
  • Other minor fixes


Other

  • Added a warning message IF the user has no read/write permissions to create the game profile folder. The lack of permissions caused an unresponsive game stuck in the main menu. The player must grant the right permissions or run the game as an administrator in order to run the game properly.
  • Added a warning message for systems that do not support gpu instancing. The game requires DX11 or OpenGL4.1 support. If your hardware does not support instancing the game can still work but the vegetation will not be rendered.
  • Localization fixes

We hope that you will like the new improvements and changes!
Thanks for your feedback and support! :)

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