Colony Ship: A Post-Earth Role Playing Game
Playing now
46+23 vs. yesterday
3.3%of peak
All-time peak
1,381Nov 2023
Playing now
46+23 vs. yesterday
All-time peak
1,381Nov 2023
| Published | Title | Build |
|---|---|---|
| April 27th Update - Optimized performance inside Hydro Green camp. - Improved PC walking animation. - Party members now walk when the PC is walking. - Improved several dialogue cameras. - Fixed typos. | 18250912 | |
| Visual Improvementsmajor Before switching to the new project , we went over Colony Ship one last time to see what else we can improve and add: · Improved visuals in the Pit, Hydroponics, and Mission Control · Minor visual pass across the board · Arena crowd during matches · Animated Hydroponics' bioreactor (quite a difference) · Improved camera in certain dialogue interactions · More civilian animations · More interact… | 18085781 | |
| Anniversary Updatemajor It’s been a year since release, so let’s roll out an anniversary update and celebrate: · Improved visuals in the Habitat, Factory, Maintenance, Heart, and Shuttle Bay · More exploration and interactions · New and expanded dialogues · New music tracks and portraits · New inventory filters · Balance improvements and fixes To new players, we hope you'll enjoy the game. To 'old' players, thank you… | — | |
| July 3rd Update - Improved visuals in Habitat residential areas, added more interactions. - Faction slides images improvements. - Blue hair is clearly blue. - Increased resistances of enemies in the faction rooftop defense fight. - Tweaked Mathias and Garret equipment and level on the final fight. - Added video to the death timer tutorial. - Polished several dialogue interactions in the habitat. - Fixed wrong… | 14899189 | |
| So You Want to Be a Heromajor Welcome to the 4th (and the biggest) 'ask and you shall receive' content update since release. Some of you wanted to go out with a bang, so we added a 'war hero' ending and a tough-as-nails (and completely optional) fight to go with it. Tell your faction leader that you don't want a desk job and he'll hook you up. Other players asked for more exploration in Hydroponics Red (the Red Zone). Now t… | — | |
| April 24th Update - Improved walking civilians animation when turning around, and added more variety. - Fixed not being able to report to Carlos on CH3 that you killed Morgan. - Fixed potential issue with Warring Kingdom quest door not properly closing if player is right next to it. - Fixed potential issue with Morgan quest door not properly closing if player is right next to it. - Minor text fixes. | 14150729 | |
| General Improvementsmajor It’s been six months since Colony Ship was released and three years since we launched on Early Access. It wasn’t an easy journey and we’re grateful for the overwhelming support and encouragement we’ve received at every step of the way. We’ll continue improving the game throughout 2024 and making your experience aboard Starfarer more enjoyable and memorable. This update (the seventh since releas… | — | |
| Feb 26th Update - Fixed not being able to ask the mutant trader about the rifle after the first dialogue. - Fixed civilians walking in place when loading a save on the same map in the middle of combat. - Fixed Hargrave having two energy SMGs. - Fixed some lockpick checks in hydroponics giving less LP than intended. - Fixed minor issues with dialogues. | 13565712 | |
| First Companions Updatemajor The first update of 2024 is focused on the party members (we expanded the existing conversations where appropriate and added new ones). We'll continue adding more conversations throughout this year, but we don't want to overdo, so we'll go step by step and evaluate your feedback after each update. Other notable changes: - improved visuals in several areas - improved journal entries - minor bala… | — | |
| Quality of Life updatemajor The first major update is now live. It adds many ‘quality of life’ improvements requested by the players: · Customizable difficulty (for players who thought that playing on Underdog was too hard and playing on Hero mode was too easy) · Animation speed slider (for players who wanted to speed up combat and stealth; you can set up it for all characters or enemies only) · Follow and focus camera op… | 13015073 | |
| Update Notes for Nov 22 - Added more dialogue with party members when arriving to the final area of the game. - Added a journal entry for when you talk to Eli about the robot but didn't accept to destroy it. - Fixed being able to start combat in Brotherhood's Habitat plaza sneak sequence. - Fixed an issue with the gap in the armory incorrectly triggering the armory attack sequence. - Fixed Stanton not being reachable… | 12764058 | |
| Update Notes for Nov 13 - Fixed tilted characters bug (which prevented entering some areas). - Fixed frogs sometimes softlocking the game during rotation. - Fixed crash in Frog Psi attack, if it's still running while the game is shut down or reloaded. - Fixed failed teleports where PC party blocks the destination (being stuck in sneak burglaries). - Fixed mass upgrading stacked gadgets (and duplicating parts that way)… | 12693819 | |
| Update Notes for Nov 10 - Fixed collision issues in the pit when trying to reach the judge at high frame rates. - Fixed character "flying" at Jia event when doing it with a full party. - Mathias has +1 CON from the new Gifted feat. - Adjusted Gifted on NPCs. - Fix to map being blocked after failing the justice mission. - Implemented cursor and cursor info scaling on higher resolutions. - Fixed an exploit where one cou… | 12672682 | |
| Update Notes for Nov 9 - Release Version IMPROVEMENTS - Game is now content complete. - Added achievements. - Added civilians moving around in populated areas. - Added weapon reload sounds. - Added footsteps sounds. - Added ambient sounds. - Added interaction sounds. - Improved camera during dialogue. - You can select a jumpsuit color in character creation. - Improved "warning" sequence on the monks path. - New music for Armory, Missi… | 12655253 | |
| Update Notes For Oct 11 CHANGES · Balance tweaks to reputation gain with factions. · Interface tweaks. FIXES · Fixed text issues. · Fixed the wrong reputation on Storm. · Fixed issues with some traders. · Fixed inconsistency in XP reward with Shadow. | 12406206 | |
| The Pit update (and a lot more!)major The hardest update of the year is done and we can finally focus on the endgame events. We need about 3 weeks to wrap it up, the level design and most writing is already done, so we're confident enough to announce the release date - Nov 9. The game was in development since Jan 2017, so it's been almost 7 years, which is quite a journey. We would have never made it this far without players willin… | — | |
| Factory Hotfix - Fixed the issue in which Detroit and Black Hand gate weren't working on old saves. | 11657713 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Sep 2026 | Thu | 21:23 | No patch notes · unannounced build | 25062111 | public | 1 | — |
| 1 Sep 2026 | Tue | 17:34 | No patch notes · unannounced build | 25062111 | loctest | 1 | — |
| 1 Sep 2026 | Tue | 17:34 | No patch notes · unannounced build | 25062111 | public_test | 1 | — |
| 12 Nov 2024 | Tue | 00:31 | July 3rd Update | 14899189 | previous_version | 1 | — |