Mechanism
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
21Jul 2018
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
21Jul 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | M E C H A N I S M - HALLOWEEN SPECIAL UPDATE! Prologue to the greater free addon! Find the entrance to the parallel realm and explore the beginning of the upcoming story addon! | — | |
| Game update | M E C H A N I S M - Update 1.06 Greetings! Improvements: - Now you can see a small icons of objects that you currently hold. And also you can see what objects are required to repair a broken device. So it's easier to understand what object you need to find. Fixes: - All interactive objects now reset when you start a new game. - Small fixes in optimization Thank you! | — | |
| Game update | M E C H A N I S M - Update 1.05 Hello! What's new: 1. I've decided to change the mechanic with the world contagion level, now your progress wan't be cleared after the world get's fully infected. You just get another chance (unlimited chances) and start from the Unconsciousness. 2. Small fixes in camera rotation and movement Thank you! | — | |
| Game update | M E C H A N I S M - Update 1.04 Hello! What's new: · Fixed problems with wooden bridges (now they require only 10 nuts to repair) · Fixed problem with two achievements. · Some lighting improvements. | — | |
| Game update | M E C H A N I S M - Update 1.03 What's new: · UI elements of keys and gamepad buttons update dynamically · Fixed problem with the Horn mechanism · Some small fixes in level design · Performance improvements (especially with sound processing) · Fixed bug with catchers when they throw you very hard after electrocution. Thanks! | — | |
| Game update | M E C H A N I S M - Update 1.02 Camera Improvements Hello! I'm still working on camera movement imporvments and occlusion culling problem (when objects dissapear). And I think I've got it. Whats new: · The robot now fades when camera is close to him. (Watch gif) · Improved camera collision with walls, so now there will be almost no moments when you can see through objects. · Camera placed slightly further and more to the left side from the chara… | — | |
| Game update | M E C H A N I S M - Update 1.01 Greetings! What's new: · Added Camera Invert and Camera rotation speed options: both of them available in the game options when you are actually playing, not in the main menu. · Fixed problem with the UI panel freeze (Restored objects) · Performance improvements (the frame-rate should be higher and more stable now) · Fixed glitch of settings menu freeze in main menu (appeared on some computers)… | — | |
| Game update | M E C H A N I S M - release and HOT FIX Greetings! Mechanism is released and I've alredy get some messages about some bugs. Don't worry, I'm gonna fix them as fast as possible. I've already updated the build - Objects do not dissapear when you go in the basement now. - Photo save point in the basement not a "dead" point now. - Fixed UI problems on the screen ratio 16:10 - Fixed problem with the bomb - at least I hope so ^^ Thank you,… | — | |
| Community | Pre-release news Greetings! Mechanism releases July 19th - it's only four days left! Can't believe that, what I wanted to say it that this game more than just my indie-project, it is my soul. I want to tell you a little story that "created" this game in some way. Why I started to make games? People ask me this question quite sometimes. Well first of all, I loved to draw in my childhood, and when I became older… | — | |
| Community | M E C H A N I S M - Devlog #2 Hello, everybody! Just wanted to write, that Mechanism is in activate and last phase of development. The game will be released till the end of this summer, that's for sure. Sooo stay tuned, make topics, ask any questions. I don't want to reveal any particular information about the game world and lore on a purpose. I want this game to be a special experience for all players. And here are a few n… | — | |
| Game update | MECHANISM - First devlog on Steam Okay, so I make devlogs not very regulary on a websites like gamejolt and itch.io and thought that may be it is might be interesting also for you guys(if you came not from those places):3 For the last week I made a very important change in the core gameplay. Those who played the demo of Mechanism noted that main hero loses objects from hands when goes to the next location. At first I thought th… | — | |
| Game update | M E C H A N I S M - DEMO Hello, my friends! If you found this game directly on Steam then you probably don't know that there is a demo of Mechanism out here. So here is a link where you can download it and try for youself: Mechanism on Google Drive If you have some thoughs, or you found a bug, please make a topic here, on Steam. Let's communicate with each other, since I am the only developer of this game, I would love… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.