All Walls Must Fall
Playing now
1+1 vs. yesterday
33%of peak
All-time peak
38 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
38 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | All Walls Must Fall Original Soundtrack sales end November 1 Due to contractual reasons, inbetweengames will stop selling the All Walls Must Fall Original Soundtrack on Steam, on November 1st. If you haven't purchased it yet, now's the time! Once sales end, existing owners will of course still keep it in their Steam library permanantly. | — | |
| Community | All Walls Must Fall is now available on Nintendo Switch! It's been a while - but today we at inbetweengames are happy to announce that All Walls Must Fall is now available to download on Nintendo Switch! Buy in Europe: Buy in North America: Check out this Switch trailer from our porting partners at ConsoleWay: They've done a great job with the port, and we're sure you will have a great time flirting, fighting and manipulating time in the palm of your… | — | |
| Community | The Summer of Pride is here! HAPPY SUMMER, AGENTS The first ever Summer of Pride Steam Sale is here - and we're a part of it! Click below if you'd like to check out great deals and discounts on a bunch of amazing Queer games! Summer of Pride 2020 | — | |
| In-game event | East meets West: Polish and French now available! Save Berlin 2089 in two new languages - Polish and French are now available! | — | |
| Game update | Endlich! German and Russian available now! A new version is now live with a German and Russian translation, as well as a few bug fixes from some outstanding issues! For the full release notes, see this forum post . | — | |
| Game update | NEW GAME + mode now available! It’s been 8 months since we shipped All Walls Must Fall, and in that time one of the most requested features has been for a way to keep playing the game after you finish the Campaign, and to continue with all your unlocked gear. It could be a bit of a disappointment to unlock your favourite new weapon or ability, only for there to be just one mission where you could use it on. That’s the case n… | — | |
| Community | NEW GAME + now in Early Access One of the most commonly requested features since we launched All Walls Must Fall earlier this year is a way to keep playing after you finish a campaign, to keep the challenge going and continue to use your gear - and keep upgrading it. Today we're launching an Early Access test for a NEW GAME + mode that allows exactly that. In NEW GAME + there are some changes: · All Missions are rated VERY H… | — | |
| Game update | New Languages: Spanish and Chinese! You can now play All Walls Must Fall in two new languages: Spanish and Simplified Chinese ! Thanks to our fantastic translators for helping out with these translations: Alex Fortes for Spanish and Project Gutenberg | 游戏古登堡计划 for Simplified Chinese. And don't forget, we also have Brazilian Portuguese already, courtesy of Rômulo Wehling Magalhães. | — | |
| Game update | Version 1.1: LAST MINUTES It’s been a month since All Walls Must Fall hit Version 1.0 and CAME OUT of early access, and today we have another update for the game! The main focus has been on bugs and performance, but we also have a few new features to announce! The full release notes are here for all the details, but let’s get into the exciting stuff! TODOS OS MUROS DEVEM CAIR First up, the game is now available in Brazi… | — | |
| Game update | VERSION 1.0 is COMING OUT Today we’ve launched version 1.0 of All Walls Must Fall! You can check out the COMING OUT trailer here: If you haven’t played the game yet, now’s the time! We’ve spent the last month polishing the look and feel of the game, including adding the final in-game backer rewards, Party Posters and Drinks. We’d like to thank all our Backers for your support - without you, we’d have never made it this… | — | |
| Game update | Update 7: BETA & RELEASE DATE! Today we’ve hit a new milestone for the game: our BETA build! That means the game is feature-complete, and we can also announce the date when we plan on launching Version 1.0 of All Walls Must Fall: Friday Febuary 23rd . We want to get as much feedback as we can from as many players as possible during the Beta, so the game is now 50% off on both steam and itch.io, for two weeks! We’ve added qui… | — | |
| Game update | Alpha 6: NICE & NAUGHTY now available! Ho ho ho! Have we been naughty? Have we been nice? How about a bit of both! New Enemy Abilities The three new enemies we recently introduced now have their own set of naughty abilities! We think this adds a lot more variety to the tactical combat, especially in the later missions where you may find strategies you used early in the campaign need a rethink as a result. The Phantom where do they g… | — | |
| Game update | Alpha 5: DAILY CHALLENGES now available! Today we’re launching ALPHA 5 of All Walls Must Fall: DAILY CHALLENGES! As well as the headline feature, this update has mostly been focussed on polishing and balancing a few things about the game. For the full patch notes, click here . A CHALLENGE A DAY… The biggest new feature this time is a brand new game mode: Daily Challenges! Every day, we generate a new mission, the same for everybody ac… | — | |
| Game update | Alpha 4: RPG ELEMENTS now available! Today we’re launching the fourth update for All Walls Must Fall: RPG ELEMENTS! The focus for this name has been on adding progression and variety to your playthroughs by achievements and having more choices in the shop, with items that support different playstyles. Will you focus more on improving your emotional manipulation to talk your way through, go in guns blazing and take as many enemies… | — | |
| Game update | Alpha 3: BASIC TRAINING now available! Today we’re launching the 3rd major update for All Walls Must Fall since we launched the Closed Alpha, and the first update since launching on Early Access: BASIC TRAINING! We’ve read a lot of feedback since launching on Early Access, and we’ve been watching the videos and streams that some people have been putting out. It’s great to see people enjoying the game but we realised that a game was… | — | |
| Game update | First Early Access patch released to address your feedback! Everyone is at Gamescom - we're working on updates! We just released the first patch to All Walls Must Fall addressing some of your most pressing feedback! Top of the heap of changes are gameplay options for permadeath and the decision timer as well as some first player character animations for our main character Kai. So without further ado here is a list of the new features, changes and bug fi… | — | |
| Community | Like the game? Please leave a review! If you like the game please leave a review for us here on Steam! Having at least 10 user reviews from Steam customers will mean the game gets an average score which will greatly increase the game's visibility on Steam. Which in turn will help with developing the game even further! Sooo... Also our first patch will be coming up next week to fix the most pressing feedback we have received from yo… | — | |
| Community | All Walls Must Fall now in Early Access with a 10% launch discount! After nearly two years in development, today we launch on Steam Early Access! Welcome to all our new players - we hope you enjoy exploring the dancefloors of Berlin 2089! Remember - we’re still in development, and the game’s still in an Alpha stage, meaning it’s far from being feature-complete, and there are still bugs in the build. Please report any issues you find on the bug reports forum . O… | — | |
| Community | All Walls Must Fall coming to Steam Early Access August 8th with DRONE WARFARE! Today we're excited to announce that we're bringing All Walls Must Fall to Steam Early Access very soon, and we want to give a taste of what we've been working on recently - the DRONE WARFARE update, which is our second update for the game since we launched the Closed Alpha for Kickstarter backers a few months ago. We'll be doing content updates every 3-6 weeks while in Early Access, and each o… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.