McOsu
Playing now
60−2 vs. yesterday
16%of peak
All-time peak
374Jul 2021
Playing now
60−2 vs. yesterday
All-time peak
374Jul 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update (version 33.11) - For more info on the star/pp changes in this update see - Updated star + pp algorithms to match current lazer implementation aka 20250306 (19) (thanks to @Khangaroo!) - Added "Sort by Unstable Rate (Mc)" to score sorting options - Added ConVars: osu_unpause_continue_delay, osu_confine_cursor_gameplay - Updated "Sort by pp (Mc)" to always show pp scores above scores without pp values - Updated… | 18193994 | |
| Game update | Update (version 33.10) - Updated osu!stable database loader to support new 20250108 format (see ) | 16949818 | |
| Game update | Update (version 33.09) - For more info on the star/pp changes in this update see - Updated star + pp algorithms to match current lazer implementation aka CSR aka Combo Scaling Removal aka 20241007 (18) (thanks to @Khangaroo!) - Increased performance of live star/pp calc by ~100x (yes, two orders of magnitude faster. thanks to @Khangaroo!) - FPoSu: Added Skybox cubemap support (Options > FPoSu - Playfield > "Skybox",… | 16330503 | |
| Game update | Update (version 33.08) - Added hittable dim (hitobjects outside even the miss-range are dimmed, see ) - Added Options > Gameplay > HUD > "Draw HitErrorBar UR" (Unstable Rate text display above hiterrorbar, enabled by default) - Added ConVars (1): osu_hud_hiterrorbar_ur_scale, osu_hud_hiterrorbar_ur_alpha, osu_hud_hiterrorbar_ur_offset_x/y_percent - Added ConVars (2): osu_beatmap_max_num_hitobjects, osu_beatmap_max_nu… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 13083459 |
| Game update | Update (version 33.07) - Reenabled IME support to fix blocking keyboard language switching hotkeys (add "-noime" launch arg to get the old behavior back in case of problems) - Improved console autocomplete - Fixed pie progressbar fill being invisible under certain conditions | 12402724 |
| Game update | Update (version 33.05 + 33.06) - Added option "\ RawInputBuffer" (Options > Input > Mouse) - Added ConVars (1): osu_mod_random_seed, osu_hud_statistics_*_offset_x/y, osu_slider_max_ticks - Added ConVars (2): osu_background_color_r/g/b - Updated mod selection screen to show rng seed when hovering over enabled "Random" experimental mod checkbox - Fixed another set of star calc crashes on stupid aspire beatmaps (lowered slider… | 11946809 |
| Game update | Update (version 33.04) - Updated star + pp algorithms to match current lazer implementation aka 20220902 (16) (thanks to @Khangaroo!) - Fixed visual vs scoring slider end check in new lazer star calc (@Khangaroo) - Added option "Disable osu!lazer star/pp algorithm nerfs for relax/autopilot" (Options > General > Player) - Fixed extremely rare AMD OpenGL driver crash when slider preview in options menu comes into view… | 10641434 |
| Game update | Update (version 33.03) - Added new experimental mod "Half Timing Window" - Added "Quick Seek" key bindings (jump +-5 seconds, default LEFT/RIGHT arrow keys) - Added hitobject type percentage support to songbrowser search (e.g. "sliders>80%") - Added ConVars (1): osu_seek_delta, osu_end_skip, osu_mod_halfwindow_allow_300s - Added ConVars (2): osu_songbrowser_search_hardcoded_filter, osu_hud_scrubbing_timeline_hover_to… | 10323582 |
| Game update | Update (version 33.02) - Windows: Added support for mixed-DPI-scaling-multi-monitor setups (automatic detection based on which monitor the game is on) - Windows: Added support for key binding all remaining mouse buttons (all mouse buttons can now be bound to key binding actions) - macOS: Fixed general breakage hopefully (still no high-DPI/retina support) - Fixed osu_mod_random in cfg affecting main menu button logo t… | 9022730 |
| Game update | Update (version 33.01) - Linux: Switched to SDL backend (mostly for Steam Deck multitouch support) - FPoSu: Added cursor trail support (can be disabled in Options > Skin > "Draw Cursor Trail", or fposu_draw_cursor_trail) - Added new experimental mod "Approach Different" - Added new experimental mod "Strict Tracking" - Added new main menu button logo text - Added "most common BPM" in parentheses to top left songbrowse… | 8876334 |
| Game update | Update (version 33) - Added collection management support (Add/Delete/Set/Unset collections, right-click context menu on beatmap buttons) - FPoSu: Added new experimental mod "Strafing" - Added gamemode selection button to songbrowser (no, skins abusing this as a decoration overlay are not supported) - Added support for "ScorePrefix" + "ComboPrefix" + "ScoreOverlap" + "ComboOverlap" in skin.ini - Added option "Show… | 8030758 |
| Game update | Update (version 32!) - Initial rewrite of songbrowser and entire internal database class architecture (not fully finished yet) - Songbrowser can now handle individual diff buttons and/or split from their parent beatmap/set button - Collections now correctly only show contained diffs (previously always showed entire set) - Similarly, searching will now match individual diffs, instead of always the entire set - Howev… | — |
| Game update | Update (version 31.11) - Added option "Inactive" (Options > Audio > Volume) - Added hitresult fadein + scale wobble animations (previously became visible instantly as is) - Added ConVars (1): osu_hitresult_fadein_duration, osu_hitresult_fadeout_start_time, osu_hitresult_fadeout_duration - Added ConVars (2): osu_hitresult_miss_fadein_scale, osu_hitresult_animated, osu_volume_master_inactive - Improved hitresult animat… | — |
| Game update | Update (version 31.10) - Added 2 new notelock algorithms: McOsu, osu!lazer 2020 (Karoo13's algorithm) - Added option "Select Notelock" (Options > Gameplay > Mechanics) - Added support for ranking-perfect (skin element for full combo on ranking screen) - Added "FC" text after 123x to indicate a perfect full combo on highscore and top ranks list - Added ConVar: osu_slider_end_miss_breaks_combo - Updated osu_drain_lazer… | — |
| Game update | Update (version 31!) - Added HP drain support - Added 4 different HP drain algorithms: None, VR, osu!stable, osu!lazer - Added option "Select HP Drain" (Options > Gameplay > Mechanics) - Added geki/katu combo finisher (scoring, skin elements, health) - Added Health/HP/Score Bar to HUD - Added option "Draw ScoreBar" (Options > Gameplay > HUD) - Added option "ScoreBar Scale" (Options > Gameplay > HUD) - Added section… | — |
| Game update | Update (version 30.13) - Added searching by beatmap ID + beatmap set ID - Added CTRL + V support to songbrowser search (paste clipboard) - Added speed display to score buttons - Added support for sliderslide sound - Added Touch Device mod (allows simulating pp nerf) - Added option "Always enable touch device pp nerf mod" (Options > General > Player) - Added option "Apply speed/pitch mods while browsing" (Options > Au… | — |
| Game update | Update (version 30.12) - Added button "Random Skin" (Options > Skin) - Added option "SHIFT + TAB toggles everything" (Options > Gameplay > HUD) - Added ConVars (1): osu_mod_random_circle/slider/spinner_offset_x/y_percent, osu_mod_hd_circle_fadein/fadeout_start/end_percent - Added ConVars (2): osu_play_hitsound_on_click_while_playing, osu_alt_f4_quits_even_while_playing - Added ConVars (3): osu_skin_random, osu_skin_r… | — |
| Game update | Update (version 30.11) - Improved osu collection.db loading speed - Fixed new osu database format breaking loading (see here ) - Added upper osu database version loading limit - Added "Sort By Misses" to score sorting options - Added ConVars: osu_rich_presence_dynamic_windowtitle, osu_database_ignore_version - FPoSu: Fixed disabling "Show FPS Counter" not working (was always shown) - Fixed rare custom manual ConVars… | — |
| Game update | Update (version 30.1) - Added proper support for HiDPI displays (scaling) - Added option "UI Scale" (Options > Graphics > UI Scaling) - Added option "DPI Scaling" (Options > Graphics > UI Scaling) - Added context menu for deleting scores in "Top Ranks" screen - Added sorting options for local scores (sort by pp, accuracy, combo, date) - FPoSu: Added option "Vertical FOV" (Options > FPoSu > General) - Draw breaks in… | — |
| Game update | Update (version 30!) - Added Steam Workshop support (for skins) - Added option "Cursor ripples" (Options > Input > Mouse) - Added skinning support for menu-background and cursor-ripple - Added support for using custom BeatmapDirectory even without an osu installation/database - Added ConVars: osu_cursor_ripple_duration/alpha/additive/anim_start_scale/end/fadeout_delay/tint_r/g/b - General engine stability improveme… | — |
| Game update | Update (version 29.5) - Added lock buttons to AR/OD override sliders (force constant AR/OD even with speed multiplier) - Added reset buttons to all options settings - Added ConVars: osu_slider_reverse_arrow_alpha_multiplier, snd_speed_compensate_pitch - Fixed BPM statistics overlay only applying speed multiplier after music is loaded - Windows: Fixed random stuck cursor on engine startup if launched in background (i… | — |
| Game update | Update (version 29.4) - Merged FPoSu (Options > FPoSu) - FPoSu is a real 3D first person gamemode, contrary to the 2D experimental mod "First Person" - Thanks to Colin Brook (aka SnakeModule on GitHub) - FPoSu: Moved "Playfield Edge Distance" from Mod Selector to Options > FPoSu > "Distance" - FPoSu: Made mouse movement handling independent from regular osu sensitivity settings - FPoSu: Made backgroundcube.png skinn… | — |
| Game update | Update (version 29.3) - NOTE: New stars/pp are accurate with an average delta of ~0.1% or ~0.003 stars, except for very few Aspire/2B maps with ~15% - Updated star algorithm to respect slider curves/repeats/ticks/tails and stacking (7) - Updated star algorithm (Xexxar) (6), see - Updated pp algorithm (5), see - Updated beatmap parser to allow bullshit sliders (e.g. Aleph-0) - Updated search behaviour to additively m… | — |
| Community | Release: McOsu NX (Nintendo Switch Homebrew) Download: | — |
| Game update | Update (version 29.2) - Added "Top Ranks" / "Best Performance" screen showing all weighted scores (Songbrowser > User > Top Ranks) - Added option "Include Relax/Autopilot for total weighted pp/acc" (Options > General > Player (Name)) - Added option "Show pp instead of score in scorebrowser" (Options > General > Player (Name)) - Added option "SuddenDeath restart on miss" (Options > Gameplay > General) - Added ConVars… | — |
| Game update | Update (version 29.1) - Added rich presence support (Discord + Steam) - Added user profile info + switcher to songbrowser (total weighted pp/acc/lv) - Added key overlay - Added new experimental mod "Reverse Sliders" - Added mouse sidebutton support (mouse4, mouse5) - Added positional audio for hitsounds - Added detail info tooltip (approach time, hit timings, etc.) when hovering over diff info label in songbrowser (… | — |
| Game update | Update (version 29!) - Added local scores - Added osu! scores.db support (read-only) - Allow options menu anywhere (CTRL + O) - VR: Added cursortrails, New cursor - VR: Allow 0 meters approach distance - VR: Added option "Draw VR Approach Circles" (Options > Virtual Reality > Gameplay) - VR: Added option "Draw VR Approach Circles on top" (Options > Virtual Reality > Gameplay) - VR: Added option "Draw VR Approach Ci… | — |