Derail Valley
Playing now
195+2 vs. yesterday
6.6%of peak
All-time peak
2,935Nov 2024
Playing now
195+2 vs. yesterday
All-time peak
2,935Nov 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | B99.6 - Bug Fixes, Ladder-climbing & More Hi everyone! As promised, we’re delivering more bug fixes in today's release - addressing many of the remaining less critical issues. Thank you for your bug reporting! To spice it up a little, we've also added a new ladder-climbing feature, now allowing you to seamlessly walk onto locomotives to climb up, without jumping. You can also climb ladder-equipped cars and buildings, adding to the imme… | — | |
| In-game event | B99.5 - Long-term Stability, Discount, Performance Boost & More Hi everyone! Over the past several weeks, we've released 8 hotfixes that resolved the last remaining major bugs and more than doubled FPS in certain situations. With today's hefty hotfix just out, we're wrapping up and giving them all a collective title, - B99.5. For more detailed information on what's new, please see: B99.5 Changelog We'll release one final small hotfix next week, to ensure a… | — | |
| In-game event | B99.4 - New Gadgets, Items, Paint Jobs, Control Binding, RailDriver® & More Hello everyone! We've just released a new update, bringing some new content, features and numerous other improvements to the game. Here are some of the highlights: Item Containers We've added item containers, which let you better store, organize and carry your items. Item containers provide extra inventory space, each with their own pros and cons when it comes to capacity and cumbersomeness. Pr… | — | |
| Community | We're hiring! We're excited to announce that, starting today, our team is expanding with three new positions! We're hiring in order to further improve our interaction with the community, and reduce developer workload with these new positions: · Community XP Coordinator – Helping the community and processing feedback · Marketing Video Editor – Shipping informative and fun short videos on our social media · Bu… | — | |
| Game update | B99.3 - Quick Fixes Hello everyone, We just released a small patch to fix a critical saving bug introduced a few days ago. For players who had items placed in hangers or sticky tapes mounted somewhere outside of trains, the game wasn't able to save progress. The number of affected users should be small, but the issue still warranted the hotfix. The patch also includes a couple more bug fixes we made in the past tw… | — | |
| In-game event | B99.2 - Forestry Trailers and Bug Fixes Hi everyone! We have another small update today. It's bug fixes mainly, but also a little bit of fun stuff. We added a new cargo type, Forestry Trailers – which go from the machine factory and harbor to forests and the sawmill. The update also adds a new model for the S282 restoration train parts. You can see more about what's new here: We're now working on the next patch, which, unless an urge… | — | |
| Community | B99.1 - Bug Fixes and Release Summary Hi everyone! Two patches made it to the game since the last week's release - one last Friday and another just now. Various bug fixes are included in them, now listed together under the title B99.1: Next week we'll release another patch with more fixes. We'll likely have a few more in the next months, each with greater complexity, some also adding new industries, cars and cargo types, before we… | — | |
| Major update | B99 - New Industries & Cargo, Loco Restoration, Gadgets, Utility Vehicles & More Hi everyone, Our latest update is now available! It's a large one, so we made a dedicated video to showcase all the main points: The update adds 4 new locations, 16 new cargo types, numerous new items, gadgets and their installation process, restoration of abandoned museum locomotives, new shop and shed looks, finished steam powertrain and train brake simulation, and many more improvements to g… | — | |
| Community | B99 - Release Date Announcement Hello everyone! This is a quick post to let you know that the next Derail Valley update that we've been working on since the start of the year, B99, will be released on November 21, 2024 ! The update will be rather large, introducing a couple of new stations, some train customization features, a new rail vehicle and many more improvements. We'll dive into showcasing the essentials in a long-for… | — | |
| In-game event | B98 - Microshunter, DE Revamp, Vehicle Catalog, Better FPS and More Improvements Hi everyone! We've just released build 98, our latest update bringing you a new vehicle, new features, numerous improvements and bug fixes! BE2-260 Microshunter The tiny, quirky new battery-electric shunter takes the spotlight! There's two practical functions to it: it's the first vehicle to utilize the all new electric powertrain simulation, and, once unlocked, it can be requested anywhere wit… | — | |
| In-game event | Build 97 - Farm animals, stock car, VR mouse mode, major bug fixes & more! Hey everyone! We've just released a massive update, bringing numerous new features and bug fixes to Derail Valley. Domestic animals & new cars To start off, we've added livestock, which can be found at the Farm industry. The animals are lively, moving around, making noises, and just generally contributing to the countryside atmosphere. Some of the smaller critters may even be seen crossing the… | — | |
| In-game event | Build 96 - Slug, texture streaming & many more improvements Hi everyone! We've just released the new update, featuring the new DE6 Slug and many other improvements to the game! Slug What is the Slug? In real life when a locomotive reaches its end of life, some of its components can still be reused. Slugs are an example of that. They are modified diesel-electric locomotives, in this case a DE6, in such a way that they no longer have a diesel engine or a… | — | |
| In-game event | Build 95 - New steam loco, water towers, VRAM optimizations & more! Hi everyone! The new update is out, introducing a brand new steam locomotive to Derail Valley, as well as many bug fixes and improvements! S060 Due to its small size, the new locomotive has very different characteristics from S282, making it quite a unique new experience. In terms of hauling capacity it sits somewhere between DE2 and DM3, and can sometimes be found in small industries, such as… | — | |
| Game update | Reverb G2 Teleport Fix We just released a quickfix making teleport work again on the Reverb G2 VR headset, which broke with the #94 update. More improvements soon! | — | |
| In-game event | Build #94 - RAM Usage, UI selection, VR buttons & more fixes! Hi everyone! It's great to finally talk to you from the other side of the Simulator update! First of all, thank you all for the enormous amount of feedback, support and help following the release date! We read all your messages, and are adjusting our plans accordingly, even if sometimes we can't reply. The 94% rating of Derail Valley and the 2600 simultaneous players peak at launch have topped… | — | |
| Game update | Steel Mill Invisible Wall Fix Quick update everyone - we've fixed the game breaking bug where trains would collide with invisible walls surrounding the tutorial depot, near the Steel Mill. Enjoy the update and see you soon with more small updates! -Your DV Team | — | |
| Major update | Derail Valley: Simulator – Available Now! It's finally here! Three years since development on it started, we're pleased to announce the Simulator major update has just been released – along with a brand new trailer: If you already have Derail Valley in your Steam library, it will be automatically downloaded. When you start the game your last save from the previous version will automatically convert to the new format and location used b… | — | |
| Community | Simulator - 30 days to go! Hi everyone! For posts like these, usually there's a couple days of preparation. Today's post, however, is rather improvised, as everyone on our small team has been extremely busy with the upcoming release. There's a lot going on, and we wanted to give you a very quick update. We're 30 days away from the definitive release date of Simulator, a big free update to the game. We're doing our best t… | — | |
| Community | Simulator Release Date Announcement Very exciting news today — The long awaited Derail Valley update, Simulator, is coming out on June 30th, 2023! After several years being in development, the update will bring massive improvements to the game in the domains of graphics, simulation dynamics, user experience, bug fixes and future development productivity! You can see a lot of what's coming previewed on our YouTube channel . An upd… | — | |
| Community | Simulator Short Videos Recap 3 Hi everyone, The March recap is here! We'll go over the shorts we've been posting, as well the development progress, from the past month. It's been a challenging month for the shorts, as a couple of sicknesses and intense development involvement came in the way. However, we came out of it with a decent amount of material to show. All the shorts combined now count at almost 40 minutes, and there… | — | |
| Community | We're rebranding the update! Hi everyone, As some of you may remember, a couple years ago we announced that we would rename Derail Valley to Delay Very , to better illustrate our specialty in postponing updates, while keeping the same rhythm to it. However, some of you complained that it's not ideal from a grammar standpoint. We took this point very seriously and decided to do what we do best — postpone the rebranding. Thi… | — | |
| Community | Simulator Short Videos Recap 2 Hi everyone, We’re here with another recap video of the shorts made in February! You may notice that the video production speed for this month was reduced compared to the previous month. That’s mainly due to the content being a lot more sophisticated than originally planned, where previously many of the posts were going to be mere screenshots with descriptions, but ended up being full-fledged v… | — | |
| Community | Simulator Short Videos Recap 1 Hi everyone! As promised, we started the new year by posting many short videos of Simulator, the upcoming major update for Derail Valley. 32 shorts were made so far and with this news post we're doing a little recap for anyone who may have missed it. All the shorts from January have been compiled into a single video: Almost every workday we make two videos, with each highlighting or explaining… | — | |
| Community | Simulator Status Update 3 Hello everyone! We’re here with more information about Simulator, the upcoming major update to Derail Valley. This post is not so much a progress report, but rather oriented toward clarifying a few things about the update and making a few small announcements. Be warned - it's a bit lengthy. For the start, a quick summary of the previous two months - frankly, not particularly exciting ones. We'v… | — | |
| Community | Nominate Derail Valley for the "Labor of Love" award! Hi everyone! This message is a quick one. If you would be so kind, we'd greatly appreciate if you could take a moment and vote Derail Valley for the "Labor of love" award this year! Today is more than 6 years since we started work on Derail Valley, and almost 3 years since it was launched in Early Access. A tremendous amount of work has been done throughout the years, and the biggest changes ar… | — | |
| Community | Simulator status update 2 Hi everyone! It's about three months since our last news post, and we wanted to give you some new information on the update progress and show you a couple of screenshots. (open images in a new tab for higher resolution) The work on Simulator has been going well, as usual. Finally, as we near the end, we begin to see what aspects of the update can be called done, or at least what it will take to… | — | |
| Community | Simulator status update Hi everyone, Many of you are curious about how it’s going with our next major update, Simulator, so this post is intended to bring you up to date. In the past five months since the previous post, there's been a lot of progress made on the update. It is currently in the final stages, and we are putting a lot of effort to release it as soon as possible. That said, there's still plenty of work lef… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.