Ship It - Official Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Performance Patch Posted Nice performance boosting patch is live today! Changelog below. We've also been working on a couple videos that will post tomorrow. I made the current trailer a month before we launched Early Access, so it is about 12 months old and the game has made huge progress since then. The old models, sounds, and gameplay footage just aren't representative of the polish that is in there now! NEW FEATURES… | — | |
| Post-PAX fixes PAX was amazing! So many nice people and happy workers for Bloq-O Industries. I recorded some testimonials and will be posting some new trailers here soon. Also used the 4 days of testing time to think about a couple bugs and figure out how to squish them. Here is the first fix, next up will be some more performance fixes: · Fixed vest not facing the right direction · Fixed occasional crash on… | — | |
| The PAX Patch! The team has been hard at work to bring you some big redesigns and feature additions in time for PAX West. There are so many changes that I'm only going to write high-level notes here. Enjoy these upgrades! · BREAKTIME (v1) game mode launched - look for the 'Take a break' button and block gun · FREE DEMO - making the PAX West demo build available for everyone! Training and 3 Deadline mode level… | — | |
| Patch 7 - seeing a path to the finish! Big progress this month, I fixed some old bugs, added a bunch of new features, and redesigned the flow to support new players and new platforms. Read on for the details… NEW TO SHIP IT? Please take a minute to rate the game and let me what you think ! PATCH NOTES The beginnings of ‘career mode’ are in place now. There is a screen in front of you that will help guide you through learning the gam… | — | |
| Patch 6 inbound Just got back from GDC and wanted to get out some of the bug fixes and features I've been working on for the last couple months. Please enjoy this prettier, better sounding, and more stable build! WRITTEN A REVIEW LATELY? Please take a minute to rate Ship It and let me what you think ! PATCH NOTES I've had a number of demo events over the last couple months and used the opportunity to refine th… | — | |
| The leaderboards were down!!! Patch 5 applied. One of the last patches stopped submissions to the leaderboard, so sorry! They should be working again, so get in there and knock me off the top of all the boards! PLEASE LEAVE A REVIEW If you read this, I need YOUR help to spread the word by writing a game review. Just click the link, it only takes a minute. If you are really ambitious, make a video using the new in-game camera and share it on… | — | |
| Patch 4 is shipped Biggest update in Patch 4 is a fix for the console movement bug...no more console encroaching on your personal space :-) NEW FEATURES · New handheld camera is ready. Turn on spectator mode by pressing 'c' on the keyboard, then press '5' to activate the handheld camera. Still a little work to do on its display, but the output is working. · Added chimes to the tutorial when you complete a step ·… | — | |
| Patch 3 live Patch 3 is ready, with a few new features and fixes. Not as much in this one because I spent most of my time hunting down the nasty bug from last week! NEW FEATURES · New zombie work poster just in time for Halloween! · Security cameras activated! Press 'c' on the keyboard to activate the manager camera. Press 1-4 to cycle through different security cameras. More UI and options coming soon. · A… | — | |
| Second Update! Increased smoothness 1100% Another patch is ready with gameplay improvements galore! This was a tough one to finish as I kept finding one more tweak I could make to improve things, and there were a few bugs that were challenging to track down. Hopefully I can get these patches out weekly, and the full version will be done in no time! NEW FEATURES · Added support for grabbing boxes with two hands!!!! · Added level progres… | — | |
| First update...visual and mechanics fixes Hello coworkers! I got some coding time in this weekend and fixed up a bunch of bugs. Next up I'm going to try and get some basic spectator camera working, or maybe tackle two handed box interactions. Whichever seems like it will progress faster. We had a mini-launch party this weekend and everybody had a lot of fun playing. It continued to highlight how much people want use two hands to grab b… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||