Unhappy Ever After
Playing now
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All-time peak
120 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
120 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.0.1.2 - Battle Background Overhaul This patch simply overhauls the battle background system to give more area specific, custom, backgrounds. They are higher resolution and far more colourful and in theme with the rest of the game. I hope you enjoy. If you want to take a look you can view them on my blog @ warpedtales(dot)weebly(dot)com/ (you ned to replace the (dot) with a full stop!) | — | |
| Patch Version 1.0.1.1 This patch adds some visual improvements and addresses late game balancing issues. * Added particle effects to the menu system. * Improved some of the game's base textures. * Enemies now level to the average party member rather than the highest. * Some of the late game spells have been strengthened. * Many enemies have been tweaked to make them more enjoyable to fight. * The 'Warped Tales' Spla… | — | |
| Patch Version 1.0.1.0 - Difficulty settings and more! This patch addresses some of the feedback about the game's difficulty, early characters, and weapons/armours in Driftburgh. The bellow information contains story spoilers. * Added a difficulty setting to the options menu. It can be changed at any time. What does it do? Changes the way enemy level scaling works. On easier difficulties you are more likely to run into creatures 5-10 levels below y… | — | |
| Patch Version 1.0.0.4 - Graphics Options This patch simply adds two options to the 'Options Menu'. One to disable weather effects, and one to disable fog effects. This should help considerably on laptops experiencing lag and on the few desktops with stutter issues. | — | |
| Patch Version 1.0.0.3 Another small bug squishing patch containing... • Fixed some passage issues in the lava caves. • Ratter’s ‘helping people’ conversation has been correctly marked to only happen once. • ‘Power Gem’ text now wordwraps correctly. • Fixed passage overlap near Rocky Ledge. • Sludgelord clay now collects correctly for ‘Pinocchio’ quest. • Driftburgh escape route should no longer show up early. • Fixe… | — | |
| Patch Version 1.0.0.2 Another small patch to fix some small bugs. - Passable fences in Driftburgh fixed (for the most part) - Several small grammatical errors fixed. - Error fixed where wordwrap wasn't recognizing page breaks. Thanks to Ramon for his excellent folder of troubleshooting pictures! | — | |
| Patch Version 1.0.0.1 This is a small patch to fix a few early game bugs. - Cracks in tombs are no longer passable. - Infinite looting of certain character fixed. - Fix to UI bug that stopp Gretel or Ratter's picture appearing. - Nepenthe intro scene flagged to work even if you've met Blue. - Bandits will no longer attack under certain conditions. Thanks to Ledeir for bug reporting! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 May 2017 | Wed | 10:49 | No patch notes · unannounced build | 1811904 | public | 4 | — |