Unhappy Ever After
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
225 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
225 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Blood Tales - Trainable Pet and new Enemies! For those of you eager to learn more about the upcoming DLC I have just made the storepage public where you can see some screenshots and learn more about the story! And you can see some pictures of the pet and enemies on my blog (which Steam won't let me post a link to) @ warpedtales(dot)weebly(dot)com ~ Beth | — | |
| Game update | Patch Version 1.0.1.0 - Difficulty settings and more! This patch addresses some of the feedback about the game's difficulty, early characters, and weapons/armours in Driftburgh. The bellow information contains story spoilers. * Added a difficulty setting to the options menu. It can be changed at any time. What does it do? Changes the way enemy level scaling works. On easier difficulties you are more likely to run into creatures 5-10 levels below y… | — | |
| Community | Upcoming DLC News - 'Blood Tales' This week I've been putting a lot of my time into finishing proof reading, and story testing the first DLC for Unhappy Ever After - Blood Tales. This new, large quest takes place in the 'The Warren' the only one of the Twelve Duchies that has been completely enveloped within the Ash Forest. For those of you interested in the geographical location I have put a link to our working-map below. An O… | — | |
| Community | Update and Coming Soon Firstly I want to say sorry for for the long response times on here and through email. I't's just myself working on this now. With the Proof-reading the first DLC, helping get a Greenlight Video ready for Sublime Games' 'Rune Monsters' - which Warped Tales has helped create and is publishing, bug-fixing, and making sure my 1yo daughter doesn't eat my keyboard I'm a little overwhelmed! Fortunate… | — | |
| Game update | Patch Version 1.0.0.4 - Graphics Options This patch simply adds two options to the 'Options Menu'. One to disable weather effects, and one to disable fog effects. This should help considerably on laptops experiencing lag and on the few desktops with stutter issues. | — | |
| Community | Free DLC - APK for Android phone users. Android users: please enjoy a version of the game for your phones. It is played at a lower resolution and with many graphical features missing. To play it you will have to install it yourself however... Here are a few methods of installing an APK on your Android phone: there are more though. Google is your friend! | — | |
| Game update | Patch Version 1.0.0.3 Another small bug squishing patch containing... • Fixed some passage issues in the lava caves. • Ratter’s ‘helping people’ conversation has been correctly marked to only happen once. • ‘Power Gem’ text now wordwraps correctly. • Fixed passage overlap near Rocky Ledge. • Sludgelord clay now collects correctly for ‘Pinocchio’ quest. • Driftburgh escape route should no longer show up early. • Fixe… | — | |
| Game update | Patch Version 1.0.0.2 Another small patch to fix some small bugs. - Passable fences in Driftburgh fixed (for the most part) - Several small grammatical errors fixed. - Error fixed where wordwrap wasn't recognizing page breaks. Thanks to Ramon for his excellent folder of troubleshooting pictures! | — | |
| Game update | Patch Version 1.0.0.1 This is a small patch to fix a few early game bugs. - Cracks in tombs are no longer passable. - Infinite looting of certain character fixed. - Fix to UI bug that stopp Gretel or Ratter's picture appearing. - Nepenthe intro scene flagged to work even if you've met Blue. - Bandits will no longer attack under certain conditions. Thanks to Ledeir for bug reporting! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.