Brick Rigs
Playing now
1,057+168 vs. yesterday
36%of peak
All-time peak
2,920Feb 2026
Playing now
1,057+168 vs. yesterday
All-time peak
2,920Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 1.3 released! Hello everyone! After a few months of development and testing the new update is finally ready. It includes new features as well as many improvements and bug fixes. Here are some of the most interesting changes: · New bricks: Steering wheels, compact seats, new actuators, couplings and more · New items: Incendiary grenade, suppressor and paint cans · Vehicles without seats can be entered and con… | 10358584 | |
| Major update | Update 1.2 released! Hello everyone! You have been asking for it since 2016, and now it is finally here: Water physics! On top of that all levels have received a major visual upgrade , tons of bugs were fixed and lots of other improvements were made. Here are some cool things you can try out right now: · Open up any level to see the visual changes · Play around with float bricks and water on the Canyon map · Spawn… | — | |
| Game update | Patch 1.1.3 Hello everyone! Patch 1.1.3 is now live and contains the following fixes and changes: Enhancement: Kill characters, remove items and vehicles that fall under the map Enhancement: Look at player free cam mode (hold F to cycle modes in free cam) Enhancement: Ability to unequip grenades by pressing the key again Enhancement: Display reason when the vehicle spawn button is disabled Enhancement: Red… | 7863131 | |
| Game update | Patch Time Hello everyone! Today another patch has been released to the main branch. It includes a ton of bug fixes as well as some new things: - New: Auto counter steering feature (can be disabled in gameplay settings) - New: Tiny 1sx1sx1s camera brick - New: First aid kit (automatically used when in the inventory) - New: Better e-motor sounds - Fixed: Vehicles not moving for other clients in multiplayer… | — | |
| Game update | Patch #1 The first patch after the new update has been released! I tried to address a lot of the initial feedback about the overall UI design as well as various bugs and issues that have been found. The patch includes: - Improvement: Simpler and more intuitive UI design - Improvement: UI scaling slider - Improvement: Color display names for the colorblind - Improvement: Ability to spawn on vehicles from… | — | |
| Major update | Update Time After almost 2 years of development the biggest and most important update so far is finally finished. Almost the entire game as been rewritten from scratch to improve almost every aspect of the game . A list of all the changes and new features would be way too long, just hop into the game and see for yourself. I recommend using the input help menu to learn about the new keybinds and features, j… | — | |
| Game update | Performance Update Hello! This update focuses mainly on optimization, bug fixes as well as other small improvements. Since some core mechanics had to be tweaked, there may be some new bugs and issues. Please report them on the Discord server or in the Steam discussions so they can be fixed as soon as possible. Here are the most notable changes: -Improved rendering performance (courtesy to Unreal Engine 4.21) -Muc… | — | |
| Game update | Update Time Hello everyone! This time around I won't forget to publish the changenotes on Steam ;) The new update is out today, it focuses mainly on fixing bugs, improving existing features as well as adding a bunch of new bricks. New: -Press Shift+F to regain control while in free cam -Lots of new bricks (actuators, ramps, flamethrower, wheel etc.) -Bricksville conquest mode -New flash patterns for lights… | — | |
| Game update | Update Hello everyone, After a long beta testing phase this new update is finally released. Besides many bug fixes some new features made it in as well. Improvements: -Vehicles in multiplayer more stable -Projectiles inherit the velocity of the vehicle -Better attenuation for gunshot and explosion sounds -Vehicle type show flags for the open menu now saved -Restored old ragdoll mechanics for singlepla… | — | |
| Game update | Input Update Hello! After a long beta phase the next update is finally playable for everyone. This time around it focuses on a new unified input system and freely scalable bricks. New: -5 scalable bricks -Large propeller -Additional sensor modes -Workshop vehicles featured in the editor (selection rotates) Improved: -Lights, thrusters, actuators etc. now share the same selection of input methods -Bricks can… | — | |
| Game update | Update Hello everyone! In the first update of 2018 there are a bunch of new bricks, bug fixes and improvements. Have fun exploring the new bricks and possibilities that come with them! New: - Racing wheel - Large dump truck wheel - Sensor brick - Switch brick - Various ramps, curves and other bricks - Glow material - Like button for workshop vehicles in the editor - Vehicles are moved if they are like… | — | |
| Game update | Conquest Update Hey! There are a lot of changes in this update, most noticably a new game mode, weapon and more performant collisions with large vehicles. New: -Conquest game mode -Sniper rifle -Ability to switch between different loadouts -1x1x1s axles -8x2x1s and 10x2x1s flat bricks Improved: -Performance improvements during large vehicle collisions -Reenabled player-vehicle collision in multiplayer -Vehicle… | — | |
| Game update | Update Hello everyone! This update fixes some minor issues, but more importantly adds a lot of new bricks! New: - Server settings to restrict guns on vehicles and explosions - 45 new bricks - 2 new materials Fixed: - Actuator input in multiplayer - Mirror bug with wings - Street skid effects on dirt with rain or snow - 2 crashes | — | |
| Game update | Small Update Hello everyone, This update features a few improvements as suggested by the community. These include: - Mirror tool for the editor: Press 'M' while moving bricks to mirror them along the Y axis - Warning when trying to save a vehicle with illegal characters, which could cause the data to be lost previously - Slow motion now slowly interpolates to decrease bouncing - "Always on" mode for actuato… | — | |
| Game update | Colors Update Hello everyone! This update features a lot of small usability improvements, as well as a revamp of the old material system. Now you can select the material and color of a brick seperately to combine any color with any material! Other improvements: - Option to adjust the round timer for the battle game mode - Brakes stronger for large vehicles - Removed 5° play in the brake physics - Fixed wheel… | — | |
| Game update | The "Everything" Update Hello everyone, long time no see! It's time for the largest update so far to go public as it has already been tested on the beta branch in the past few weeks. Since so much has been changed, old features might be broken so please report them and help improve the experience. Most important changes to note: - Handheld weapons have been added (Assault rifle, pistol and rocket launcher so far) - Pl… | — | |
| Game update | Update Time Hello! This update includes a lot of new bricks, improvements and bug fixes. Important notes for builders: Moving bricks up and down in the editor is now done by holding shift and moving the mouse. Trains have to be centered in the editor now in order to be placed correctly on train tracks (the key binding to center bricks in the editor will help here). New: - Spring mode for actuators - Suspen… | — | |
| Game update | New Map Hello! Today we have another update, this time around with a new map! Added: - New "Canyon" map (work in progress) - New input actions to customize controls for guns, couplings etc. - Remote control brick, allows bricks disconnected from the driver seat to be controlled - Detonator brick, can cause explosions with the click of a button - New small machine gun - 2 new redirectors - 5 new ramps -… | — | |
| Game update | Small Update Hey! Looking at some of the huge creations that made it onto the Workshop recently, like these two: It is obvious that the editor wasn't big enough yet, so it has been drastically scaled up. A box in the editor shows you the approximate size of the spawn area, but does not restrict you from anything. But wait, there is more! Improvements: - Bigger editor, the size of the spawn area is indicated… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.