Half-Life: Alyx
Playing now
431+165 vs. yesterday
2.6%of peak
All-time peak
16,459Mar 2020
Playing now
431+165 vs. yesterday
All-time peak
16,459Mar 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Half-Life: Alyx Update 1.5.3 released Updated the Workshop Tag list, based upon the community's suggestions. · Changed the method used to transition from a1_intro_world to a1_intro_world_2. This fixes addons being broken across that transition. Content Build ID: 8644003 | 8644003 | |
| Community | Half-Life Alyx, One Year Later It's been quite the year since we launched Half-Life: Alyx, our full-length virtual reality return to Half-Life. Shortly after its debut, we enabled Steam Workshop support to open the doors for the creativity of mod-makers and make it easy for players to expand on the Alyx experience. Later in 2020, we released over 3.5 hours of developer commentary , adding a new way to experience Alyx while h… | — | |
| Community | Exploring some favorite Half-Life: Alyx mods As we celebrate the one-year anniversary since the launch of Half-Life: Alyx ( more on that here ), we thought it would be interesting to look at some of the great mods that the community have been creating that bring so much more life to HL Alyx. We enlisted the help of Craig Pearson, a journalist, writer, and Alyx-mods-aficionado, to play and write about his favorites. -- I’m Craig Pearson. I… | — | |
| Game update | Half-Life: Alyx Update 1.5.2 released Changes · New honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission. Content Build ID: 5850798 | — | |
| Game update | Half-Life: Alyx Update 1.5.1 released Game Fixes · Fixed a case where developer commentary would appear to turn off when continuing from an autosave generated at the start of a map · Correctly display commentary panel on primary hand in single-controller mode · Corrected numbering of Commentary points of interest in Processing Plant map Content Build ID: 5844889 | — | |
| Major update | Commentary Update Developer Commentary contains significant spoilers. We highly recommend that you play the game to its conclusion before enabling commentary As you may recall, the Half-Life: Alyx team was in the process of finishing the game when the COVID-19 lockdown went into effect here in Washington State. In fact, much of the team had already made the decision to work from home prior to that point. Adaptin… | — | |
| Game update | Half-Life: Alyx Update 1.4.1b released Game Fixes · Fixed recent problem preventing creating or updating new Workshop items. Content Build ID: 5292973 | — | |
| Game update | Half-Life: Alyx Update 1.4.1a released This update includes some small fixes discovered after the bigger 1.4.1 Update released earlier this week. Game Fixes · Fixed a regression where attempting to hack a tripmine could crash. · The in-game Addon menu no longer lists templates and non-playable addons. · "New Game" preferences are no longer reset when returning to main menu from in game. · Several other crash fixes. Content Build ID:… | — | |
| Game update | Half-Life: Alyx Update 1.4.1 released Game Features & Fixes · Added option to turn off Valve Index pre-order weapon skins to the Preferences menu. · Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader. · Fixed an issue that could result in corrupt save games. · Numerous crash fixes. Workshop Features · Added hl_vr_weapon_generic_pistol , a data-driven weapon entity… | — | |
| Game update | Half-Life: Alyx Update 1.4 released Game Features · Added subtitles for: Brazilian Portuguese, Czech, Hungarian, Italian, Polish, Portuguese, Ukrainian, Vietnamese · Bottles now appear to have liquid inside them that sloshes around as you shake them. · UI appears quicker when returning to Main Menu · Improvements to addon management UI Game Fixes · Added checks for users loading a savegame with missing addons (eg. unsubscribed or… | — | |
| Game update | Half-Life: Alyx Update 1.3.1 released Changes: · Added missing tools lighting preview environments and associated assets. · Fixed Hammer's "entity-only" compile mode not working properly. · Fixed a bug that prevented interactive prefabs and other physics entities from compiling correctly. · Fixed a bug that prevented "Start Game with Addons" from working with "Original Maps". · Fixed a bug where loading a mis-configured addon could… | — | |
| In-game event | The Half-Life: Alyx Workshop is now open Half-Life: Alyx has been updated to include Steam Workshop support . This includes a beta release of our community development tools, as well as support for Linux and the Vulkan rendering API, and a few small quality of life updates. Workshop and Editor Tools Beta Release Half-Life Alyx's level editing tools are now open to the community! You can create new levels, models, textures, and animati… | — | |
| Release | Half-Life: Alyx Soundtrack - Chapter 1 Now Available We are excited to announce the launch of the Half-Life: Alyx Soundtrack. Today we are releasing Chapter 1. Entanglement, which includes 9 tracks in both MP3 (320K) and FLAC formats. We will be releasing all 11 chapters of the soundtrack over the next few months on Steam. If you purchase the soundtrack, it will update with each release and you will get the new chapters automatically in your Stea… | — | |
| Game update | Half-Life: Alyx Update 1.2.1 released Changes: · Fixes for issues with carrying contained objects (e.g. objects in a crate). · Fix for hand orientation on Windows MR and Vive systems. · Fix for some missing haptic feedback on Windows MR and Vive systems. · Fix for controller systems that don't have support for skeletal hand animation. · Fix for exhausting GPU memory on Proton. · Fix for several crashes. · Fix for not properly falli… | — | |
| Community | Half-Life: Alyx Locomotion Deep-Dive Join the Half-Life: Alyx team in a behind-the-scenes deep dive that examines locomotion and player presence in the game. Valve developers Jason Mitchell, Luke Nalker, Greg Coomer, and Roland Shaw share some of our early prototypes, and walk through user interface, audio, and player movement discoveries that led to the game's final designs. Transcription: Jason Mitchell: My name is Jason Mitchel… | — | |
| Game update | Half-Life: Alyx Update 1.2 released Additions: · Added full-featured support for left / right hand for movement controls, independently of left / right hand for weapon controls. To use this: Select Left / Right hand in the in-game UI, and then select the desired Weapon / Off-Hand bindings in the SteamVR controller bindings UI. · Added an option to draw subtitles and captions to the spectator window only. · Clarified Height Adjust… | — | |
| Game update | Half-Life: Alyx Update 1.1 released Changes: · Improved turning options in Preferences: - Added "Continuous Turn", and associated turning speed options. - Renamed "Quick turn" to "Snap Turn" to make its functionality clearer. - Added option to disable controller turning. · Improved hand-over-mouth pose usability for Windows MR controllers. · Improved the resolution of impact decals on enemies. · Improved automatic detection of de… | — | |
| Steam news | Half-Life: Alyx is Now Available It's here. Half-Life: Alyx, Valve's long-awaited return to the Half-Life series, is NOW AVAILABLE to play. Compatible with all PC-based VR headsets, the game has been designed from the ground up for virtual reality. Half-Life: Alyx can be purchased from the Steam store and is available for download and play immediately. | — | |
| Community | Valve Index Availability and Half-Life: Alyx Preview Locations On Monday March 9th, the Valve Index VR system will be made available again for purchase after having been out of stock for some time. Recent demand for the Index system has been high, so we do expect that available stock on hand will sell out quickly. We will continue to take orders after those units have been sold, so purchases beyond this initial quantity will be fulfilled in the order in wh… | — | |
| Community | Half-Life: Alyx Gameplay Videos Half-Life: Alyx releases to Steam on March 23, 2020. Today we're releasing three gameplay videos, showing a variety of environments and play styles. Each one is a live capture of the game running in real-time, featuring one of the locomotion mode options available to players: Teleport, Shift, and Continuous. Half-Life Alyx is playable with all SteamVR-compatible headsets. Bonus content for thos… | — | |
| Community | Half-Life series now free to play until launch of Half-Life: Alyx! Half-Life: Alyx is coming in March, and we are celebrating early by making all games in the Half-Life Collection FREE to play for Steam users, from now until the day it launches! Half-Life: Alyx is set before the events of Half-Life 2 and the episodes, but the games share characters and story elements. The Half-Life: Alyx team believes that the best way to enjoy the new game is to play through… | — | |
| Community | Half-Life: Alyx Announce Trailer It’s here! Half-Life: Alyx is available for pre-purchase NOW, and set for a March 2020 release. Watch the trailer: Valve’s return to the award-winning series in virtual reality takes place between the events of Half-Life and Half-Life 2. Alyx Vance and her father Eli mount an early resistance to the Combine’s brutal occupation of Earth. As Alyx, players battle to save the future of humanity: en… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.