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Half-Life: AlyxNewsCommentary Update
Major update

Commentary Update

Half-Life: Alyx · published 12 Nov 2020, 18:02 UTC

All newsPlayers around this dateRead on Steam

Developer Commentary contains significant spoilers.
We highly recommend that you play the game to its conclusion before enabling commentary

As you may recall, the Half-Life: Alyx team was in the process of finishing the game when the COVID-19 lockdown went into effect here in Washington State. In fact, much of the team had already made the decision to work from home prior to that point. Adapting to this new way of collaborating meant that, while were able to get the game out on time, we weren't able complete some work, such as Developer Commentary and Steam Workshop integration.

We later shipped Steam Workshop integration while in quarantine in May and, over the summer, we have had time to reflect on the development of Half-Life: Alyx. We have collected 147 different points of interest from the team and recorded over three hours of audio commentary, covering every aspect of development, including design, art, animation, rendering, sound and more. You can access these points of interest by starting a new game with Developer Commentary enabled. As the commentary contains significant spoilers, we highly recommend that you play the game to its conclusion before playing through with commentary.

Like much of the world, we are all working from home, which means that rather than using our comfortable high-quality recording studio at the office, we have been recording our commentary voice overs in closets and blanket forts around greater Seattle.

When you play in commentary mode, you will see a floating headset at each point of interest. To listen, just grab the headset and put it on your head. A commentary status panel will be displayed above your off hand, showing the playback progress and the name of the speaker. If you like, you can remove the headset to stop playback. When you drop it, it will return to its original location. Commentary subtitles are available in English, French, German, Japanese, Korean, Castilian Spanish, Latin American Spanish, Russian, Polish, Traditional Chinese and Simplified Chinese.

Watch on YouTube

Additional Changes

Added in-game localization for Bulgarian, Danish, Dutch, Finnish, Greek, Norwegian, Romanian, Swedish, Thai and Turkish.

Added new convar: hlvr_move_ladder_must_reach_top. When set, players are required to climb all the way to the top of a ladder before they are automatically teleported there when they let go with both hands. This addresses a request made by a number of players to make the ladders more realistic.

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Major update14 Sep 2026Half-Life: Alyx Updated for Steam FrameThis is a major update that adds support for Steam Frame standalone gameplay. Optimizations for Steam Frame · Made significant rendering and performance optimizations when running on Steam Frame, updating most of the engine without altering any of the content. · Added foveated rendering support when running standalone on Steam Frame. · Ported the game to ARM64/aarch64. · Added support for depth…Community27 Jan 2026Half-Life: Alyx Original Soundtrack coming to vinyl and CDAfter five years waiting in the vault, the Half-Life: Alyx Original Soundtrack is breaking into the physical world with new vinyl and CD releases coming April 24th. To celebrate, we're making the game 70% off for the next week: Physical music fans have been asking for this release for a while, and we're happy to partner with Ipecac Recordings to bring it to you in three unique editions. All of…Game update6 May 2022Half-Life: Alyx Update 1.5.4 releasedFixed transition from a1_intro_world_2 to a2_quarantine_entrance. · Allowed Workshop Tag dialog to be resized. Content Build ID: 8694564