Stationeers
Playing now
406+27 vs. yesterday
20%of peak
All-time peak
2,026Oct 2025
Playing now
406+27 vs. yesterday
All-time peak
2,026Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | The Combustion Deep Miner Update If you are happy with our development, please consider supporting us by purchasing a DLC. Your support makes our updates possible Combustion Deep Miner Combustion Deep Miners are a faster, higher-tier version of the deep miner that runs on a fuel mix instead of electrical power. They ramp up and down like the combustion centrifuge, rewarding steady operation with significantly higher mining thr… | 21995233 | |
| Major update | The Multiplayer Update This update involves some highly technical work to improve how multiplayer works at a base level, focusing on how multiplayer updates are sent by hosts and received by clients. These changes target not just multiplayer bugs, but also have profound impacts on performance as well. Such changes will become very noticeable with larger bases in particular. If you are happy with our development, plea… | 21501725 | |
| Major update | Respawn Update: Round Robin Community Starts Project Clinic A month ago we started our Vulcan playthrough and we've been busy playing ever since. We've talked about our processes before but it's worth talking about again as it is core to how we make games at Rocketwerkz. This kind of play session is not a traditional development play test but rather us truly playing. Sure, we note our issues and ideas down but our goal is to actually just… | 21125405 | |
| Major update | The Storm Update: Solar Storm & New Suit Storm System Changes For a few years storms have been an important part of Stationeers, creating challenges for players to plan and build around. In this update we’ve overhauled their visuals and resolved a number of long-standing issues. A lot of the aspects of Stationeer's storms were hardcoded to be a certain way, and we needed to do some refactoring work to increase their performance, and c… | 20412838 | |
| Major update | Small Vending Machine & Performance Improvements Thank You! First of all, thank you all for the support. The terrain update was a massive undertaking for us and the response from the existing community, as well as all the new players, has been absolutely amazing. We immediately broke our all time concurrent player record and then repeated that for several more days in a row. Recent reviews rocketed up to overwhelmingly positive which is heart… | 20086927 | |
| Major update | Biggest Update Ever We believe this major overhaul of Stationeers was a necessary investment to help the project reach the wider audience it deserves. However, bringing this update to you meant taking a huge risk: pausing our regular 2-3 week updates. This has a direct financial cost, as player numbers and revenue taper off immediately without them. This project has always been more than just a job; it's taught us… | 19979678 | |
| Major update | Big Changes Coming: Terrain Preview, Melting Ice, Modding, & Localization This update features some updates to the logic system, especially around traders, as well as some fundamental changes to the modding system, localization, and some nice new features, including being able to melt ice with your welder, as well as a lot of bug fixes. It's been a while since the last update, and the reason for this is that we've been working hard on the new terrain system. While it… | 17747366 | |
| Major update | Emergency Kit: Gas Masks & Engine Upgrade Engine Upgrade We've updated Unity to align with our other projects and leverage recent editor improvements. While most changes will be invisible in the final product, some saves may see minor performance gains. The update spent extra time in Beta since upgrading engine versions often introduces risks. For example, this update caused significant UI issues, which should now be resolved. However,… | — | |
| Major update | Redeploy: Redefining Plants We have found and fixed the issue that caused us to roll back the last update. The Issue The last update introduced a critical issue related to plants. The new method for importing these assets made them susceptible to system language settings. While we have global settings in place to prevent such issues, they didn’t work as expected in this case. The issue didn’t surface during testing, and w… | — | |
| Major update | Redefining Plants: Moddable Plants, Berries, & Watermelons This Issue has now been resolved. Thank you all for the excellent response, feedback, and helping us work the issue. We really appreciate the Stationeers community! Due to a critical issue we've had to roll this patch back. Not everyone was experiencing this issue but enough that it justifies rolling back until we can resolve the problem. This update is still available on the Beta branch. If yo… | — | |
| Major update | Short Circuit: Liquid Device Interactions Liquid Device Interaction A system to allow liquids to interact with devices has now been added that will mean that some devices will now have an adverse reaction to being submerged in water. Devices currently behave in one of two ways when in contact with liquids, they will either fry the attached cable or enter into an error state. Manufacturing machines will enter an error state when in cont… | — | |
| Major update | In World Water Stationeers now has in world liquid simulations. Because of the phase change update, liquids became a major part of the game. They were allowed to exist in the world, but they were represented by a foggy steam effect, and they moved around in all dimensions just like a gas. The motivation behind adding realistic fluid movement is an expectation that the game created for itself. Stationeers has… | — | |
| Major update | Support the Devs DLC Support the Developers We frequently get asked by the community how they can further support the development of Stationeers. We've decided to add three superficial Support the Developer DLCs. We picked bobble heads as the simple "thank you" item to our players who want to further support our team. These 3 figurines can be mounted to appliance benches. and do nothing... except wobble after boppi… | — | |
| Major update | LArRE Reloaded After initially making LArRE we received lots of requests and ideas from the community for extra functionality. Originally, we kept LArRE's scope and capabilities limited, so we could prototype properly in a quick and maintainable manner. Now, with all the positive feedback, instead of making one complicated device that does everything we decided to split these functions up into specialized ver… | — | |
| Major update | Defining Success: Steam Achievements Stationeers is a challenging game due to the depth of many of its mechanics. Much of this depth can be overlooked, as players just intuit what the complex simulation is doing as a natural expectation of real life. As you play more and more, and reach into the hundreds of hours, you start to understand the systems as they exist in game. You eventually master how to interact with the simulation a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.