Trolley Problem Is Not Problem
Playing now
3+2 vs. yesterday
10%of peak
Launch peak so far
2512:54 UTC
Playing now
3+2 vs. yesterday
Launch peak so far
2512:54 UTC
| Published | Title | Build |
|---|---|---|
| v0.9.10 Improved mouse controls Made it easier to finish off the Golem. · In boss fights, clicking a track with the mouse now reliably moves you to it. Clicking outside the tracks moves you one track over, and clicking the boss moves you to its track. · In your first boss fight, the game now pauses at your first counter and at the finishing blow, showing which button to press and waiting for you. If you miss it on another tra… | 26114163 | |
| v0.9.8 Easier-to-read tips Key tips on your first run now pause the game and wait in the middle of the screen until you have read them. You can reread them under "How to Play" in the pause menu, or use "Show tips again" to see them in play once more. · The section results now show lost gold correctly. | 26094659 | |
| v0.9.7 Readable Descriptions and Boss Fight Improvements Boss pressure waves now come less often but hit harder. · In boss fights, counters pressed slightly early, and counters or finishers pressed while changing tracks, now work. · Boss fights now show the damage you deal and the cars you lose at the top of the screen. · When DILEMMA BREAK is ready, the tracks you will plow through together are now marked. · The Golem's big rock warning now matches… | 26082459 | |
| v0.9.6 Boss Fight Pacing and Controls Long boss fights now end sooner. · Lowered Bahamut's HP. · With DILEMMA BREAK, taking both a part and "+1 part slot" now attaches the part even when your slots are full. · Boss fights with the mouse: click a track to move there. Moving the mouse alone no longer moves the train. · The sheep ticket now shows the sheep you pay and the cars you gain. · The rock ticket shield now shows when it block… | 26068380 | |
| v0.9.5 Reaper's scythe reach is easier to see Reaper fight: made the scythe's reach easier to see. Its edge is now blue streaks of light rising from the ground instead of a thin red line, and they flare up when the scythe is raised. | 26052809 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Oct 2026 | Wed | 18:32 | v0.9.10 Improved mouse controls | 26114163 | public | 1 | — |
| 21 Oct 2026 | Wed | 07:35 | No patch notes · unannounced build | 26100199 | public | 1 | — |
| 21 Oct 2026 | Wed | 01:26 | v0.9.8 Easier-to-read tips | 26094659 | public | 1 | — |
| 20 Oct 2026 | Tue | 15:09 | v0.9.7 Readable Descriptions and Boss Fight Improvements | 26082459 | public | 1 | — |
| 20 Oct 2026 | Tue | 02:39 | v0.9.6 Boss Fight Pacing and Controls | 26068380 | public | 1 | — |
| 19 Oct 2026 | Mon | 15:04 | v0.9.5 Reaper's scythe reach is easier to see | 26052809 | public | 1 | — |
| 19 Oct 2026 | Mon | 10:04 | No patch notes · unannounced build | 26045337 | public | 1 | — |