Sightline Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
106:28 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
106:28 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Footsteps in the Fog - New player look: the player is now a cut-out figure. The arms hold the gun properly, the legs step without sliding, and recoil and punches are animated. - Smoother movement: the player speeds up and slows down smoothly. Dashes and sprints still start at full speed. - Camera: it looks ahead in the direction you move or aim, and the top-down view is tuned closer. - HUD: everything sits in the c… | 25627192 | |
| Game update | Going Down Floors - A raid now has three floors, and you start on floor 1. - Stairs connect two floors and go both ways. - A chute takes you one floor down. You cannot come back up the same way. - You can extract on floor 1 only. - Each deeper floor is smaller and has stronger enemies. They have more health and hit harder. - Deeper enemies have a different color: green on floor 2 and dark red on floor 3.… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.