The Final Lane - Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
321:29 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
321:29 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.4.2.2 Added discord social sdk | — | |
| Game update | Version 0.4.2 Update - Ball Collection Modal Version 0.4.2 Update #### Features - You can now browse all your balls, including your draw pile, discards, and exhausted balls, with the new Deck , Discard , and Exhausted buttons in the bottom-right corner. Outside of fights only the Deck button shows. Sort and filter them by type or action. Each ball spins in 3D over a moving bowling-alley backdrop. While it is open, only its own tooltips s… | — | |
| Game update | 0.4.0 - Playtest #### Features Each fight now offers two rewards: one ball with no bowl effect, then one ball with a bowl effect. First-time tips cover a strike or spare, the bonus pin rack, your first tonic, and the first status on you or an enemy. #### Balance Marked Payoff and Pinpoint Guard only appear as fight rewards when you can already mark pins. Getting one another way makes marking balls more likely a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.