Sinking Eternity Playtest
Playing now
0−1 vs. yesterday
0.0%of peak
Launch peak so far
521:17 UTC
Playing now
0−1 vs. yesterday
Launch peak so far
521:17 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Playtest v5 Changelog -Added a UI overlay marker to nearby underwater Air sources when you are low on Air -Increased the Air regeneration radius of Blue Corals -Expanded the Playtest area to let players approach the distant Wyrmaws -Added a waypoint to the Goo River Basin -Improved the Zidhium Crystal icon -Improved the Wavebloom Fins and FlexGel Fins icons | — | |
| Game update | Playtest v4 Changelog -Added new Wavebloom Plants to the Shallow Waters -Added a new lootable item: Wavebloom Leaf -Added new early-game fins: Wavebloom Fins (+20% swim speed) -Improved the Swim Fins icons -Improved the lighting in the last part of the Playtest -Allowed players to loot more than one Cryopod Padding -Fixed gamepad controls for switching between saves in the Save/Load menu | — | |
| Game update | Playtest v3 Changelog -Increased the Basic Swim Fins speed from 1.15x to 1.35x -Applied the full Swim Fins speed bonus when swimming at the surface of the water -Fixed gamepad controls for destroying items in the Inventory menu -Fixed gamepad controls for switching between quests in the Quest menu -Fixed gamepad controls for switching between recipes in the Crafting menu -Fixed gamepad controls during the game endin… | — | |
| Game update | Playtest Update v2 -Strange Signal quest: Made the waypoint remain visible closer to the objective -Reduced Air Loss % at the first depth level -Fixed the Playtest region boundaries | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.