Fathom's End Demo
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update v0.3.1 New Features & Content · Added a drinking glass for water, purchasable through the Order Form. Existing saves can find one in a kitchen cupboard · Added Low Power Mode to the generator for running sub-300W appliances overnight · Added a power indicator to the fridge · Added additional detail to the MNLA Training Facility · Added animation to the hotbar fill level when filling the watering can ·… | 24400196 | |
| Major update | Major Update v0.3 New Features & Content · Added Operational Holds, where certain CLV, HLV, and RV ships will now hold in the waters to perform operations · Added a Supplies Allowance credited to the player's balance every Sunday after submitting the daily log · Added a corkboard for pinning paperwork · Added a custom UI cursor · Added a new auxiliary control that can be installed on the ground floor to monitor… | 23908948 | |
| In-game event | Ocean Fest Update v0.2.6 Ocean Fest 2026 I'm thrilled to announce that Fathom’s End is joining Steam’s Ocean Fest from 18th – 25th May! This is a fantastic opportunity for increased visibility across the platform, with the chance of front-page coverage. I can’t wait to welcome new keepers into the world of Fathom’s End and keep building the game alongside an ever-growing community. If you haven’t picked the game up yet… | 23291227 | |
| Game update | Hotfix v0.2.5.1 Fixed an issue where the Auxiliary Controls prompt could still appear after installation · Fixed multiple issues with radio calls following a MAYDAY event | 23183054 | |
| In-game event | Update v0.2.5 New Features & Content · Added a new ready meal (Chicken Tikka Masala) · Added a new ship (FFLY) · Added dynamic ground wetness across exterior surfaces during rain · Added new loading screen tooltips · Added purchasable “Auxiliary Control” upgrades for the console · Added stars to the night sky · Added two new achievements · Added Y-axis invert to the gameplay settings Gameplay & Balance · Bal… | 23149927 | |
| Game update | Hotfix v0.2.4.2 Fixed an issue where throwing burnt food into the bin would also destroy the saucepan · Fixed an issue with interaction distance · Reduced MAYDAY frequency · Removed unnecessary Discord authorisation prompts | 22920151 | |
| Game update | Hotfix v0.2.4.1 Fixed a material instance leak that could cause severe performance degradation and crashes over time · Fixed an issue where multiple ships could be incorrectly held during the MAYDAY sequence · Fixed an issue where stale order data could be used when sending an order · Fixed an issue with MNLA subtitle localisation · Fixed an issue with paper localisation when stored in the filing cabinet · Fix… | 22887292 | |
| In-game event | Update v0.2.4 New Features & Content · Added a drinks holder to the console · Added ambient occlusion, SSR, and volumetric fog toggles to the settings menu · Added bonus/penalty scoring for MAYDAY responses · Added a filing cabinet for paperwork · Added radio power and reduced output as possible faults on the daily log Gameplay & Balance · Updated temperature range to better reflect real-world values Fixes ·… | 22871743 | |
| Game update | Hotfix v0.2.3.1 New Features & Content · Added a new ship (GDLT) Gameplay & Balance · Disabled hunger and thirst during the tutorial · Extended interaction distance for replacing lamps · Temporarily removed the binoculars from new games due to ongoing FOV issues Fixes · Fixed an issue that allowed the backup lamp to blow while on standby · Fixed an issue where submitting the order form could be incorrectly blo… | 22839644 | |
| News | Report for Duty, Keeper. Fathom’s End is Out Now It’s been a long road, and there’s still plenty ahead, but Fathom’s End is now available in Early Access on Steam. The tutorial and core game loop are fully playable, with all of the main lighthouse systems in place. You can run the station indefinitely, responding to over 30 unique ships, managing supplies, and keeping everything going through changing weather and long nights. This is just the… | — | |
| Community | Welcome to Fathom's End Hello everyone, I’m Max, the developer behind Fathom’s End . This is my first game, and it’s something I’ve been building from the ground up as a passion project. Fathom’s End is a first-person lighthouse keeper simulation set on a remote station in the Atlantic. At its core, the game is about managing a collection of interconnected systems. You’ll be maintaining the beacon, monitoring equipmen… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.