Colossus - Eternal Blight Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V.3.0.5 - Bug Fixes, Polish and New Box Pushing Animation for Lucian Lots of fixes and polish added into this patch, addressing lots of the feedback from you all - thank you all so much! Patch notes: - 'Settings' has now been added to the main menu (you can also now see the relevant key to delete saves) - The life steal stat is now working as intended - Lucian now has an animation for pushing boxes. Functionally, box pushing now happens upon running into a box r… | — | |
| Game update | Cutscene Hotfix + Bug Fixes - Fixed softlock issue with Lance cutscene, if approaching Verdant Crossing from Verdana for first time - Fixed crash with Lance race (if attempting to speak to lance after beginning the race) - Jump triggers adjusted to prevent getting stuck if jumping at edges of jump triggers - 2nd Purification Tutorial now plays instead of the Equipment Tutorial (right before the dialogue minigame) - Rage m… | — | |
| Game update | Optimization and Localization Fixes - July 24, 2026 Hi all! I just wanted to say thank you so much for playing Colossus. I am incredibly grateful that you A. bought our game (or backed it) and B. took the time to play it. You guys are amazing. That being said we've been trying to get all the bugs you've been finding so here's our fixes: Localization - Went through all the UI for the pause menu, shop menus, upgrades, and all NPCs to fix the discr… | — | |
| Community | Day One Patch Hey everyone, Thank you so much to everyone who's checked our the Early Access launch - we are so grateful to you all, and super excited to have begun this journey!! <3 We've been listening to everyone's feedback and any bugs encountered - on that note, we've released a day one patch (a few patches 🥹), to address reported issues as they've come in - including: · Fixed visual/font issues with A… | — | |
| Game update | Minor Bug Fix - Fixed Map name issue - Fixed softlock during purification quest boss | — | |
| Game update | Font fixes for asian languages - Updated fonts so that asian languages are now properly displayed on quest hud | — | |
| Game update | Skill Upgrade Fix Upgrading Ether blade to max level and unlocking the echo threw a sfx error. This is fixed. | — | |
| Esports | Colossus: Eternal Blight - Early Access Out Now! Early Access Starts Now!! We are SO excited to announce that Early Access has finally begun! 🎊 Lucian's story has finally begun - take on your Knight's Trial, explore the first region of Verdana, with a bunch of secrets to discover, puzzles to solve, equipment to find and upgrade, skills to unlock and lore to uncover! And we can't wait for you all to begin your journey through Eireos - this is… | — | |
| Community | Weekly Dev Update Hey everyone :D! We've Been working on the Quest System, take a look! Quest Sytem Update In terms of development, we’ve still been hard at work developing and refining new content. So take a look at the revamp for our Quest System! As we’re adding in our Side Quests – we thought having a way to actively track a Quest would be a great QOL feature – so with this, you’ll be able to select a Quest… | — | |
| Esports | Weekly Dev Update Hey everyone :D Next fest is here – and with it comes some super exciting stuff!! First off – our Demo is live on Next Fest, so if you haven’t checked it out, now’s the time! We have addressed feedback that you’ve given so far which means: we revamped our Tutorial experience, updated combat (combos are now smoother with less end lag), and you can dash cancel in any direction (you’re no longer l… | — | |
| Community | Weekly Dev Update Hey everyone :D We’ve been super busy as we’re coming up to Steam Next Fest – and we’re so happy to see so many of you enjoying the Demo. Thank you also for all the awesome feedback we’ve gotten, we love hearing all your thoughts, as your feedback is vital for us to improve the game! <3 We have been working on a ton of stuff so far, so I’ll probably split it across a few updates over June/July… | — | |
| Community | Weekly Dev Update June 2026 Hi Friends!! :) Got another weekly update for you: QA Between our team and a range of different players, we are hitting our QA testing pretty hard. We’ve found some bugs on stream from players, but this one was an interesting one. I shared it on X, I thought it was hilarious. WORLD TREE So, on a prior post, i shared that we were working on the forest tileset. Our artist Tzuka has finished it!.… | — | |
| Community | 2026 May Dev Update MAY DEV UPDATE Hi Friends :) We’ve been working hard to get you a super polished experience. We’ve got some exciting stuff, but I can’t spoil too much. I’d rather it be almost done to share. Kickstarter First and foremost, we are launching our Kickstarter campaign on May 28th! Your support would mean the world to us <3 Localization It’s still fairly buggy, but we are adding support for a few la… | — | |
| Community | 2026 May Monthly Dev Update MAY DEV UPDATE Hello Again!!! We’ve got some cool new assets to share! :) our artist Tzuka is working hard to get us some really awesome new dungeon assets. We’re expanding the game and by the time the dungeon is done, there should be about 5-8 hours worth of content. We’re very excited for that. Check out some of these new art pieces! (These are just mockups) Forest Dungeon Setting This is in… | — | |
| Community | 2026 April Monthly Dev Update April Dev Update Hey Everyone :) Going to try to keep posting at least once a month for you guys. We’ve added blight purification quests in April! which are key quests to affecting the world around Lucian. Here’s a glance at how the aura changes when a key NPC is on the verge of being corrupted. We’re also adding timers and many MANY hints about a key NPC having a blight quest. I.E: an NPC says… | — | |
| Community | Colossus: Eternal Blight is part of Backed by Backers on Steam! The Blight spreads because no one believed it could be stopped. You proved otherwise. Colossus: Eternal Blight is featured in the Backed by Backers Steam Festival on Steam a celebration of games that only exist because real people believed in them first. That’s you. Lucian’s journey through the kingdom of Eireos, the choices that leave permanent scars, the brotherhood at the heart of it all, no… | — | |
| Community | Steam Page Art Reveal Hey Everyone! I am so excited to share this piece with you. Our artist Tzuka; @tzukachan on X/Twitter, just finished our newest game steam page cover. Words cannot begin to express how incredibly grateful I am for her and how well she did on this art piece. Tzuka also did all of our portraits and a lot of our in game assets. Very grateful to have her on my team. That’s all I have for this week.… | — | |
| Community | Colossus: Eternal Blight - Art Spotlight Hey Everyone! I think one of the coolest things I’ve experienced while building Colossus is just the evolution of it all. Last week we finished sprites for our portraits, and I just love how they turned out. As much as I enjoyed the anime style of the left one, the right one is just the vibe we’re going for. Trying to keep everything as pixel art as possible. Kpop Demon Hunter Lance is at your… | — | |
| Community | March 2026 Monthly Dev Update Hey Everyone! I know it’s been a HOT minute since the last update. But I’ve got some awesome stuff to share!! Originally when I was building out Colossus, I had built it out specifically for a 16x9 resolution monitor. So when I found out that other people have different resolution monitors, my mind was blown... just kidding, but I just wanted to let you know that we now have full resolution sup… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.