The GoD Unit Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Minor fixes Minor fixes | 19042313 | |
| Minor patch Fixed a certain level's logic | 18184875 | |
| Minor fixes L-Cube small bug fix; Chinese translation fixes. | 17727300 | |
| Bug fix Fixed bug that caused occasional erroneous behavior of L-Cubes | 17311122 | |
| Minor bug fix Fixed a small bug. | 15555763 | |
| Patch 1.3.0. - Added PC Archive in the pause menu to enable re-reading already seen PC texts without having to replay levels. - Introduced some minor quality-of-life changes to certain level. - Fixed various bugs. | 15555561 | |
| Mini patch Bug fixes | 10385321 | |
| Mini-patch Some bug fixes. | 10333656 | |
| Mini-patch Minor bug fixes | 10201972 | |
| Mini patch Fixes some bugs. | 9977849 | |
| Patch 1.2.2. - Finally added background music in levels; - Added Chinese language (text only); - Some optimizations; - Various fixes and improvements. | 9221014 | |
| Patch 1.2.1. - Added the option to skip heard dialogues and experienced events in levels; you need to enable it in Gameplay Settings, it’s disabled by default. Skipping works within one game instance: if you exit and relaunch the game, all dialogues and events will play. - Added some music in the very last levels; more ambient music for the rest of the levels is being worked on; - Fixed bugs related to immo… | 9074304 | |
| Bug Fixes - Fixed a bug where the player would fall through the elevator platform if jumped on it while moving up; - Fixed a bug where the game would randomly crash when you open the exit door. | 9043975 | |
| Patch 1.2. - A lot of things were rewritten in C++; it should increase performance, but may produce some new bugs. - Added full controller support and reworked controller behavior and settings; - Changed font for better readability in all languages; - Added cloud saves. If at the first launch Steam asks you what saves to use, choose your local saves; - Modified some levels for performance and user conveni… | 9031415 | |
| Patch 1.1.12 Nothing much has changed, but the new version of the engine causes the patch to be quite large. Please don't be sad about it. If you come across any new bugs and/or glitches, please submit them to The GoD Unit Discord server. Thank you. | 7764705 | |
| Small update Fixed the bug where broken-coffee-mug icons wouldn't show on Linux. | 6789361 | |
| Patch 1.1.11: - Fixed issues with some achievements; - Added a few text hints; - Slightly modified some textures; - Minor changes and fixes. | 6755167 | |
| Patch 1.1.10: - Fixed a bug that caused the playtime to show incorrect values if it was over 24 hours; - Various changes and fixes. | 6508815 | |
| Patch 1.1.9. update: - Fixed the issues with the newly added saturation change option (Probably. If you still have any issues with the game being black-and-white sometimes or anything else related to game colors, please report them on Steam or The GoD Unit Discord server at - Made gamepad look more frame rate independent (you might need to readjust your gamepad look sensitivity). | 6485604 | |
| Patch 1.1.9. - Added the option to adjust Field of View from 75 to 105 degrees (default is 90); - Added the option to decrease in-game color saturation; - Updated icons for different cubes in user interface; - Various minor changes and fixes. | 6477621 | |
| Patch 1.1.8. update - Fixed a bug where upside down buttons would sometimes get stuck; - Fixed a bug where G-Cubes would go through yellow fields when lifting the character; - Fixed some collision issues on various objects; - Minor changes and fixes; | 6453076 | |
| Patch 1.1.8. - Improved controller support in UI menus (there are still some things you’ll have to press with your mouse once in a while); - Fixed a bug where buttons that require more than 100 kg were sometimes briefly pressed by the character when stepped on; - Fixed a bug where weight platforms sometimes wouldn’t properly respond to cube mass increase; - Changed certain objects in various levels to preve… | 6446973 | |
| Patch 1.1.7. Updated: - Fixed occasional erroneous interaction of Black Hole Disposal Units with Cube Dispensers; - Fixed more places where player could get stuck; - Minor changes and fixes. | 6401448 | |
| Patch 1.1.7. - Fixed a bug that sometimes prevented the game from properly quitting on Linux; - Small changes on certain levels to prevent being stuck, etc.; - Minor changes and fixes. | 6396204 | |
| Patch 1.1.6. - Fixed a bug in Video Options that sometimes set a wrong fullscreen mode; - Corrected several misprints in texts; - In Linux build, set the screen mode to switch to Borderless when quitting the game, because the game sometimes wouldn’t start in Windowed mode. If you’re a Linux user and you experience troubles with the game, please join the Discord Server at so that we could discuss them; - Min… | 6365536 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||