Empluna Playtest
Playing now
0Sampling since 05:51 UTC
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0Sampling since 05:51 UTC
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | ModernEra – One world, many possibilities: The vision behind Empluna When we started Empluna , one question came up very early on: Why should a city-building game be limited to a single world or era? The answer was clear: it shouldn’t. Empluna is designed from the ground up to be playable across a wide range of settings and eras. Each era comes with its own rules, challenges, and opportunities and that’s exactly what makes it so exciting. Empluna begins with the… | — | |
| Community | Crowds And Demo Hello everyone! If you write devlogs regularly irregularly, that’s still a form of regularity, right? 🙂 Okay. What is definitely not irregular is the steady development of Empluna . And to bring you right up to speed: In June we want to release the demo for the next Steam Next Fest! Hurray! 🎉 -----------------------------------------------------------------------------------------------------… | — | |
| Community | A first sign of life Hello dear community, Finally, we're back with a sign of life! From now on, we would like to give you regular insights into the development and progress of Empluna via the Steam devlogs. These devlogs are intended to be a kind of milestone blog where we show you what we are currently working on, how we are incorporating your feedback, and which features have already been implemented. This way,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.