Pinkman
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
34 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
34 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 1.2.1 is live! Hi, everyone! I've recently received a message from a Pinkman player that really enjoyed the overall experience, which makes me very happy to know, however the only issue he had with the game was related to the control scheme. He told me it was not very comfortable for everyone to use arrow keys + "Z" and "X" for skills, so I implemented a secundary control scheme (beyond the controller support… | — | |
| Community | Rabisco is coming soon! Hi, everyone! Today is a really happy day for me, Steam just approved my next game store page, so it's already visible for everyone! This is a great step for me since I'm trying really hard to become a good indie game developer. The game itself will be avaible on September 10th, but you can already add it to your beautiful wishlist. Thank you very much to everyone who played Pinkman and Duck So… | — | |
| In-game event | 1.2.0 is live! Hi, everyone! Since launch Pinkman only uses synthwave songs under a CC-0 license, which is ideal for commercial projects. But some time ago one of the artists decided to change his song license, so i’m updating the game to remove his song and add a new one in place to avoid any licensing problem. I hope you all enjoy the new track. Patch notes 1.2.0 · Replaced one of the game songs to avoid an… | — | |
| In-game event | 1.1.9 is live! Hi, everyone! It’s been a long time since the last update (a year and half, i guess) which is totally understandable since Pinkman is technically a complete game. But, recently i had a few problems with another developer who noticed some similarities between the main character animations on Pinkman and the main character animations on his game, so to avoid any future problems i decided to redes… | — | |
| Community | It would be rude to not say thank you. Hi, everyone Since October of 2016 I've been dedicating almost all of my time to game development, I've already made two games called: Pinkman and Duck Souls, they're probably the thing that I'm most proud of in my entire life, every single pixel and sound of these games were made with a lot of love. Each one of them took me about six months of work to complete, but I can confidently say that t… | — | |
| Community | Duck Souls is coming soon! Hi, everyone! Today is a really happy day for me, Steam approved my next game store page and build, so it's already visible for everyone! This is a great step for me since i'm trying really hard to become a good indie game developer. The game itself will be avaible on September 6th, but you can already add it to your beautiful wishlist. Here's the store link: Thank you very much to everyone who… | — | |
| Community | Some good news! Hi, everyone! It's been a long time since my last post here, but i'm still alive and i hope that all of you enjoyed playing Pinkman as much as i did making it! :) Well, first of all i would like to thank everyone here for supporting me and Pinkman. Developing, publishing and see people playing the game i made with my heart and soul is amazing, i can't even describe how does it feel. Because of… | — | |
| Game update | 1.1.8 is live! Hi, everyone! This is a little update just to keep the game with the latest Steam SDK and NWJS versions to prevent any compatibility problem. Cheers! :pinkneonheart: | — | |
| Community | Pinkman speedrun! (world record, i guess) Hi, everyone! Since i released Pinkman on Steam i was wondering what speedrunners could do, and how fast they could finish the game. Well, today i received a message on Facebook from a player called "Filip Was", he beated the game in 28 minutes and 30 seconds! That's really fast, i made the game, but i can't beat it as fast as he can hahaha. You can watch the speedrun by clicking here . Thank y… | — | |
| Community | 1.1.6 is live! Hi, everyone! Now when you take the clock, you can see in real time the current play time in seconds. I can't remember exactly who asked for this feature, but here it's.. :) I also fixed a little bug in the level 33, and i added a "squeeze" effect to Pinkman everytime he jumps. | — | |
| Game update | 1.1.5 is live! Hi, everyone! This is a little update to fix some bugs and optimize the code. Today i saw a discussion saying that the fart mechanic was not working how it should in 144hz monitors, it was because the fart mechanic was frame rate dependent, but now i used delta time and everything is working just fine. Thanks to Chewyy for helping me to test the game. :pinkneonheart: And i optimized the code a… | — | |
| Community | Achievements are live! Hi, everyone! As i said earlier, i would try to release an update for Pinkman with some achievements today, and i did it, everything seems to be working really well until now. :) But, it's my first time working with the Steam API, so i'm not sure if it's fully working, i believe it's, but if any of you didn't get your respective achievements, please let me know, so i'll try to fix it as soon as… | — | |
| Community | Achievements coming soon! Hi, everyone! I'm working on some achievements right now, hopefully i'll be able to release an update today. :) | — | |
| Community | Trading cards approved! Hi, everyone! Today Steam approved the trading cards, badges, profile backgrounds and emoticons for Pinkman, and they're all already online. Enjoy! | — | |
| Game update | 1.0.4 is live! Hi, everyone! One of the most annoying things in Pinkman is the need to press "z" to start every single level, it's due to the local storage saving system. But, i found a way to get around this problem, and now you don't need to press "z" every time. The game will automatically take you to the next level when you reach the door. I also have good news for speedrunners, now when you start level 1… | — | |
| Community | 1.0.2 and 1.0.3 are live! Hi, everyone! Thank you for your patience! Since the last update Pinkman got a bug that made some breakable blocks not breakable anymore, but i fixed it and also added a new song to the soundtrack. And i''m working on achievements right now! :) If you find any more bug, please let me know, so i'll try to fix it ASAP! Patch notes 1.0.3 · Fixed breakable blocks bug · Added a new song | — | |
| Game update | 1.0.2 coming soon! Hi, everyone! Pinkman finally got released, and before any talking i would like to say: thank you so much for your support, it means a lot to me! Since release i started to gather some information in the review section, and i noticed that some people said that there's a palette that make it hard to see the character, which is the pink and blue palette. And also some people said that sometimes t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.