Mini Court
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Launch peak so far
300:46 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
300:46 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [Patch Notes v1.17.2.0 - 2026-09-13] - Fixed screen stuttering and choppy background music right after sentencing: caused by an ever-growing trial record log that made every save operation slower over time. The log now keeps only recent entries, and the save no longer interferes with the screen transition. | — | |
| Game update | 📢 Patch Notes (v1.17.1.0 · 2026-09-13) ⚖️ Fixed a bug where mitigating evidence (e.g., restitution deposit receipts, abuse-history medical records) was submitted by the prosecution as if it proved guilt. Evidence is now submitted by whichever side its actual content favors. 🎥 Improved CCTV/photo evidence visuals: "assault" scenes now show an actual striking motion with an impact effect, and group assaults get a dedicated scene with… | — | |
| Game update | 📢 Patch Notes (v1.16.1.0 · 2026-09-13) 🧑⚖️ Character sprite fix: removed the stray sparkle/highlight artifacts on the eyes, hair, and clothing of the defense attorney, defendant, and prosecutor sprites. Fixed the issue where eyes looked like they had multiple overlapping pupils. ⚖️ The "this game is a fictionalized dramatization" disclaimer now appears every time you launch the game (previously shown only once). 🖥️ Fullscreen sup… | — | |
| Game update | Major Update: 10 New Cases, Detailed Sentencing & More NEW CONTENT • 10 new cases added (65 total) — dismemberment murder, murder-for-hire, poisoning, wrongful accusation, suspected patricide, love-triangle murder, business-partner murder, domestic-violence self-defense, cold-case DNA re-analysis, and an indiscriminate killing case • New evidence types: fingerprints, footprints, contracts, and autopsy reports • Animated main-menu background using r… | — | |
| Game update | Mini Court v1.16.0.0 Patch Notes ⚖️ Detailed suspended-sentence system — combine an underlying term (6mo–3yr), a suspension period (1–5yr), probation, community service (0–300h), and an education order (0–100h, auto-suggested by case type) for realistic sentencing 🎬 Animated main-menu background using real courtroom photography with a slow crossfade 😡 New "repeat outburst" event — defendants who ignore a verbal warning may a… | — | |
| Game update | Update v1.13.2 — Tainted Defense Evidence, Korean Flag Fix ⚖️ Tainted Defense Evidence Evidence submitted by the defense can now also carry a procedural problem, not just the prosecution's. Prosecution: unlawful-investigation style (warrantless seizure, coercive interrogation, entrapment, etc.) Defense: fabrication/bias style (statements coordinated after the fact, paid witnesses, statements recanted under inducement, edited footage, uncertified privat… | — | |
| Game update | Update v1.13.1 — Evidence Art Overhaul, Tainted Defense Evidence, UI Fixes Hello, Your Honor. This update completely redraws the evidence visuals and fixes several smaller bugs. 🖼️ Evidence Art Overhaul Evidence photos and CCTV capture frames have been redrawn with far more detail: a wood-textured evidence table, a pinned "EXHIBIT" index card, and gradient shading/highlights on every object — a metallic knife blade, textured cash, detailed gun parts, granular drugs,… | — | |
| Game update | Update v1.12.0 — CCTV Overhaul, Tainted Evidence, Meet the Developer Hello, Your Honor. This update makes the evidence system feel a lot more real. 🎥 CCTV Freeze-Frame Overhaul Completely redrew the CCTV capture screen to look like real surveillance footage — a green monochrome night-vision tone, grain and scanlines, an in-frame "CAM 04" label and a blinking "MOTION" indicator. Scene props now vary by case type: shelves and a counter for theft, a fallen victim… | — | |
| Game update | Update v1.10.1 — Recurring Rivals, Physical Evidence Photos, Sentencing UI Overh ⚖️ New Content Recurring rival attorneys: Three named defense attorneys and three named prosecutors now occasionally take the opposing seat, each with their own fixed look. Repeat encounters are reflected in dialogue, and veterans you've faced many times push harder in argument. Grounds for the Ruling: Before finalizing a sentence, choose the primary reason behind it (severity, remorse, sentenc… | — | |
| Game update | Update 1.8.0.0 - Evidence Submission System, Character Overhaul & Reputation ⚖️ New Trial Mechanics - Evidence is no longer revealed upfront. During the trial, the prosecutor or defense will shout "Objection!" and submit new evidence — as the presiding judge, you review it in full before deciding whether to admit or reject it. Only admitted evidence appears in the Evidence list. - Detailed evidence viewing completed for all 55 cases (review reconstructed CCTV footage, N… | — | |
| Game update | Update 1.2.0.0 - New Music & Sound Effects 🎵 Sound Update - Added a dedicated background track that plays throughout every trial - Added a dedicated tension track that kicks in during high-stakes moments (e.g. when the defendant's true nature is revealed, or the prosecutor's shoddy investigation comes to light) - Added a click sound effect for menu buttons - Added dedicated result music for unjust verdicts (including being charged with… | — | |
| Game update | v1.0.9 Update — Title Theme Music - Fixed the prosecution/defense advantage gauge bar cutting across characters' faces on wide screens (shrunk it down and moved it into the HUD row, between the case title and public suspicion) - Added background music to the title screen - Plays through the menu screens and automatically stops once a trial begins, resuming when you return to the title - Synced with the mute button | — | |
| Game update | v1.0.9 Update — Title Theme Music - Fixed the prosecution/defense advantage gauge bar cutting across characters' faces on wide screens (shrunk it down and moved it into the HUD row, between the case title and public suspicion) - Added background music to the title screen - Plays through the menu screens and automatically stops once a trial begins, resuming when you return to the title - Synced with the mute button | — | |
| Game update | v1.0.8 Update — Courtroom Background & Character Variety - Fullscreen desktop now fills the entire screen edge-to-edge, with no empty margins on the sides - Significantly enlarged text and icons across dialogue, buttons, evidence, the verdict screen, and the HUD buttons (evidence/summary/settings/ sound/home) - Added an "Exit Game" button on the title screen - Added a pixel-art courtroom background (wood paneling, court emblem, gallery seating) - Enl… | — | |
| Game update | v1.0.4 Update — Fullscreen Optimization & Dynamic Music - Fixed the "Beginner" difficulty button overlapping with its description text - Background music now shifts dynamically with the trial's pacing (calm → tense → grand) - Added a fullscreen desktop layout: defense counsel on the left, the defendant in the center, and the prosecutor on the right, spanning the full width of the screen - Dialogue text, buttons, and character sprites (including the… | — | |
| Game update | v1.0.2 Update — Bug Fixes & New Features - Fixed the title screen requiring scrolling to see everything - Fixed dialogue text overlapping with the "tap to continue" indicator - Defendant, prosecutor, and defense counsel now get a randomized appearance each trial (including a changing prisoner number on the defendant's uniform) - Evidence screen now shows document/photo/item-style thumbnails - Added a cross-examination choice — press t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.