Active Immunity Playtest
Playing now
0Sampling since 19:10 UTC
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0Sampling since 19:10 UTC
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update or whatever Multiplayer fixes Save file retention fixes UI fixes Etc. | 25155636 | |
| Update 2 User data is no longer deleted when the game feels like it on startup (hopefully) Multiplayer actually fixed (hopefully, more logging is implemented to catch crashes) Other fixes I already forgot! Thanks for playing :3 | — | |
| Patch 1 BUGGY FIXES TEEHEE - (Hopefully) fixed a bug in multiplayer that made it crash after 5s - Fixed 15 token complement tree reset not taking the 15 tokens - Fixed an antigen debt bug - Improved tooltips for certain buttons - Improved pattern recognition upgrades - Improved some dutch translations - Fixed enemies force despawning when there's too many and a new round starts - Made it more clear whe… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 19:08 | Update or whatever | 25155636 | public | 3 | — |